Player Matchup

Mulan
Mulan
AbeFromanhere
Mulan
Level 124
God Stats
62W - 52L
1,490 SR
Queue Stats
152W - 134L
1,521 Elo+
Solo
Nemesis
Nemesis
DRIPPYDICKENS
Nemesis
Level 61
God Stats
3W - 11L
1,298 SR
Queue Stats
239W - 254L
1,378 Elo+
Party 1
Zeus
Zeus
Ellookooo
Zeus
Level 121
God Stats
5W - 7L
1,513 SR
Queue Stats
519W - 498L
1,431 Elo+
Solo
Sol
Sol
OnePennyShort
Sol
Level 109
God Stats
18W - 14L
1,512 SR
Queue Stats
76W - 78L
1,484 Elo+
Solo
King Arthur
King Arthur
YOUboutTOlearn
King Arthur
Level 63
God Stats
4W - 3L
1,399 SR
Queue Stats
63W - 67L
1,358 Elo+
Party 1
Team Averages
Level 96
1,442 SR
1,434 Elo+

VS

Team Averages
Level 91
1,511 SR
1,466 Elo+
Shiva
Shiva
Cheziit
Shiva
Level 89
God Stats
28W - 16L
1,445 SR
Queue Stats
383W - 340L
1,473 Elo+
Solo
Scylla
Scylla
Exotic_Scum
Scylla
Level 68
God Stats
1W - 1L
1,736 SR
Queue Stats
34W - 38L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
FoxTheGodDamnFox
Cernunnos
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
234W - 218L
1,435 Elo+
Solo
Serqet
Serqet
Jsmith4146
Serqet
Level 60
God Stats
1W - 3L
1,372 SR
Queue Stats
131W - 138L
1,457 Elo+
Solo
Cthulhu
Cthulhu
KTN_frenchfry
Cthulhu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,604
801
2,948
5,639
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
7
1 / 0 / 1
4,235
605
2,427
5,489
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zeus
8
1 / 0 / 2
4,505
644
3,535
2,658
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 0 / 0
4,692
670
3,225
2,627
690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
YOUboutTOlearn
King Arthur
7
1 / 1 / 3
4,221
603
3,775
5,804
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Cheziit
Shiva
5
0 / 3 / 0
3,716
531
2,868
5,125
2,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
7
0 / 1 / 0
3,965
566
1,566
3,880
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
8
0 / 0 / 1
4,382
626
1,582
2,630
1,033
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
Jsmith4146
Serqet
6
0 / 1 / 0
3,790
541
1,478
6,039
1,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
6
1 / 2 / 0
4,312
616
3,214
8,198
3,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
1
1
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Shiva
Cheziit
Shiva
0
3
0
0
W
Nemesis
1
0
1
1.5
W
Zeus
1
0
2
2
L
Scylla
0
1
0
0
L
Cernunnos
0
0
1
0.5
L
Serqet
Jsmith4146
Serqet
0
1
0
0
L
Cthulhu
1
2
0
0.5
W
1
0
0
1
W
King Arthur
YOUboutTOlearn
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,910
Damage
10,708
22,217
Taken
25,872
7,986
Mitigated
10,090
8,497
Healing
6,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,948
226
0
2,937
5,639
2,408
0
0
5,639
0
38,296
L
Shiva
Cheziit
Shiva
2,868
1,135
0
821
5,125
2,482
0
0
5,125
0
15,911
W
Nemesis
2,427
1,046
0
1,442
5,489
1,604
0
1,192
4,297
0
20,777
W
Zeus
3,535
242
0
978
2,658
729
0
1,117
1,541
27,710
0
L
Scylla
1,566
269
0
1,000
3,880
1,105
0
1,513
2,367
22,357
0
L
Cernunnos
1,582
1,036
0
1,172
2,630
1,033
0
678
1,952
0
29,930
L
Serqet
Jsmith4146
Serqet
1,478
434
0
1,409
6,039
1,855
0
1,087
4,952
0
15,310
L
Cthulhu
3,214
266
715
1,761
8,198
3,615
0
3,482
4,716
16,245
0
W
3,225
1,963
234
1,527
2,627
690
0
567
2,060
30,728
0
W
King Arthur
YOUboutTOlearn
King Arthur
3,775
533
117
1,262
5,804
2,555
0
1,904
3,750
0
16,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,257
Gold Earned
20,165
231
Minions Killed
161
0
Camps Cleared
0
756,502
Distance Traveled
745,202
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,604
801
67
10
0
157,360
0
L
Shiva
3,716
531
24
3
0
123,966
0
W
Nemesis
4,235
605
35
5
0
171,789
1
W
Zeus
4,505
644
46
7
0
132,325
4
L
Scylla
3,965
566
30
4
0
138,487
0
L
Cernunnos
4,382
626
50
7
0
133,413
0
L
Serqet
3,790
541
30
4
0
179,719
0
L
Cthulhu
4,312
616
27
4
0
169,617
2
W
Sol
4,692
670
59
8
0
139,095
0
W
King Arthur
4,221
603
24
3
0
155,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role