Player Matchup

Anubis
Anubis
ChiefMikah
Anubis
Level 124
God Stats
18W - 14L
1,494 SR
Queue Stats
474W - 491L
1,488 Elo+
Party 2
Skadi
Skadi
I Sided I
Skadi
Level 102
God Stats
22W - 23L
1,504 SR
Queue Stats
430W - 467L
1,469 Elo+
Party 2
Fenrir
Fenrir
Jay02-13
Fenrir
Level 129
God Stats
9W - 1L
1,976 SR
Queue Stats
227W - 212L
1,593 Elo+
Solo
Nike
Nike
cozeeking
Nike
Level 147
God Stats
20W - 11L
1,469 SR
Queue Stats
139W - 120L
1,514 Elo+
Solo
Cerberus
Cerberus
iSlipNot
Cerberus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
479W - 490L
1,481 Elo+
Party 2
Team Averages
Level 121
1,589 SR
1,509 Elo+

VS

Team Averages
Level 106
1,495 SR
1,537 Elo+
King Arthur
King Arthur
FeudalSun13
King Arthur
Level 124
God Stats
2W - 1L
1,914 SR
Queue Stats
94W - 72L
1,543 Elo+
Party 1
Skadi
Skadi
PhyresGhost
Skadi
Level 103
God Stats
20W - 14L
1,647 SR
Queue Stats
393W - 368L
1,505 Elo+
Party 3
Cernunnos
Cernunnos
PlasmaMK2
Cernunnos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 65L
1,637 Elo+
Party 1
Khepri
Khepri
RICTORPHYRE
Khepri
Level 110
God Stats
1W - 8L
1,098 SR
Queue Stats
385W - 359L
1,525 Elo+
Party 3
Vulcan
Vulcan
soulstar404
Vulcan
Level 66
God Stats
5W - 10L
1,316 SR
Queue Stats
537W - 529L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChiefMikah
Anubis
12
5 / 0 / 3
6,995
700
5,371
3,691
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
I Sided I
Skadi
9
3 / 0 / 4
5,522
552
5,428
6,110
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Jay02-13
Fenrir
10
2 / 0 / 6
5,973
597
4,676
7,556
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nike
11
2 / 0 / 1
6,123
612
5,503
7,310
5,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
iSlipNot
Cerberus
9
3 / 1 / 4
5,795
580
3,915
7,382
4,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FeudalSun13
King Arthur
10
0 / 2 / 0
5,373
537
3,056
10,432
6,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 0
4,420
442
5,599
6,687
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
PlasmaMK2
Cernunnos
9
1 / 2 / 0
4,970
497
3,653
7,690
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
8
0 / 4 / 1
4,873
487
2,099
7,907
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
9
0 / 4 / 0
5,015
502
1,666
5,129
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
15
Kills
1
1
Deaths
15
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
ChiefMikah
Anubis
5
0
3
6.5
L
King Arthur
FeudalSun13
King Arthur
0
2
0
0
W
Skadi
I Sided I
Skadi
3
0
4
5
W
Fenrir
Jay02-13
Fenrir
2
0
6
5
L
0
3
0
0
L
Cernunnos
PlasmaMK2
Cernunnos
1
2
0
0.5
L
Khepri
0
4
1
0.13
W
Nike
2
0
1
2.5
W
Cerberus
iSlipNot
Cerberus
3
1
4
5
L
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,893
Damage
16,073
32,049
Taken
37,845
16,862
Mitigated
17,122
11,085
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ChiefMikah
Anubis
5,371
126
0
750
3,691
1,610
0
1,456
2,235
49,258
0
L
King Arthur
FeudalSun13
King Arthur
3,056
467
0
2,150
10,432
6,345
0
458
9,279
0
38,675
W
Skadi
I Sided I
Skadi
5,428
2,036
0
1,000
6,110
1,959
0
570
5,540
0
37,747
W
Fenrir
Jay02-13
Fenrir
4,676
1,746
0
2,581
7,556
3,218
0
117
7,439
0
35,060
L
5,599
2,185
0
878
6,687
2,247
0
1,489
5,198
0
37,032
L
Cernunnos
PlasmaMK2
Cernunnos
3,653
2,059
0
1,261
7,690
2,288
0
1,882
5,767
0
31,565
L
Khepri
2,099
240
0
1,880
7,907
5,463
0
2,199
5,708
9,979
0
W
Nike
5,503
605
0
2,144
7,310
5,964
0
0
7,310
0
43,501
W
Cerberus
iSlipNot
Cerberus
3,915
575
1,090
3,520
7,382
4,111
0
1,622
5,760
19,600
0
L
Vulcan
1,666
598
0
833
5,129
779
0
3,258
1,871
33,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,408
Gold Earned
24,651
343
Minions Killed
261
0
Camps Cleared
0
950,692
Distance Traveled
983,263
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,995
700
104
10
0
183,791
0
L
King Arthur
5,373
537
74
7
0
203,920
0
W
Skadi
5,522
552
60
6
0
176,059
2
W
Fenrir
5,973
597
56
6
0
202,980
0
L
Skadi
4,420
442
65
7
0
182,686
0
L
Cernunnos
4,970
497
54
5
0
204,714
0
L
Khepri
4,873
487
13
1
0
199,948
4
W
Nike
6,123
612
77
8
0
194,612
0
W
Cerberus
5,795
580
46
5
0
193,250
2
L
Vulcan
5,015
502
55
6
0
191,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role