Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Kapserii
Shiva
Level 68
God Stats
5W - 3L
1,374 SR
Queue Stats
382W - 347L
1,514 Elo+
Solo
Skadi
Skadi
Meowkot
Skadi
Level 91
God Stats
2W - 3L
1,422 SR
Queue Stats
326W - 346L
1,498 Elo+
Solo
Ullr
Ullr
Samekungen
Ullr
Level 46
God Stats
3W - 5L
1,293 SR
Queue Stats
242W - 231L
1,426 Elo+
Party 1
Yu Huang
Yu Huang
Zhoboz
Yu Huang
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
409W - 411L
1,441 Elo+
Party 1
Team Averages
Level 83
1,418 SR
1,476 Elo+

VS

Team Averages
Level 114
1,348 SR
1,435 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DennisSense122
Nox
Level 85
God Stats
1W - 1L
1,279 SR
Queue Stats
63W - 67L
1,416 Elo+
Party 3
Discordia
Discordia
Matt_S_PS
Discordia
Level 129
God Stats
2W - 0L
1,295 SR
Queue Stats
57W - 66L
1,437 Elo+
Party 2
Rama
Rama
VenomxRoycii
Rama
Level 106
God Stats
1W - 1L
1,291 SR
Queue Stats
102W - 103L
1,435 Elo+
Party 3
Xbalanque
Xbalanque
smileylegend
Xbalanque
Level 124
God Stats
2W - 1L
1,375 SR
Queue Stats
50W - 61L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
2 / 5 / 2
8,031
803
7,076
20,523
16,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
Kapserii
Shiva
10
0 / 5 / 0
6,030
603
4,412
11,607
11,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
Meowkot
Skadi
15
2 / 4 / 2
7,530
753
12,198
12,394
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 4
6,682
668
6,065
11,199
5,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Zhoboz
Yu Huang
12
0 / 4 / 2
6,561
656
6,582
8,325
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 2 / 16
8,599
860
13,696
8,928
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 15
8,801
880
8,264
9,483
5,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Matt_S_PS
Discordia
15
10 / 0 / 12
9,136
914
15,725
5,352
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 15
8,113
811
11,676
10,900
5,003
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
smileylegend
Xbalanque
14
3 / 0 / 11
8,150
815
8,181
6,689
2,891
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
92
4
Kills
23
23
Deaths
5
10
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
5
2
0.6
W
Baron Samedi
 
Baron Samedi
4
2
16
6
W
3
1
15
10.5
L
Shiva
Kapserii
Shiva
0
5
0
0
W
Discordia
Matt_S_PS
Discordia
10
0
12
16
L
Skadi
Meowkot
Skadi
2
4
2
0.75
L
0
5
4
0.4
W
3
2
15
5.25
L
Yu Huang
Zhoboz
Yu Huang
0
4
2
0.25
W
Xbalanque
smileylegend
Xbalanque
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,333
Damage
57,542
64,048
Taken
41,352
42,626
Mitigated
20,097
16,625
Healing
24,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,076
508
2,243
4,703
20,523
16,655
0
10,726
9,797
14,178
0
W
Baron Samedi
 
Baron Samedi
13,696
1,039
6,004
3,749
8,928
4,848
316
3,068
5,860
20,591
0
W
8,264
1,194
1,502
3,116
9,483
5,058
593
1,736
7,747
21,229
0
L
Shiva
Kapserii
Shiva
4,412
268
681
1,543
11,607
11,223
0
5,738
5,869
583
7,822
W
Discordia
Matt_S_PS
Discordia
15,725
734
1,324
1,111
5,352
2,297
388
1,747
3,605
22,343
0
L
Skadi
Meowkot
Skadi
12,198
3,939
1,329
3,872
12,394
5,739
0
8,351
4,043
0
25,119
L
6,065
1,956
179
582
11,199
5,217
0
7,775
3,424
0
12,117
W
11,676
9,702
639
2,934
10,900
5,003
1,419
4,314
6,586
0
22,800
L
Yu Huang
Zhoboz
Yu Huang
6,582
523
965
528
8,325
3,792
0
5,095
3,230
13,412
0
W
Xbalanque
smileylegend
Xbalanque
8,181
2,567
2,165
2,183
6,689
2,891
972
3,316
3,373
0
17,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
42,799
77
Minions Killed
119
0
Camps Cleared
0
885,901
Distance Traveled
862,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,031
803
12
1
0
186,829
0
W
Baron Samedi
8,599
860
29
3
0
161,311
0
W
Nox
8,801
880
39
4
0
179,348
0
L
Shiva
6,030
603
3
0
0
184,892
0
W
Discordia
9,136
914
12
1
0
186,030
0
L
Skadi
7,530
753
26
3
0
175,721
0
L
Ullr
6,682
668
16
2
0
159,993
0
W
Rama
8,113
811
26
3
0
165,915
0
L
Yu Huang
6,561
656
20
2
0
178,466
0
W
Xbalanque
8,150
815
13
1
0
170,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role