Player Matchup

Khepri
Khepri
Omnievul
Khepri
Level 29
God Stats
0W - 3L
1,291 SR
Queue Stats
2W - 8L
1,090 Elo+
Party 1
Rama
Rama
Silferhjelm
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,090 Elo+
Party 1
Baron Samedi
Baron Samedi
VazhniyChel
Baron Samedi
Level 40
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 44
1,337 SR
1,227 Elo+

VS

Team Averages
Level 76
1,519 SR
1,598 Elo+
Zhong Kui
Zhong Kui
Nahap
Zhong Kui
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
238W - 113L
1,652 Elo+
Party 2
Odin
Odin
Snakex72
Odin
Level 58
God Stats
2W - 0L
1,459 SR
Queue Stats
76W - 45L
1,540 Elo+
Party 2
Fenrir
Fenrir
йXYZ
Fenrir
Level 145
God Stats
2W - 0L
1,598 SR
Queue Stats
27W - 21L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Omnievul
Khepri
9
1 / 4 / 2
7,132
713
4,529
12,893
11,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 2
7,034
703
3,338
6,426
2,483
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
VazhniyChel
Baron Samedi
8
1 / 7 / 0
6,720
672
5,924
10,442
4,185
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Nahap
Zhong Kui
13
11 / 0 / 4
10,023
1,002
14,346
7,033
5,197
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
11
0 / 1 / 13
8,032
803
4,901
8,404
5,921
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
йXYZ
Fenrir
11
4 / 2 / 8
8,798
880
6,937
8,373
3,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
15
15
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Nahap
Zhong Kui
11
0
4
13
L
Khepri
Omnievul
Khepri
1
4
2
0.5
L
0
4
2
0.25
W
Odin
0
1
13
6.5
L
Baron Samedi
VazhniyChel
Baron Samedi
1
7
0
0.14
W
Fenrir
йXYZ
Fenrir
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,791
Damage
26,184
29,761
Taken
23,810
18,450
Mitigated
14,911
2,748
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Nahap
Zhong Kui
14,346
3,760
0
1,901
7,033
5,197
2,105
3,173
3,860
52,255
0
L
Khepri
Omnievul
Khepri
4,529
947
0
250
12,893
11,782
0
5,550
7,343
16,130
0
L
3,338
2,266
0
495
6,426
2,483
0
3,773
2,653
0
20,423
W
Odin
4,901
814
0
1,885
8,404
5,921
501
5,167
3,237
0
14,250
L
Baron Samedi
VazhniyChel
Baron Samedi
5,924
1,291
681
1,322
10,442
4,185
0
5,195
5,247
21,099
0
W
Fenrir
йXYZ
Fenrir
6,937
1,851
0
1,168
8,373
3,793
310
3,024
5,349
0
31,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,886
Gold Earned
26,853
77
Minions Killed
117
0
Camps Cleared
0
447,790
Distance Traveled
553,017
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,023
1,002
74
7
0
173,652
0
L
Khepri
7,132
713
17
2
0
169,818
0
L
Rama
7,034
703
40
4
0
128,856
0
W
Odin
8,032
803
9
1
0
188,083
0
L
Baron Samedi
6,720
672
20
2
0
149,116
1
W
Fenrir
8,798
880
34
3
0
191,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role