Player Matchup

Medusa
Medusa
BigCheifSoe
Medusa
Level 106
God Stats
65W - 59L
1,541 SR
Queue Stats
368W - 349L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
Dwreckless421
Baron Samedi
Level 151
God Stats
13W - 25L
1,573 SR
Queue Stats
497W - 508L
1,491 Elo+
Solo
Thanatos
Thanatos
SBOMBARINGHIO
Thanatos
Level 107
God Stats
1W - 0L
1,382 SR
Queue Stats
5W - 6L
1,366 Elo+
Solo
Xing Tian
Xing Tian
grazycow
Xing Tian
Level 67
God Stats
2W - 3L
1,551 SR
Queue Stats
22W - 20L
1,483 Elo+
Solo
King Arthur
King Arthur
iDeuceX
King Arthur
Level 109
God Stats
106W - 88L
1,535 SR
Queue Stats
437W - 478L
1,440 Elo+
Party 2
Team Averages
Level 108
1,516 SR
1,451 Elo+

VS

Team Averages
Level 69
1,523 SR
1,380 Elo+
Anubis
Anubis
Dougla82Airborne
Anubis
Level 59
God Stats
60W - 58L
1,490 SR
Queue Stats
197W - 198L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
Gabita1299
Kukulkan
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 213L
1,404 Elo+
Solo
Arachne
Arachne
Primal__BeastBoy
Arachne
Level 57
God Stats
34W - 24L
1,816 SR
Queue Stats
178W - 189L
1,440 Elo+
Party 1
Atlas
Atlas
SquareLeaf14479
Atlas
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
349W - 338L
1,271 Elo+
Solo
Heimdallr
Heimdallr
tKo_FlAsH
Heimdallr
Level 84
God Stats
1W - 3L
1,308 SR
Queue Stats
129W - 133L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
6 / 1 / 3
8,574
536
11,038
11,472
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Dwreckless421
Baron Samedi
15
6 / 2 / 2
9,336
584
12,705
12,099
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SBOMBARINGHIO
Thanatos
13
2 / 4 / 4
8,042
503
3,829
12,344
4,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
grazycow
Xing Tian
12
2 / 0 / 6
7,943
496
4,960
11,706
10,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
iDeuceX
King Arthur
15
4 / 1 / 0
9,086
568
5,675
12,529
9,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,296
519
9,541
10,999
6,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Gabita1299
Kukulkan
14
1 / 4 / 0
8,518
532
4,214
6,835
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 1 / 2
8,023
501
5,684
12,841
5,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 0
7,887
493
5,797
10,368
11,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
tKo_FlAsH
Heimdallr
11
0 / 8 / 0
6,494
406
6,678
14,539
6,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
8
8
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
1
3
7.5
L
4
5
0
0.8
W
Baron Samedi
Dwreckless421
Baron Samedi
6
2
2
3.5
L
Kukulkan
Gabita1299
Kukulkan
1
4
0
0.25
L
1
1
2
2
W
Thanatos
SBOMBARINGHIO
Thanatos
2
4
4
1
L
2
2
0
1
W
Xing Tian
grazycow
Xing Tian
2
0
6
5
W
King Arthur
iDeuceX
King Arthur
4
1
0
4
L
Heimdallr
tKo_FlAsH
Heimdallr
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,207
Damage
31,914
60,150
Taken
55,582
34,934
Mitigated
31,464
20,148
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,038
4,329
0
3,920
11,472
4,995
361
3,874
7,598
0
78,693
L
9,541
65
0
3,034
10,999
6,345
0
8,177
2,822
62,043
0
W
Baron Samedi
Dwreckless421
Baron Samedi
12,705
446
697
4,367
12,099
5,007
400
5,615
6,484
70,618
0
L
Kukulkan
Gabita1299
Kukulkan
4,214
719
0
1,416
6,835
2,600
0
0
6,835
55,572
0
L
5,684
4,264
0
2,274
12,841
5,182
0
4,019
8,822
0
70,317
W
Thanatos
SBOMBARINGHIO
Thanatos
3,829
487
0
8,189
12,344
4,984
836
3,152
9,192
0
49,693
L
5,797
2,149
196
1,456
10,368
11,245
105
2,464
7,904
31,390
0
W
Xing Tian
grazycow
Xing Tian
4,960
479
0
1,467
11,706
10,687
0
3,113
8,593
17,055
0
W
King Arthur
iDeuceX
King Arthur
5,675
430
0
1,508
12,529
9,261
237
3,798
8,731
0
61,457
L
Heimdallr
tKo_FlAsH
Heimdallr
6,678
2,729
0
1,463
14,539
6,092
855
3,005
11,534
0
36,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,981
Gold Earned
39,218
387
Minions Killed
400
0
Camps Cleared
0
1,595,599
Distance Traveled
1,497,395
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,574
536
101
6
0
340,906
0
L
Anubis
8,296
519
103
6
0
298,207
0
W
Baron Samedi
9,336
584
113
7
0
303,772
0
L
Kukulkan
8,518
532
101
6
0
246,836
0
L
Arachne
8,023
501
102
6
0
347,274
0
W
Thanatos
8,042
503
66
4
0
323,127
5
L
Atlas
7,887
493
36
2
0
302,374
0
W
Xing Tian
7,943
496
17
1
0
313,384
0
W
King Arthur
9,086
568
90
6
0
314,410
2
L
Heimdallr
6,494
406
58
4
0
302,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role