Player Matchup

Anubis
Anubis
Blazeeh11
Anubis
Level 63
God Stats
49W - 50L
1,533 SR
Queue Stats
108W - 148L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LASTKINGMIGUEL1
Morgan Le Fay
Level 49
God Stats
4W - 13L
1,377 SR
Queue Stats
55W - 109L
1,332 Elo+
Party 2
Ne Zha
Ne Zha
joselitto300
Ne Zha
Level 120
God Stats
11W - 27L
1,263 SR
Queue Stats
104W - 162L
1,344 Elo+
Party 2
Bacchus
Bacchus
pachekillo6
Bacchus
Level 134
God Stats
2W - 3L
1,500 SR
Queue Stats
132W - 230L
1,392 Elo+
Party 2
Hou Yi
Hou Yi
xXLorenXx935
Hou Yi
Level 70
God Stats
1W - 2L
1,303 SR
Queue Stats
70W - 138L
1,350 Elo+
Party 2
Team Averages
Level 87
1,395 SR
1,374 Elo+

VS

Team Averages
Level 102
1,525 SR
1,414 Elo+
Nu Wa
Nu Wa
Fawakaa
Nu Wa
Level 92
God Stats
18W - 13L
1,564 SR
Queue Stats
1,638W - 1,543L
1,499 Elo+
Party 1
Surtr
Surtr
JeffTheSugarbabe
Surtr
Level 124
God Stats
7W - 5L
1,702 SR
Queue Stats
234W - 213L
1,245 Elo+
Solo
Zhong Kui
Zhong Kui
LordPebble13
Zhong Kui
Level 116
God Stats
18W - 16L
1,595 SR
Queue Stats
321W - 320L
1,464 Elo+
Solo
He Bo
He Bo
U-bun-tu
He Bo
Level 81
God Stats
7W - 10L
1,266 SR
Queue Stats
657W - 620L
1,459 Elo+
Party 1
Jing Wei
Jing Wei
basmati_babe
Jing Wei
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blazeeh11
Anubis
20
13 / 1 / 5
13,856
602
37,842
18,261
12,603
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
LASTKINGMIGUEL1
Morgan Le Fay
17
0 / 4 / 3
10,754
468
9,069
13,305
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
19
2 / 6 / 7
11,878
516
7,396
21,989
11,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
pachekillo6
Bacchus
17
2 / 0 / 8
11,033
480
9,340
16,165
23,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
18
2 / 5 / 0
10,871
473
6,517
16,894
6,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fawakaa
Nu Wa
12
0 / 4 / 1
8,256
359
4,946
8,886
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 2 / 3
12,340
537
11,699
27,286
27,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
LordPebble13
Zhong Kui
17
1 / 5 / 10
11,131
484
18,106
30,020
18,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
U-bun-tu
He Bo
20
7 / 6 / 3
12,297
535
15,143
19,486
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
basmati_babe
Jing Wei
18
3 / 2 / 1
11,960
520
10,905
15,348
6,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
19
Kills
16
16
Deaths
19
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
Blazeeh11
Anubis
13
1
5
15.5
L
Nu Wa
Fawakaa
Nu Wa
0
4
1
0.13
L
5
2
3
3.25
W
Morgan Le Fay
LASTKINGMIGUEL1
Morgan Le Fay
0
4
3
0.38
L
Zhong Kui
LordPebble13
Zhong Kui
1
5
10
1.2
L
He Bo
U-bun-tu
He Bo
7
6
3
1.42
L
Jing Wei
basmati_babe
Jing Wei
3
2
1
1.75
W
Ne Zha
2
6
7
0.92
W
Bacchus
pachekillo6
Bacchus
2
0
8
6
W
Hou Yi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,164
Damage
60,799
86,614
Taken
101,026
60,067
Mitigated
60,298
26,307
Healing
25,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Blazeeh11
Anubis
37,842
1,898
0
10,857
18,261
12,603
660
11,014
7,247
134,148
0
L
Nu Wa
Fawakaa
Nu Wa
4,946
711
0
1,677
8,886
2,230
0
6,057
2,829
40,634
0
L
11,699
2,892
0
6,370
27,286
27,832
293
15,465
11,821
1,248
91,684
W
Morgan Le Fay
LASTKINGMIGUEL1
Morgan Le Fay
9,069
543
0
1,060
13,305
5,968
0
5,683
7,622
86,640
0
L
Zhong Kui
LordPebble13
Zhong Kui
18,106
1,735
2,823
7,576
30,020
18,234
443
17,059
12,961
59,423
0
L
He Bo
U-bun-tu
He Bo
15,143
607
0
2,209
19,486
5,725
0
11,438
8,048
125,349
0
L
Jing Wei
basmati_babe
Jing Wei
10,905
8,497
0
5,133
15,348
6,277
1,894
7,703
7,645
0
98,306
W
Ne Zha
7,396
1,677
0
4,183
21,989
11,592
149
9,261
12,728
0
126,094
W
Bacchus
pachekillo6
Bacchus
9,340
910
310
3,697
16,165
23,289
0
6,103
10,062
34,675
0
W
Hou Yi
6,517
2,599
0
6,200
16,894
6,615
3,698
6,625
10,269
0
85,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,392
Gold Earned
55,984
634
Minions Killed
588
0
Camps Cleared
0
2,230,757
Distance Traveled
1,966,388
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,856
602
173
8
0
444,373
2
L
Nu Wa
8,256
359
57
2
0
254,427
4
L
Surtr
12,340
537
121
5
0
429,801
4
W
Morgan Le Fay
10,754
468
132
6
0
459,384
2
L
Zhong Kui
11,131
484
89
4
0
404,849
0
L
He Bo
12,297
535
155
7
0
452,837
3
L
Jing Wei
11,960
520
166
7
0
424,474
15
W
Ne Zha
11,878
516
156
7
0
453,560
0
W
Bacchus
11,033
480
35
2
0
489,408
4
W
Hou Yi
10,871
473
138
6
0
384,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role