Player Matchup

Hades
Hades
Silver I
I Lil Blob I
Hades
Silver I
Level 85
God Stats
4W - 3L
1,348 SR
Queue Stats
250W - 263L
1,200 MMR
Party 1
Odin
Odin
Silver III
TChoii
Odin
Silver III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 172L
721 MMR
Party 1
Danzaburou
Danzaburou
Gold II
xkillXswitchXx1
Danzaburou
Gold II
Level 108
God Stats
13W - 6L
1,564 SR
Queue Stats
211W - 218L
1,599 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 87
1,471 SR
1,173 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 78
1,548 SR
1,162 MMR
Medusa
Medusa
Silver I
CuNFiNe
Medusa
Silver I
Level 105
God Stats
16W - 13L
1,565 SR
Queue Stats
77W - 82L
1,154 MMR
Party 2
Hercules
Hercules
Silver I
Iam2cups
Hercules
Silver I
Level 48
God Stats
12W - 10L
1,526 SR
Queue Stats
36W - 38L
1,241 MMR
Party 2
Scylla
Scylla
Silver IV
Ismith93
Scylla
Silver IV
Level 82
God Stats
3W - 6L
1,552 SR
Queue Stats
36W - 50L
1,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 8
10,936
781
14,472
14,276
11,463
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
TChoii
Odin
13
0 / 5 / 11
10,236
731
4,994
13,524
15,386
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
xkillXswitchXx1
Danzaburou
15
11 / 2 / 3
13,072
934
17,986
11,409
6,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
HachimanAo KuangIx ChelAnubis

VS

Bans
KuzenboAchillesMauiNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CuNFiNe
Medusa
11
3 / 7 / 5
9,845
703
8,868
13,305
6,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Iam2cups
Hercules
13
6 / 3 / 4
10,384
742
11,608
17,213
25,856
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Ismith93
Scylla
11
2 / 5 / 7
9,958
711
9,525
10,466
5,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
15
Kills
11
11
Deaths
15
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
CuNFiNe
Medusa
3
7
5
0.79
W
4
4
8
2
L
Hercules
Iam2cups
Hercules
6
3
4
2.67
L
Scylla
Ismith93
Scylla
2
5
7
1.1
W
Odin
TChoii
Odin
0
5
11
1.1
W
Danzaburou
xkillXswitchXx1
Danzaburou
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,452
Damage
30,001
39,209
Taken
40,984
33,165
Mitigated
37,634
9,781
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CuNFiNe
Medusa
8,868
4,929
0
430
13,305
6,595
991
6,303
7,002
0
37,719
W
14,472
431
263
4,841
14,276
11,463
1,267
3,569
10,707
51,918
0
L
Hercules
Iam2cups
Hercules
11,608
3,287
0
4,446
17,213
25,856
0
5,505
11,708
504
22,161
L
Scylla
Ismith93
Scylla
9,525
843
0
250
10,466
5,183
120
2,972
7,494
32,127
0
W
Odin
TChoii
Odin
4,994
1,835
0
796
13,524
15,386
183
3,237
10,287
0
16,883
W
Danzaburou
xkillXswitchXx1
Danzaburou
17,986
11,807
0
3,881
11,409
6,316
1,540
3,551
7,858
0
59,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
30,187
146
Minions Killed
114
0
Camps Cleared
0
769,369
Distance Traveled
678,564
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,845
703
40
3
0
209,044
0
W
Hades
10,936
781
61
4
0
246,641
0
L
Hercules
10,384
742
23
2
0
249,388
0
L
Scylla
9,958
711
51
4
0
220,132
0
W
Odin
10,236
731
17
1
0
257,320
0
W
Danzaburou
13,072
934
68
5
0
265,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role