Player Matchup

Amaterasu
Amaterasu
Demimain2284
Amaterasu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,409 Elo+
Solo
Cerberus
Cerberus
Fora_da_lei3
Cerberus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,536 Elo+
Solo
Cthulhu
Cthulhu
P00L123
Cthulhu
Level 98
God Stats
4W - 1L
1,491 SR
Queue Stats
575W - 608L
1,503 Elo+
Solo
Skadi
Skadi
infamoushomer-_-
Skadi
Level 97
God Stats
19W - 13L
1,663 SR
Queue Stats
789W - 752L
1,507 Elo+
Party 1
Ymir
Ymir
killerpumpkin439
Ymir
Level 61
God Stats
2W - 2L
1,324 SR
Queue Stats
265W - 246L
1,410 Elo+
Party 1
Team Averages
Level 82
1,496 SR
1,473 Elo+

VS

Team Averages
Level 73
1,540 SR
1,495 Elo+
Heimdallr
Heimdallr
Blandcandie97
Heimdallr
Level 77
God Stats
3W - 7L
1,393 SR
Queue Stats
599W - 592L
1,472 Elo+
Solo
Thanatos
Thanatos
CharizardAlbino
Thanatos
Level 88
God Stats
3W - 5L
1,501 SR
Queue Stats
355W - 357L
1,479 Elo+
Solo
Scylla
Scylla
EnjeruSebastian
Scylla
Level 89
God Stats
2W - 2L
1,461 SR
Queue Stats
103W - 97L
1,511 Elo+
Solo
Geb
Geb
PatoCharles
Geb
Level 63
God Stats
0W - 2L
1,843 SR
Queue Stats
53W - 69L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
WayToReedy
Baron Samedi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Demimain2284
Amaterasu
18
11 / 1 / 10
10,717
974
11,170
13,526
15,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Fora_da_lei3
Cerberus
15
3 / 5 / 15
9,524
866
7,682
18,224
23,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
P00L123
Cthulhu
18
6 / 3 / 15
10,407
946
16,079
9,678
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 18
9,154
832
12,356
9,861
5,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
2 / 3 / 11
8,667
788
5,756
14,676
15,255
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blandcandie97
Heimdallr
15
7 / 5 / 3
9,146
831
16,279
11,876
6,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
12
4 / 7 / 2
7,654
696
9,381
12,204
6,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 3 / 7
8,319
756
13,685
7,035
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 5 / 6
7,774
707
7,175
17,349
10,176
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
WayToReedy
Baron Samedi
15
0 / 4 / 7
7,315
665
5,083
11,199
11,938
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
24
Kills
13
14
Deaths
24
69
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Blandcandie97
Heimdallr
7
5
3
1.7
L
Thanatos
4
7
2
0.71
W
Amaterasu
Demimain2284
Amaterasu
11
1
10
16
L
1
3
7
1.5
W
Cerberus
Fora_da_lei3
Cerberus
3
5
15
2.1
W
Cthulhu
P00L123
Cthulhu
6
3
15
4.5
L
1
5
6
0.8
L
Baron Samedi
WayToReedy
Baron Samedi
0
4
7
0.88
W
2
2
18
5.5
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,043
Damage
51,603
65,965
Taken
59,663
66,631
Mitigated
38,790
27,183
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Blandcandie97
Heimdallr
16,279
8,342
547
1,846
11,876
6,796
0
6,751
4,966
0
26,627
L
Thanatos
9,381
833
1,108
3,611
12,204
6,265
0
5,491
6,420
0
15,178
W
Amaterasu
Demimain2284
Amaterasu
11,170
3,199
1,297
5,142
13,526
15,595
1,340
5,834
7,692
0
16,952
L
13,685
429
380
433
7,035
3,615
0
2,340
4,377
27,265
0
W
Cerberus
Fora_da_lei3
Cerberus
7,682
124
935
4,804
18,224
23,315
0
7,894
10,326
13,514
538
W
Cthulhu
P00L123
Cthulhu
16,079
237
3,893
1,320
9,678
7,143
1,623
4,025
5,653
37,622
0
L
7,175
596
199
2,748
17,349
10,176
0
7,764
9,283
11,794
0
L
Baron Samedi
WayToReedy
Baron Samedi
5,083
1,105
1,253
1,259
11,199
11,938
0
6,320
4,696
13,198
0
W
12,356
3,251
1,529
1,953
9,861
5,323
3,376
2,834
7,027
0
24,749
W
5,756
370
2,015
4,295
14,676
15,255
622
5,356
9,320
12,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,469
Gold Earned
40,208
132
Minions Killed
94
0
Camps Cleared
0
1,230,748
Distance Traveled
971,715
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,146
831
22
2
0
175,699
0
L
Thanatos
7,654
696
11
1
0
203,051
0
W
Amaterasu
10,717
974
18
2
0
238,093
0
L
Scylla
8,319
756
45
4
0
223,896
0
W
Cerberus
9,524
866
12
1
0
283,893
0
W
Cthulhu
10,407
946
49
4
0
230,713
0
L
Geb
7,774
707
6
1
0
196,053
3
L
Baron Samedi
7,315
665
10
1
0
173,016
0
W
Skadi
9,154
832
35
3
0
252,866
0
W
Ymir
8,667
788
18
2
0
225,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role