Player Matchup

Scylla
Scylla
Gold II
Eliadakine
Scylla
Gold II
Level 119
God Stats
14W - 8L
1,956 SR
Queue Stats
85W - 60L
1,667 MMR
Solo
Cabrakan
Cabrakan
Platinum III
RizenRemains
Cabrakan
Platinum III
Level 182
God Stats
7W - 11L
1,565 SR
Queue Stats
270W - 269L
1,646 MMR
Solo
Surtr
Surtr
Gold II
Ryudan007
Surtr
Gold II
Level 159
God Stats
4W - 4L
1,635 SR
Queue Stats
62W - 62L
1,660 MMR
Solo
Susano
Susano
Gold III
Sam Salinas
Susano
Gold III
Level 77
God Stats
88W - 79L
1,597 SR
Queue Stats
268W - 278L
1,627 MMR
Solo
Izanami
Izanami
Gold I
Zandalphon3
Izanami
Gold I
Level 147
God Stats
2W - 1L
1,767 SR
Queue Stats
125W - 132L
1,656 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,704 SR
1,651 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,425 SR
1,651 MMR
Nemesis
Nemesis
Gold V
Clhaos
Nemesis
Gold V
Level 104
God Stats
13W - 10L
1,665 SR
Queue Stats
47W - 39L
1,655 MMR
Solo
He Bo
He Bo
Gold IV
ItFollowsMe
He Bo
Gold IV
Level 194
God Stats
1W - 1L
1,742 SR
Queue Stats
144W - 135L
1,702 MMR
Solo
Ah Puch
Ah Puch
Gold IV
TwoInchCoQQ
Ah Puch
Gold IV
Level 44
God Stats
8W - 9L
1,268 SR
Queue Stats
379W - 376L
1,574 MMR
Party 1
Nox
Nox
Gold II
clashlord1115
Nox
Gold II
Level 123
God Stats
1W - 2L
1,192 SR
Queue Stats
160W - 159L
1,651 MMR
Solo
Hun Batz
Hun Batz
Platinum V
itsRaGeRx
Hun Batz
Platinum V
Level 165
God Stats
0W - 1L
1,255 SR
Queue Stats
214W - 204L
1,675 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Eliadakine
Scylla
8
3 / 0 / 2
5,111
730
3,665
2,854
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
RizenRemains
Cabrakan
7
0 / 0 / 2
4,209
601
1,220
5,819
3,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Ryudan007
Surtr
9
1 / 0 / 1
4,717
674
2,077
4,447
2,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
9
5 / 0 / 3
5,530
790
3,971
5,060
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Zandalphon3
Izanami
9
0 / 0 / 1
4,862
695
2,770
3,363
1,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AgniVamanaAphroditeHercules

VS

Bans
BakasuraHachimanThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Clhaos
Nemesis
7
0 / 1 / 0
4,066
581
2,400
5,177
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 3 / 0
3,863
552
2,129
3,196
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
TwoInchCoQQ
Ah Puch
8
0 / 2 / 0
4,526
647
3,371
5,401
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
4,063
580
1,896
3,923
2,474
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
itsRaGeRx
Hun Batz
6
0 / 2 / 0
3,853
550
1,469
4,373
1,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Clhaos
Nemesis
0
1
0
0
W
Scylla
Eliadakine
Scylla
3
0
2
4
L
0
3
0
0
W
Cabrakan
RizenRemains
Cabrakan
0
0
2
1
W
Surtr
Ryudan007
Surtr
1
0
1
1.5
W
Susano
5
0
3
6.5
L
Ah Puch
TwoInchCoQQ
Ah Puch
0
2
0
0
W
Izanami
Zandalphon3
Izanami
0
0
1
0.5
L
0
1
0
0
L
Hun Batz
itsRaGeRx
Hun Batz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,703
Damage
11,265
21,543
Taken
22,070
10,124
Mitigated
10,481
8,072
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Clhaos
Nemesis
2,400
1,345
0
1,539
5,177
1,818
0
550
4,627
0
23,560
W
Scylla
Eliadakine
Scylla
3,665
940
0
1,220
2,854
790
0
1,014
1,840
29,296
0
L
2,129
44
0
185
3,196
956
0
1,411
1,785
17,334
0
W
Cabrakan
RizenRemains
Cabrakan
1,220
156
809
2,038
5,819
3,957
0
1,612
4,207
7,273
0
W
Surtr
Ryudan007
Surtr
2,077
1,382
0
2,131
4,447
2,354
0
2,152
2,009
334
26,540
W
Susano
3,971
1,358
0
804
5,060
1,830
0
1,940
3,039
0
31,259
L
Ah Puch
TwoInchCoQQ
Ah Puch
3,371
259
0
2,751
5,401
3,903
0
71
5,330
30,301
0
W
Izanami
Zandalphon3
Izanami
2,770
2,324
0
1,070
3,363
1,193
0
311
3,052
0
43,675
L
1,896
656
0
1,201
3,923
2,474
0
1,746
2,177
15,513
0
L
Hun Batz
itsRaGeRx
Hun Batz
1,469
484
0
653
4,373
1,330
0
1,178
3,195
0
17,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,429
Gold Earned
20,371
250
Minions Killed
191
0
Camps Cleared
0
738,186
Distance Traveled
671,520
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,066
581
48
7
0
163,580
0
W
Scylla
5,111
730
54
8
0
161,077
3
L
He Bo
3,863
552
38
5
0
129,987
2
W
Cabrakan
4,209
601
11
2
0
134,435
2
W
Surtr
4,717
674
47
7
0
137,183
0
W
Susano
5,530
790
52
7
0
183,786
1
L
Ah Puch
4,526
647
51
7
0
122,604
0
W
Izanami
4,862
695
86
12
0
121,705
2
L
Nox
4,063
580
15
2
0
131,142
0
L
Hun Batz
3,853
550
39
6
0
124,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role