Player Matchup

Arachne
Arachne
GMLuigi
Arachne
Level 81
God Stats
1W - 1L
1,273 SR
Queue Stats
35W - 45L
1,508 Elo+
Solo
Hades
Hades
Noskinneeded352
Hades
Level 37
God Stats
5W - 1L
1,624 SR
Queue Stats
78W - 82L
1,562 Elo+
Party 1
Anubis
Anubis
Psye
Anubis
Level 102
God Stats
5W - 5L
1,607 SR
Queue Stats
222W - 221L
1,563 Elo+
Solo
Ra
Ra
YFirz
Ra
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 62L
1,505 Elo+
Party 1
Atlas
Atlas
andeoski
Atlas
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 301L
1,515 Elo+
Party 1
Team Averages
Level 98
1,501 SR
1,530 Elo+

VS

Team Averages
Level 123
1,406 SR
1,539 Elo+
Izanami
Izanami
ChloricEel2
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,551 Elo+
Party 2
Neith
Neith
CreamyCarter
Neith
Level 104
God Stats
0W - 3L
1,197 SR
Queue Stats
52W - 56L
1,547 Elo+
Party 2
Nike
Nike
PewDucky
Nike
Level 106
God Stats
0W - 3L
1,378 SR
Queue Stats
325W - 327L
1,487 Elo+
Solo
Achilles
Achilles
Whiteamalan
Achilles
Level 157
God Stats
8W - 11L
1,455 SR
Queue Stats
653W - 679L
1,570 Elo+
Solo
Ra
Ra
nuke2924
Ra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GMLuigi
Arachne
10
1 / 1 / 5
5,584
1,117
3,206
4,424
3,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 2 / 3
6,041
1,208
5,182
5,226
3,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Psye
Anubis
11
1 / 0 / 6
5,832
1,166
3,087
2,396
1,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ra
10
2 / 1 / 1
5,553
1,111
3,473
3,630
1,279
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
andeoski
Atlas
10
0 / 2 / 3
5,287
1,057
3,014
5,553
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChloricEel2
Izanami
11
2 / 1 / 4
5,773
1,155
4,179
6,570
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 3
6,041
1,208
5,525
2,964
935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
10
1 / 3 / 4
5,562
1,112
4,054
6,559
5,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Whiteamalan
Achilles
1
0 / 0 / 0
1,316
263
0
0
0
11
1 / 2 / 5
5,750
1,150
5,884
3,728
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
7
Kills
6
6
Deaths
7
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
ChloricEel2
Izanami
2
1
4
4
L
2
1
3
3.5
W
Arachne
GMLuigi
Arachne
1
1
5
3.5
W
3
2
3
2.25
L
Nike
1
3
4
1
W
Anubis
Psye
Anubis
1
0
6
4
L
Achilles
Whiteamalan
Achilles
0
0
0
0
W
Ra
2
1
1
2.5
W
Atlas
andeoski
Atlas
0
2
3
0.75
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,962
Damage
19,642
21,229
Taken
19,821
15,375
Mitigated
9,722
8,663
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ChloricEel2
Izanami
4,179
2,961
101
1,858
6,570
2,189
0
5,218
1,148
0
10,989
L
5,525
1,985
74
803
2,964
935
0
2,349
494
0
10,555
W
Arachne
GMLuigi
Arachne
3,206
2,657
125
443
4,424
3,347
0
1,057
3,367
0
4,461
W
5,182
617
373
1,581
5,226
3,729
0
1,314
3,912
9,598
0
L
Nike
4,054
175
90
1,211
6,559
5,294
0
3,717
2,460
0
8,893
W
Anubis
Psye
Anubis
3,087
0
506
1,390
2,396
1,142
0
79
2,317
10,098
0
L
Achilles
Whiteamalan
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Ra
3,473
256
1,075
1,116
3,630
1,279
0
1,522
1,988
8,139
0
W
Atlas
andeoski
Atlas
3,014
528
909
1,145
5,553
5,878
0
1,792
3,761
5,991
0
L
5,884
100
954
808
3,728
1,304
0
2,862
789
16,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,297
Gold Earned
24,442
52
Minions Killed
71
0
Camps Cleared
0
518,380
Distance Traveled
360,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,773
1,155
19
4
0
83,659
0
L
Neith
6,041
1,208
15
3
0
75,014
0
W
Arachne
5,584
1,117
2
0
0
111,613
0
W
Hades
6,041
1,208
12
2
0
99,924
0
L
Nike
5,562
1,112
9
2
0
100,446
0
W
Anubis
5,832
1,166
14
3
0
100,612
0
L
Achilles
1,316
263
0
0
0
0
0
W
Ra
5,553
1,111
15
3
0
97,980
0
W
Atlas
5,287
1,057
9
2
0
108,251
0
L
Ra
5,750
1,150
28
6
0
101,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role