Player Matchup

Ymir
Ymir
Silver III
Snorlax Lvl 900
Ymir
Silver III
Level 157
God Stats
3W - 4L
1,526 SR
Queue Stats
23W - 26L
1,149 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
SwigLowz
Danzaburou
Silver IV
Level 69
God Stats
7W - 8L
1,737 SR
Queue Stats
26W - 36L
762 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
r2dnooob
Ao Kuang
Gold V
Level 109
God Stats
3W - 1L
1,714 SR
Queue Stats
33W - 36L
1,322 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,659 SR
1,078 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 76
1,569 SR
1,019 MMR
Chaac
Chaac
Silver III
Bigdaddy7776
Chaac
Silver III
Level 107
God Stats
7W - 4L
1,459 SR
Queue Stats
45W - 44L
987 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver II
Elon Nusk
Morgan Le Fay
Silver II
Level 52
God Stats
15W - 10L
1,651 SR
Queue Stats
49W - 49L
980 MMR
Party 2
Rama
Rama
Silver II
WlsnKarma
Rama
Silver II
Level 68
God Stats
41W - 34L
1,596 SR
Queue Stats
66W - 67L
1,090 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 9
9,852
704
5,335
19,963
24,925
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
SwigLowz
Danzaburou
14
4 / 7 / 6
11,258
804
11,501
17,110
9,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
r2dnooob
Ao Kuang
14
6 / 7 / 2
11,740
839
13,809
18,561
10,079
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasHerculesHadesBacchusHorus

VS

Bans
TyrNoxSkadiBaron SamediCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 16
11,749
839
10,679
15,162
14,888
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Elon Nusk
Morgan Le Fay
13
6 / 7 / 11
11,563
826
16,914
14,284
6,148
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
16
12 / 2 / 8
13,393
957
19,636
9,961
4,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
10
Kills
21
21
Deaths
10
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
1
16
11
W
Morgan Le Fay
Elon Nusk
Morgan Le Fay
6
7
11
1.64
L
0
7
9
0.64
L
Danzaburou
SwigLowz
Danzaburou
4
7
6
1
W
Rama
12
2
8
8
L
Ao Kuang
r2dnooob
Ao Kuang
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,645
Damage
47,229
55,634
Taken
39,407
44,445
Mitigated
25,173
7,951
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,679
2,087
0
5,659
15,162
14,888
541
7,609
7,227
0
27,450
W
Morgan Le Fay
Elon Nusk
Morgan Le Fay
16,914
2,217
180
1,298
14,284
6,148
184
9,035
5,249
45,113
0
L
5,335
1,194
259
1,514
19,963
24,925
0
6,204
13,759
19,191
0
L
Danzaburou
SwigLowz
Danzaburou
11,501
3,697
131
2,562
17,110
9,441
0
6,034
11,076
0
46,867
W
Rama
19,636
18,187
112
1,937
9,961
4,137
2,887
2,753
7,208
0
55,670
L
Ao Kuang
r2dnooob
Ao Kuang
13,809
4,439
153
3,332
18,561
10,079
0
5,121
13,440
42,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,850
Gold Earned
36,705
125
Minions Killed
139
0
Camps Cleared
0
682,102
Distance Traveled
716,052
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,749
839
18
1
0
256,882
2
W
Morgan Le Fay
11,563
826
40
3
0
219,713
0
L
Ymir
9,852
704
15
1
0
216,384
6
L
Danzaburou
11,258
804
59
4
0
239,655
0
W
Rama
13,393
957
81
6
0
239,457
5
L
Ao Kuang
11,740
839
51
4
0
226,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role