Player Matchup

Rama
Rama
 
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DesignerShark
Jing Wei
Level 28
God Stats
0W - 1L
1,769 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
IScoopMustard
Tyr
Level 126
God Stats
1W - 5L
1,387 SR
Queue Stats
106W - 118L
1,516 Elo+
Party 2
Izanami
Izanami
Opodemos
Izanami
Level 145
God Stats
12W - 20L
1,026 SR
Queue Stats
509W - 520L
1,387 Elo+
Solo
Zhong Kui
Zhong Kui
damnyuki
Zhong Kui
Level 93
God Stats
1W - 3L
1,393 SR
Queue Stats
160W - 167L
1,517 Elo+
Party 2
Team Averages
Level 84
1,415 SR
1,484 Elo+

VS

Team Averages
Level 109
1,472 SR
1,496 Elo+
He Bo
He Bo
 
He Bo
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Baqs
Mulan
Level 92
God Stats
2W - 0L
1,368 SR
Queue Stats
84W - 90L
1,495 Elo+
Party 1
Nox
Nox
Opylos
Nox
Level 83
God Stats
10W - 2L
1,468 SR
Queue Stats
139W - 131L
1,540 Elo+
Party 1
Discordia
Discordia
Pikachu3716
Discordia
Level 149
God Stats
7W - 3L
1,273 SR
Queue Stats
172W - 214L
1,467 Elo+
Solo
Bacchus
Bacchus
xabittoo
Bacchus
Level 128
God Stats
6W - 1L
1,754 SR
Queue Stats
390W - 407L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 4 / 2
8,604
782
3,645
9,960
5,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
DesignerShark
Jing Wei
12
0 / 6 / 6
7,283
662
7,641
10,356
4,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 7 / 5
6,923
629
7,187
17,036
19,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Opodemos
Izanami
14
2 / 4 / 0
7,616
692
6,967
11,074
4,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
damnyuki
Zhong Kui
14
4 / 6 / 3
7,980
725
8,891
10,812
7,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
7 / 2 / 11
9,423
857
10,303
7,598
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Baqs
Mulan
14
2 / 3 / 17
8,287
753
11,792
12,104
13,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
Opylos
Nox
16
7 / 1 / 14
9,549
868
10,563
6,096
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Pikachu3716
Discordia
17
8 / 0 / 13
9,581
871
13,662
5,259
2,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
xabittoo
Bacchus
14
3 / 2 / 18
9,090
826
8,632
15,799
27,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
100
8
Kills
27
27
Deaths
8
16
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
2
0.75
W
He Bo
 
He Bo
7
2
11
6.25
W
Mulan
Baqs
Mulan
2
3
17
3.5
L
Jing Wei
DesignerShark
Jing Wei
0
6
6
0.5
L
0
7
5
0.36
L
Izanami
Opodemos
Izanami
2
4
0
0.5
W
Nox
Opylos
Nox
7
1
14
14
W
Discordia
Pikachu3716
Discordia
8
0
13
14.5
L
Zhong Kui
damnyuki
Zhong Kui
4
6
3
0.92
W
Bacchus
xabittoo
Bacchus
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,331
Damage
54,952
59,238
Taken
46,856
42,280
Mitigated
51,052
10,059
Healing
14,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,645
2,531
1,402
1,442
9,960
5,449
0
7,577
2,201
0
12,822
W
He Bo
 
He Bo
10,303
700
1,563
1,183
7,598
3,736
619
1,598
6,000
18,262
0
W
Mulan
Baqs
Mulan
11,792
2,611
1,201
1,886
12,104
13,416
187
2,569
9,535
397
17,061
L
Jing Wei
DesignerShark
Jing Wei
7,641
6,347
57
693
10,356
4,831
266
8,895
1,383
0
13,788
L
7,187
413
0
1,795
17,036
19,596
0
9,451
7,261
0
14,377
L
Izanami
Opodemos
Izanami
6,967
1,903
1,485
1,168
11,074
4,891
0
7,385
3,611
0
24,153
W
Nox
Opylos
Nox
10,563
540
731
657
6,096
3,759
306
1,157
4,939
19,933
0
W
Discordia
Pikachu3716
Discordia
13,662
673
328
839
5,259
2,729
644
827
4,432
32,627
0
L
Zhong Kui
damnyuki
Zhong Kui
8,891
1,158
922
1,095
10,812
7,513
0
8,458
2,288
12,148
0
W
Bacchus
xabittoo
Bacchus
8,632
392
2,114
3,664
15,799
27,412
58
2,740
13,059
10,396
1,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,406
Gold Earned
45,930
90
Minions Killed
108
0
Camps Cleared
0
888,518
Distance Traveled
1,058,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,604
782
25
2
0
150,178
0
W
He Bo
9,423
857
32
3
0
208,183
0
W
Mulan
8,287
753
12
1
0
186,771
0
L
Jing Wei
7,283
662
14
1
0
211,546
0
L
Tyr
6,923
629
7
1
0
183,582
0
L
Izanami
7,616
692
33
3
0
194,911
0
W
Nox
9,549
868
24
2
0
209,844
0
W
Discordia
9,581
871
35
3
0
218,234
0
L
Zhong Kui
7,980
725
11
1
0
148,301
0
W
Bacchus
9,090
826
5
0
0
235,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role