Player Matchup

Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DanceForMyBaby
Izanami
Level 117
God Stats
20W - 8L
1,564 SR
Queue Stats
140W - 127L
1,474 Elo+
Party 2
Khepri
Khepri
LuMaree-
Khepri
Level 157
God Stats
7W - 3L
1,910 SR
Queue Stats
572W - 533L
1,497 Elo+
Party 2
Thanatos
Thanatos
Synerius
Thanatos
Level 157
God Stats
45W - 25L
1,511 SR
Queue Stats
416W - 386L
1,482 Elo+
Party 1
King Arthur
King Arthur
lZaddyDonutl
King Arthur
Level 152
God Stats
43W - 29L
1,692 SR
Queue Stats
397W - 355L
1,541 Elo+
Party 1
Team Averages
Level 148
1,635 SR
1,499 Elo+

VS

Team Averages
Level 106
1,554 SR
1,495 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AmnesiaHorror
Mercury
Level 122
God Stats
2W - 1L
1,813 SR
Queue Stats
48W - 55L
1,438 Elo+
Solo
Mulan
Mulan
FatFurnace
Mulan
Level 87
God Stats
23W - 15L
1,596 SR
Queue Stats
81W - 70L
1,553 Elo+
Party 3
Ganesha
Ganesha
SgtBlaster
Ganesha
Level 113
God Stats
0W - 1L
1,345 SR
Queue Stats
124W - 120L
1,521 Elo+
Party 3
Artemis
Artemis
WiltingWillow
Artemis
Level 88
God Stats
5W - 3L
1,515 SR
Queue Stats
89W - 98L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
2 / 3 / 0
5,326
533
5,776
4,476
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 1 / 3
7,000
700
7,588
6,839
2,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Khepri
LuMaree-
Khepri
8
2 / 0 / 4
5,899
590
2,204
4,921
4,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Synerius
Thanatos
11
8 / 0 / 2
6,617
662
9,397
9,263
4,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
lZaddyDonutl
King Arthur
11
1 / 0 / 2
6,177
618
2,433
5,881
4,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 4 / 1
5,017
502
5,564
8,710
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
10
3 / 2 / 0
5,679
568
3,962
8,537
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
9
0 / 2 / 0
4,908
491
2,855
6,682
5,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
SgtBlaster
Ganesha
8
0 / 4 / 3
5,315
532
1,439
9,262
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
7
0 / 4 / 0
4,524
452
4,129
6,894
2,222
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
4
4
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
3
0
0.67
L
Chang'e
 
Chang'e
1
4
1
0.38
L
Mercury
3
2
0
1.5
W
3
1
3
4.5
L
Mulan
0
2
0
0
W
Khepri
LuMaree-
Khepri
2
0
4
4
L
Ganesha
SgtBlaster
Ganesha
0
4
3
0.38
W
Thanatos
Synerius
Thanatos
8
0
2
9
L
Artemis
0
4
0
0
W
King Arthur
lZaddyDonutl
King Arthur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,398
Damage
17,949
31,380
Taken
40,085
17,312
Mitigated
19,067
13,426
Healing
7,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,776
614
2
943
4,476
1,595
0
1,928
2,548
37,871
0
L
Chang'e
 
Chang'e
5,564
358
283
1,309
8,710
2,397
0
3,604
5,106
29,422
0
L
Mercury
3,962
2,166
0
965
8,537
2,766
0
1,671
6,866
0
31,657
W
7,588
4,835
0
2,557
6,839
2,453
706
654
6,185
0
66,131
L
Mulan
2,855
539
0
1,874
6,682
5,132
0
232
6,450
0
24,722
W
Khepri
LuMaree-
Khepri
2,204
402
0
718
4,921
4,449
0
1,466
3,455
7,069
0
L
Ganesha
SgtBlaster
Ganesha
1,439
522
152
1,544
9,262
6,550
0
2,271
6,991
16,883
0
W
Thanatos
Synerius
Thanatos
9,397
2,465
0
8,456
9,263
4,148
341
2,955
6,190
0
39,450
L
Artemis
4,129
2,548
0
1,125
6,894
2,222
0
434
6,460
0
24,562
W
King Arthur
lZaddyDonutl
King Arthur
2,433
145
0
750
5,881
4,667
81
0
5,498
755
40,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
25,443
305
Minions Killed
217
0
Camps Cleared
0
1,028,731
Distance Traveled
1,039,671
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,326
533
70
7
0
189,303
2
L
Chang'e
5,017
502
58
6
0
199,502
0
L
Mercury
5,679
568
55
6
0
229,970
0
W
Izanami
7,000
700
108
11
0
184,483
0
L
Mulan
4,908
491
42
4
0
209,334
3
W
Khepri
5,899
590
4
0
0
212,906
5
L
Ganesha
5,315
532
5
1
0
215,087
2
W
Thanatos
6,617
662
59
6
0
253,275
4
L
Artemis
4,524
452
57
6
0
185,778
2
W
King Arthur
6,177
618
64
6
0
188,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role