Player Matchup

Cthulhu
Cthulhu
BrxndonBrxndon
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thoth
Thoth
Kingeverything5
Thoth
Level 147
God Stats
1W - 2L
1,547 SR
Queue Stats
88W - 82L
1,532 Elo+
Solo
Izanami
Izanami
SkillzOP348
Izanami
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
bren8bren
Baron Samedi
Level 46
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
lilmonster_YT
Fenrir
Level 66
God Stats
1W - 2L
1,450 SR
Queue Stats
20W - 19L
1,376 Elo+
Party 2
Team Averages
Level 68
1,490 SR
1,482 Elo+

VS

Team Averages
Level 134
1,513 SR
1,441 Elo+
Medusa
Medusa
 
Medusa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Kuinen
Hel
Level 157
God Stats
1W - 0L
1,333 SR
Queue Stats
84W - 97L
1,404 Elo+
Solo
Danzaburou
Danzaburou
TemplesPanic
Danzaburou
Level 148
God Stats
10W - 11L
1,532 SR
Queue Stats
32W - 32L
1,406 Elo+
Solo
Hera
Hera
licomello9
Hera
Level 126
God Stats
14W - 6L
1,700 SR
Queue Stats
117W - 111L
1,453 Elo+
Party 1
Nemesis
Nemesis
lovinchess
Nemesis
Level 157
God Stats
6W - 5L
1,500 SR
Queue Stats
132W - 128L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,228
523
3,194
5,606
3,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 2
5,599
560
1,726
5,639
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SkillzOP348
Izanami
6
0 / 3 / 0
4,044
404
2,167
5,299
1,539
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
bren8bren
Baron Samedi
8
1 / 4 / 1
4,732
473
1,593
5,152
2,114
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 2 / 3
5,539
554
2,858
10,656
4,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 1 / 3
5,632
563
3,833
5,287
1,906
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hel
Kuinen
Hel
9
0 / 1 / 6
5,314
531
2,781
5,583
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
TemplesPanic
Danzaburou
11
7 / 0 / 2
7,490
749
8,435
5,352
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 1 / 1
6,065
607
5,617
5,090
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
lovinchess
Nemesis
9
1 / 2 / 3
5,672
567
3,760
6,613
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
13
13
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
3
4.5
L
1
2
1
0.75
L
1
2
2
1
W
Hel
Kuinen
Hel
0
1
6
3
L
Izanami
SkillzOP348
Izanami
0
3
0
0
W
Danzaburou
TemplesPanic
Danzaburou
7
0
2
8
L
Baron Samedi
bren8bren
Baron Samedi
1
4
1
0.38
W
2
1
1
2.5
L
2
2
3
1.75
W
Nemesis
lovinchess
Nemesis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,538
Damage
24,426
32,352
Taken
27,925
12,929
Mitigated
9,109
2,789
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,833
2,188
0
851
5,287
1,906
1,678
1,101
4,186
0
36,451
L
3,194
58
698
524
5,606
3,114
0
1,546
4,060
14,445
0
L
1,726
200
0
140
5,639
2,076
0
4,024
1,615
32,773
0
W
Hel
Kuinen
Hel
2,781
100
2,116
2,958
5,583
1,696
616
1,825
3,758
20,755
0
L
Izanami
SkillzOP348
Izanami
2,167
1,486
0
82
5,299
1,539
0
1,082
4,217
0
19,769
W
Danzaburou
TemplesPanic
Danzaburou
8,435
2,866
0
1,626
5,352
1,937
2,099
1,328
4,024
0
50,104
L
Baron Samedi
bren8bren
Baron Samedi
1,593
118
53
245
5,152
2,114
0
153
4,999
18,977
0
W
5,617
1,619
0
125
5,090
1,467
0
1,063
4,027
42,357
0
L
2,858
970
0
1,047
10,656
4,086
0
1,593
9,063
0
28,467
W
Nemesis
lovinchess
Nemesis
3,760
1,803
0
642
6,613
2,103
0
1,196
5,417
0
32,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,142
Gold Earned
30,173
206
Minions Killed
285
0
Camps Cleared
0
973,475
Distance Traveled
1,002,958
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,632
563
51
5
0
190,560
0
L
Cthulhu
5,228
523
29
3
0
202,194
0
L
Thoth
5,599
560
67
7
0
174,748
6
W
Hel
5,314
531
40
4
0
194,904
4
L
Izanami
4,044
404
29
3
0
186,448
0
W
Danzaburou
7,490
749
69
7
0
189,943
0
L
Baron Samedi
4,732
473
33
3
0
179,525
0
W
Hera
6,065
607
68
7
0
198,464
2
L
Fenrir
5,539
554
48
5
0
230,560
0
W
Nemesis
5,672
567
57
6
0
229,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role