Player Matchup

Hercules
Hercules
 
Hercules
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AkaGetsu15
Fenrir
Level 66
God Stats
6W - 10L
1,411 SR
Queue Stats
126W - 115L
1,444 Elo+
Solo
Hera
Hera
DaMon04
Hera
Level 125
God Stats
0W - 2L
1,421 SR
Queue Stats
241W - 242L
1,439 Elo+
Party 1
Janus
Janus
Stwrres
Janus
Level 145
God Stats
9W - 17L
1,408 SR
Queue Stats
284W - 287L
1,430 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
davo117
Ah Muzen Cab
Level 51
God Stats
8W - 5L
1,672 SR
Queue Stats
207W - 205L
1,420 Elo+
Party 1
Team Averages
Level 85
1,483 SR
1,447 Elo+

VS

Team Averages
Level 82
1,546 SR
1,478 Elo+
Anubis
Anubis
Eraeshkigal
Anubis
Level 66
God Stats
47W - 34L
1,663 SR
Queue Stats
702W - 684L
1,419 Elo+
Solo
Kali
Kali
InsertFunnyHere
Kali
Level 77
God Stats
9W - 6L
1,485 SR
Queue Stats
321W - 312L
1,442 Elo+
Solo
Tyr
Tyr
InspectaSlim
Tyr
Level 84
God Stats
8W - 6L
1,582 SR
Queue Stats
173W - 142L
1,493 Elo+
Solo
Agni
Agni
McPeek
Agni
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 130L
1,470 Elo+
Party 2
Cupid
Cupid
dili7216
Cupid
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 16L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 2 / 0
4,362
436
1,251
7,821
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
AkaGetsu15
Fenrir
9
3 / 1 / 0
5,128
513
2,215
6,477
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
DaMon04
Hera
8
0 / 5 / 0
4,906
491
2,694
6,458
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Stwrres
Janus
9
0 / 2 / 0
5,086
509
5,818
4,764
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
davo117
Ah Muzen Cab
6
0 / 5 / 1
4,173
417
4,120
8,140
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 0 / 0
6,969
697
3,891
5,661
2,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 3
7,038
704
4,337
9,136
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
4 / 0 / 5
6,140
614
3,238
6,686
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Agni
McPeek
Agni
9
1 / 0 / 2
5,709
571
4,493
3,583
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
dili7216
Cupid
9
2 / 2 / 5
5,612
561
3,374
6,062
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
15
15
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
L
Fenrir
AkaGetsu15
Fenrir
3
1
0
3
L
Hera
DaMon04
Hera
0
5
0
0
W
Anubis
5
0
0
5
W
3
1
3
4.5
W
4
0
5
6.5
W
Agni
McPeek
Agni
1
0
2
2
L
Janus
Stwrres
Janus
0
2
0
0
L
Ah Muzen Cab
davo117
Ah Muzen Cab
0
5
1
0.1
W
Cupid
dili7216
Cupid
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,098
Damage
19,333
33,660
Taken
31,128
12,810
Mitigated
13,497
5,529
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,251
162
0
2,238
7,821
5,104
0
1,618
6,203
0
11,953
L
Fenrir
AkaGetsu15
Fenrir
2,215
530
0
1,463
6,477
2,414
0
830
5,647
0
29,919
L
Hera
DaMon04
Hera
2,694
557
0
380
6,458
1,508
0
4,107
2,351
29,715
0
W
Anubis
3,891
50
0
4,109
5,661
2,680
0
2,575
2,798
52,486
0
W
4,337
2,505
0
2,646
9,136
3,706
0
1,409
7,649
0
59,548
W
3,238
484
0
2,670
6,686
4,136
0
1,342
5,230
0
16,377
W
Agni
McPeek
Agni
4,493
611
0
1,214
3,583
1,085
0
1,310
2,183
30,999
0
L
Janus
Stwrres
Janus
5,818
553
0
1,198
4,764
1,317
0
1,324
3,440
37,193
0
L
Ah Muzen Cab
davo117
Ah Muzen Cab
4,120
1,347
0
250
8,140
2,467
0
505
7,635
0
22,806
W
Cupid
dili7216
Cupid
3,374
2,135
489
2,177
6,062
1,890
662
1,212
4,756
0
34,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,655
Gold Earned
31,468
225
Minions Killed
318
0
Camps Cleared
0
1,018,988
Distance Traveled
1,001,518
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,362
436
13
1
0
204,423
3
L
Fenrir
5,128
513
53
5
0
228,114
1
L
Hera
4,906
491
67
7
0
198,742
2
W
Anubis
6,969
697
84
8
0
180,475
0
W
Kali
7,038
704
108
11
0
225,277
0
W
Tyr
6,140
614
23
2
0
233,995
2
W
Agni
5,709
571
47
5
0
176,647
4
L
Janus
5,086
509
69
7
0
199,616
0
L
Ah Muzen Cab
4,173
417
23
2
0
188,093
2
W
Cupid
5,612
561
56
6
0
185,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role