Player Matchup

Surtr
Surtr
EvanAlmighty699
Surtr
Level 108
God Stats
68W - 83L
1,431 SR
Queue Stats
504W - 604L
1,322 Elo+
Party 1
Hades
Hades
Pookastage
Hades
Level 66
God Stats
25W - 7L
1,786 SR
Queue Stats
414W - 504L
1,396 Elo+
Party 1
Neith
Neith
Yuligy
Neith
Level 18
God Stats
1W - 3L
1,362 SR
Queue Stats
14W - 19L
1,161 Elo+
Party 1
Team Averages
Level 64
1,526 SR
1,293 Elo+

VS

Team Averages
Level 61
1,527 SR
1,343 Elo+
Charybdis
Charybdis
Sadkermet
Charybdis
Level 82
God Stats
36W - 27L
1,537 SR
Queue Stats
318W - 314L
1,442 Elo+
Solo
Ymir
Ymir
Zyruson
Ymir
Level 35
God Stats
4W - 3L
1,564 SR
Queue Stats
20W - 26L
1,232 Elo+
Solo
Zeus
Zeus
octalalex93
Zeus
Level 67
God Stats
258W - 252L
1,480 SR
Queue Stats
262W - 262L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
11,476
717
8,574
21,471
26,744
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
14
3 / 9 / 2
11,314
707
11,919
19,200
12,608
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Yuligy
Neith
12
0 / 5 / 0
9,427
589
5,316
13,061
5,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Sadkermet
Charybdis
16
7 / 0 / 8
13,149
822
13,788
8,621
3,380
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Zyruson
Ymir
15
0 / 2 / 17
11,715
732
9,040
14,459
16,608
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
10 / 4 / 6
13,468
842
22,832
8,488
3,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
17
17
Deaths
6
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Hades
3
9
2
0.44
W
Charybdis
Sadkermet
Charybdis
7
0
8
11
L
Neith
Yuligy
Neith
0
5
0
0
W
Ymir
Zyruson
Ymir
0
2
17
4.25
W
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,809
Damage
45,660
53,732
Taken
31,568
45,181
Mitigated
23,257
7,537
Healing
4,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,574
1,422
121
2,258
21,471
26,744
0
10,969
10,502
360
35,466
L
Hades
11,919
653
16
2,918
19,200
12,608
0
12,596
6,604
33,495
0
W
Charybdis
Sadkermet
Charybdis
13,788
9,230
0
2,869
8,621
3,380
2,573
3,244
5,377
0
68,473
L
Neith
Yuligy
Neith
5,316
1,284
0
2,224
13,061
5,829
0
8,958
4,103
0
30,883
W
Ymir
Zyruson
Ymir
9,040
1,575
391
811
14,459
16,608
131
4,617
9,842
25,590
0
W
22,832
1,860
0
0
8,488
3,269
605
4,501
3,987
72,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
38,332
114
Minions Killed
227
0
Camps Cleared
0
754,865
Distance Traveled
793,056
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
11,476
717
33
2
0
282,130
0
L
Hades
11,314
707
40
3
0
233,542
0
W
Charybdis
13,149
822
98
6
0
267,634
5
L
Neith
9,427
589
41
3
0
239,193
0
W
Ymir
11,715
732
22
1
0
250,220
0
W
Zeus
13,468
842
107
7
0
275,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role