Player Matchup

Cerberus
Cerberus
KimaDaGee
Cerberus
Level 181
God Stats
5W - 7L
1,263 SR
Queue Stats
406W - 396L
1,445 Elo+
Solo
Tyr
Tyr
PRiSTEG_Sa
Tyr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,437 Elo+
Solo
Janus
Janus
Tomjh0533
Janus
Level 129
God Stats
5W - 2L
1,636 SR
Queue Stats
252W - 256L
1,465 Elo+
Party 1
Pele
Pele
Xl D3VIL IX
Pele
Level 128
God Stats
1W - 0L
1,275 SR
Queue Stats
163W - 171L
1,476 Elo+
Solo
Jing Wei
Jing Wei
luhas
Jing Wei
Level 95
God Stats
4W - 1L
1,878 SR
Queue Stats
124W - 135L
1,497 Elo+
Party 1
Team Averages
Level 135
1,510 SR
1,464 Elo+

VS

Team Averages
Level 100
1,487 SR
1,502 Elo+
Chang'e
Chang'e
 
Chang'e
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CoconuTree
Thanatos
Level 178
God Stats
34W - 35L
1,568 SR
Queue Stats
1,318W - 1,303L
1,561 Elo+
Solo
Xbalanque
Xbalanque
HisOwnStoopidity
Xbalanque
Level 82
God Stats
2W - 2L
1,201 SR
Queue Stats
238W - 256L
1,551 Elo+
Solo
Chaac
Chaac
JuanSArvelo
Chaac
Level 125
God Stats
38W - 36L
1,469 SR
Queue Stats
91W - 98L
1,411 Elo+
Solo
Nu Wa
Nu Wa
genki3550
Nu Wa
Level 35
God Stats
26W - 16L
1,697 SR
Queue Stats
87W - 96L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KimaDaGee
Cerberus
8
0 / 4 / 3
4,650
423
2,782
10,600
7,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 1 / 2
6,092
554
3,135
9,618
8,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Tomjh0533
Janus
11
3 / 3 / 3
6,928
630
5,869
5,074
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
9 / 0 / 3
7,617
692
7,882
8,715
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
luhas
Jing Wei
11
3 / 1 / 3
6,293
572
3,432
5,866
1,672
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 2 / 2
5,058
460
4,657
8,330
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
CoconuTree
Thanatos
13
7 / 3 / 1
7,266
661
7,150
10,556
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
9
0 / 4 / 2
5,007
455
4,308
8,829
2,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 1
6,409
583
5,199
7,269
7,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
genki3550
Nu Wa
10
1 / 4 / 1
5,408
492
3,518
7,807
2,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
15
Kills
9
9
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
2
1
L
Thanatos
CoconuTree
Thanatos
7
3
1
2.5
L
Xbalanque
0
4
2
0.25
L
0
2
1
0.25
W
Cerberus
KimaDaGee
Cerberus
0
4
3
0.38
W
0
1
2
1
W
Janus
Tomjh0533
Janus
3
3
3
1.5
W
9
0
3
10.5
L
Nu Wa
genki3550
Nu Wa
1
4
1
0.38
W
Jing Wei
luhas
Jing Wei
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,100
Damage
24,832
39,873
Taken
42,791
21,596
Mitigated
18,160
13,798
Healing
19,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,657
540
1,359
3,894
8,330
2,098
124
2,755
5,575
26,669
0
L
Thanatos
CoconuTree
Thanatos
7,150
1,899
0
7,896
10,556
3,983
47
920
9,636
0
58,780
L
Xbalanque
4,308
2,698
0
2,084
8,829
2,674
0
1,543
7,286
0
31,657
L
5,199
719
0
1,699
7,269
7,388
0
0
7,269
0
49,358
W
Cerberus
KimaDaGee
Cerberus
2,782
165
126
3,178
10,600
7,913
0
3,094
7,506
25,164
0
W
3,135
654
0
4,242
9,618
8,070
0
245
9,373
0
42,680
W
Janus
Tomjh0533
Janus
5,869
728
0
500
5,074
1,257
156
1,515
3,559
49,162
0
W
7,882
2,199
0
2,530
8,715
2,684
0
1,922
6,793
0
42,499
L
Nu Wa
genki3550
Nu Wa
3,518
1,738
0
2,314
7,807
2,017
0
3,433
4,374
28,106
0
W
Jing Wei
luhas
Jing Wei
3,432
1,973
0
3,222
5,866
1,672
0
1,399
4,467
0
41,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,580
Gold Earned
29,148
346
Minions Killed
302
0
Camps Cleared
0
1,166,696
Distance Traveled
1,039,447
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,058
460
29
3
0
212,897
1
L
Thanatos
7,266
661
92
8
0
230,582
0
L
Xbalanque
5,007
455
55
5
0
191,879
0
L
Chaac
6,409
583
88
8
0
225,325
0
W
Cerberus
4,650
423
50
5
0
218,767
5
W
Tyr
6,092
554
72
7
0
242,151
2
W
Janus
6,928
630
87
8
0
216,353
0
W
Pele
7,617
692
57
5
0
273,904
0
L
Nu Wa
5,408
492
38
3
0
178,764
0
W
Jing Wei
6,293
572
80
7
0
215,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role