Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Aniel02
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Rama
Rama
EldesKisia
Rama
Level 137
God Stats
1W - 0L
1,803 SR
Queue Stats
15W - 14L
1,601 Elo+
Party 3
Arachne
Arachne
iRazZn
Arachne
Level 144
God Stats
1W - 0L
1,704 SR
Queue Stats
16W - 20L
1,423 Elo+
Party 3
Persephone
Persephone
shurlezade
Persephone
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,702 Elo+
Party 3
Team Averages
Level 95
1,601 SR
1,545 Elo+

VS

Team Averages
Level 107
1,501 SR
1,509 Elo+
Rama
Rama
 
Rama
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GermaaaaN
Thanatos
Level 86
God Stats
1W - 3L
1,503 SR
Queue Stats
53W - 53L
1,517 Elo+
Party 2
Shiva
Shiva
NARDOK
Shiva
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,512 Elo+
Party 1
Lancelot
Lancelot
oxablod
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 1 / 15
8,763
876
4,567
7,215
8,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Aniel02
Olorun
14
1 / 3 / 16
8,372
837
9,077
7,333
3,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
16 / 1 / 10
11,155
1,116
21,396
5,518
2,913
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
iRazZn
Arachne
16
9 / 2 / 13
9,698
970
7,771
11,890
14,487
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
shurlezade
Persephone
13
0 / 3 / 17
8,370
837
7,119
6,269
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 6 / 2
7,386
739
4,664
10,684
5,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
 
Surtr
11
0 / 5 / 3
6,384
638
3,464
9,825
10,217
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
GermaaaaN
Thanatos
15
5 / 6 / 2
7,738
774
9,748
11,356
6,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
NARDOK
Shiva
12
0 / 7 / 5
6,562
656
5,342
13,220
15,375
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
oxablod
Lancelot
13
1 / 6 / 5
7,033
703
4,284
10,173
5,201
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
25
30
Kills
8
10
Deaths
30
71
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
15
11.5
L
Rama
 
Rama
2
6
2
0.5
L
Surtr
 
Surtr
0
5
3
0.3
W
Olorun
Aniel02
Olorun
1
3
16
3
W
16
1
10
21
L
Thanatos
GermaaaaN
Thanatos
5
6
2
1
L
Shiva
NARDOK
Shiva
0
7
5
0.36
W
Arachne
iRazZn
Arachne
9
2
13
7.75
L
Lancelot
oxablod
Lancelot
1
6
5
0.58
W
Persephone
shurlezade
Persephone
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,930
Damage
27,502
38,225
Taken
55,258
31,471
Mitigated
43,120
13,507
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,567
1,244
860
1,862
7,215
8,524
413
82
7,133
0
7,426
L
Rama
 
Rama
4,664
3,813
0
683
10,684
5,876
0
2,911
7,773
0
13,080
L
Surtr
 
Surtr
3,464
618
27
1,469
9,825
10,217
0
3,155
6,670
141
5,413
W
Olorun
Aniel02
Olorun
9,077
4,851
855
2,090
7,333
3,523
958
24
7,309
16,908
0
W
21,396
19,173
213
1,914
5,518
2,913
5,339
51
5,467
0
46,672
L
Thanatos
GermaaaaN
Thanatos
9,748
1,917
407
3,964
11,356
6,451
0
2,315
9,041
0
13,889
L
Shiva
NARDOK
Shiva
5,342
187
837
1,146
13,220
15,375
0
5,472
7,748
392
11,970
W
Arachne
iRazZn
Arachne
7,771
5,376
414
3,623
11,890
14,487
891
107
11,783
0
12,034
L
Lancelot
oxablod
Lancelot
4,284
1,243
639
579
10,173
5,201
0
2,343
7,830
0
13,745
W
Persephone
shurlezade
Persephone
7,119
665
190
1,486
6,269
2,024
761
68
6,158
19,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,358
Gold Earned
35,103
122
Minions Killed
75
0
Camps Cleared
0
914,181
Distance Traveled
798,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,763
876
8
1
0
213,967
0
L
Rama
7,386
739
22
2
0
136,502
0
L
Surtr
6,384
638
5
1
0
126,901
0
W
Olorun
8,372
837
19
2
0
150,369
0
W
Rama
11,155
1,116
60
6
0
166,356
0
L
Thanatos
7,738
774
6
1
0
160,588
0
L
Shiva
6,562
656
19
2
0
184,636
0
W
Arachne
9,698
970
11
1
0
200,367
0
L
Lancelot
7,033
703
23
2
0
190,024
0
W
Persephone
8,370
837
24
2
0
183,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role