Player Matchup

Sol
Sol
Bronze V
CheSteDucado_
Sol
Bronze V
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,261 MMR
Party 1
Jormungandr
Jormungandr
Silver I
EliasSaiyajin
Jormungandr
Silver I
Level 140
God Stats
4W - 4L
1,500 SR
Queue Stats
102W - 101L
1,305 MMR
Solo
Thanatos
Thanatos
Silver IV
MSG_Axatyer
Thanatos
Silver IV
Level 99
God Stats
4W - 4L
1,514 SR
Queue Stats
15W - 24L
1,354 MMR
Solo
Thor
Thor
Bronze III
TSM_FDEZ252003
Thor
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,293 MMR
Party 1
Merlin
Merlin
Gold V
TestedPompom
Merlin
Gold V
Level 69
God Stats
9W - 10L
1,450 SR
Queue Stats
121W - 142L
1,318 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,493 SR
1,306 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,405 SR
1,340 MMR
Ra
Ra
Silver I
 
Ra
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver IV
Atienzar25
Geb
Silver IV
Level 122
God Stats
1W - 2L
1,273 SR
Queue Stats
7W - 15L
1,315 MMR
Solo
Hercules
Hercules
Silver I
GraiZi
Hercules
Silver I
Level 105
God Stats
7W - 4L
1,553 SR
Queue Stats
276W - 280L
1,274 MMR
Solo
Fenrir
Fenrir
Gold V
ImDeki
Fenrir
Gold V
Level 153
God Stats
2W - 4L
1,267 SR
Queue Stats
553W - 578L
1,329 MMR
Solo
Cernunnos
Cernunnos
Gold V
RoxasDrake11
Cernunnos
Gold V
Level 123
God Stats
3W - 2L
1,436 SR
Queue Stats
214W - 220L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,591
718
1,441
2,432
475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
EliasSaiyajin
Jormungandr
2
0 / 1 / 0
2,669
534
650
1,408
515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
MSG_Axatyer
Thanatos
7
0 / 1 / 0
3,757
751
711
4,659
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 2 / 0
3,494
699
1,836
4,383
1,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
6
0 / 1 / 0
3,533
707
60
2,091
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
VamanaArtemisSurtrSusano

VS

Bans
HachimanAphroditeAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 0 / 1
3,987
797
884
1,207
362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 3
3,429
686
394
3,130
1,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
GraiZi
Hercules
7
3 / 0 / 0
3,903
781
2,480
4,121
2,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fenrir
ImDeki
Fenrir
6
1 / 1 / 0
3,940
788
1,498
3,719
1,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
RoxasDrake11
Cernunnos
6
2 / 0 / 0
3,747
749
1,594
2,499
722
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
0
1
0.5
W
0
0
3
1.5
L
1
1
0
1
L
Jormungandr
EliasSaiyajin
Jormungandr
0
1
0
0
W
Hercules
GraiZi
Hercules
3
0
0
3
W
Fenrir
ImDeki
Fenrir
1
1
0
1
L
Thanatos
MSG_Axatyer
Thanatos
0
1
0
0
W
Cernunnos
RoxasDrake11
Cernunnos
2
0
0
2
L
0
2
0
0
L
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,698
Damage
6,850
14,973
Taken
14,676
4,382
Mitigated
5,854
3,294
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
884
86
229
526
1,207
362
0
13
1,166
26,481
0
W
394
60
0
1,092
3,130
1,342
0
848
2,282
5,470
0
L
1,441
362
0
334
2,432
475
0
266
2,166
11,531
0
L
Jormungandr
EliasSaiyajin
Jormungandr
650
386
0
0
1,408
515
0
29
1,379
4,913
0
W
Hercules
GraiZi
Hercules
2,480
1,507
0
2,232
4,121
2,198
0
0
4,121
0
15,395
W
Fenrir
ImDeki
Fenrir
1,498
392
0
1,022
3,719
1,230
0
411
3,303
0
16,864
L
Thanatos
MSG_Axatyer
Thanatos
711
60
0
2,085
4,659
1,576
0
268
4,391
0
21,358
W
Cernunnos
RoxasDrake11
Cernunnos
1,594
1,073
0
1,286
2,499
722
17
846
1,653
0
18,169
L
1,836
756
0
750
4,383
1,290
0
362
3,968
0
19,238
L
Merlin
60
0
0
125
2,091
526
0
300
1,791
16,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,044
Gold Earned
19,006
142
Minions Killed
154
0
Camps Cleared
0
480,388
Distance Traveled
563,805
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,987
797
53
11
0
128,075
0
W
Geb
3,429
686
5
1
0
95,836
0
L
Sol
3,591
718
25
5
0
118,292
0
L
Jormungandr
2,669
534
6
1
0
32,264
0
W
Hercules
3,903
781
23
5
0
123,764
2
W
Fenrir
3,940
788
37
7
0
124,560
0
L
Thanatos
3,757
751
38
8
0
117,028
0
W
Cernunnos
3,747
749
36
7
0
91,570
0
L
Thor
3,494
699
28
6
0
107,436
0
L
Merlin
3,533
707
45
9
0
105,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role