Player Matchup

Thoth
Thoth
Inmates
Thoth
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,731 Elo+
Party 1
Cupid
Cupid
MeLotte
Cupid
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,700 Elo+
Party 1
Skadi
Skadi
beepst
Skadi
Level 14
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 2L
1,298 Elo+
Party 1
Team Averages
Level 86
1,433 SR
1,576 Elo+

VS

Team Averages
Level 134
1,581 SR
1,528 Elo+
Ix Chel
Ix Chel
DaveRuizzz
Ix Chel
Level 135
God Stats
57W - 39L
1,566 SR
Queue Stats
153W - 145L
1,549 Elo+
Party 2
Bacchus
Bacchus
IWATCHBIRDS
Bacchus
Level 107
God Stats
57W - 49L
1,524 SR
Queue Stats
246W - 237L
1,518 Elo+
Party 2
Thor
Thor
KnightSlayer234
Thor
Level 159
God Stats
10W - 7L
1,652 SR
Queue Stats
101W - 111L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Inmates
Thoth
14
2 / 5 / 1
10,778
674
11,853
14,104
4,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
MeLotte
Cupid
13
1 / 3 / 2
10,470
654
10,822
12,607
4,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
beepst
Skadi
12
0 / 8 / 3
9,857
616
3,502
13,595
4,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DaveRuizzz
Ix Chel
17
9 / 1 / 7
13,476
842
19,879
7,197
3,068
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
IWATCHBIRDS
Bacchus
16
5 / 0 / 10
12,489
781
5,968
14,812
21,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 8
11,447
715
10,839
15,329
6,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
16
16
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
DaveRuizzz
Ix Chel
9
1
7
12.5
W
Bacchus
IWATCHBIRDS
Bacchus
5
0
10
10
L
Thoth
Inmates
Thoth
2
5
1
0.5
W
2
2
8
3
L
Cupid
MeLotte
Cupid
1
3
2
0.67
L
Skadi
beepst
Skadi
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,177
Damage
36,686
40,306
Taken
37,338
12,710
Mitigated
31,753
5,121
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
DaveRuizzz
Ix Chel
19,879
977
1,660
2,417
7,197
3,068
1,706
3,741
3,456
80,636
0
W
Bacchus
IWATCHBIRDS
Bacchus
5,968
475
0
3,058
14,812
21,697
591
4,180
10,632
20,523
0
L
Thoth
Inmates
Thoth
11,853
535
0
1,206
14,104
4,195
0
8,497
5,607
61,248
0
W
10,839
2,185
0
460
15,329
6,988
240
4,741
10,588
0
53,516
L
Cupid
MeLotte
Cupid
10,822
5,890
731
2,862
12,607
4,331
0
9,169
3,438
0
41,778
L
Skadi
beepst
Skadi
3,502
1,691
0
322
13,595
4,184
7
8,451
5,144
0
13,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,105
Gold Earned
37,412
153
Minions Killed
180
0
Camps Cleared
0
783,923
Distance Traveled
913,531
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
13,476
842
103
6
0
319,880
0
W
Bacchus
12,489
781
14
1
0
315,832
9
L
Thoth
10,778
674
71
4
0
257,439
0
W
Thor
11,447
715
63
4
0
277,819
0
L
Cupid
10,470
654
65
4
0
278,790
0
L
Skadi
9,857
616
17
1
0
247,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role