Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Lukinha288
Anubis
Level 77
God Stats
131W - 110L
1,558 SR
Queue Stats
164W - 144L
1,497 Elo+
Solo
Chang'e
Chang'e
Naldo_Silva8
Chang'e
Level 137
God Stats
34W - 33L
1,500 SR
Queue Stats
407W - 417L
1,544 Elo+
Solo
Kumbhakarna
Kumbhakarna
torresNTC
Kumbhakarna
Level 69
God Stats
3W - 5L
1,385 SR
Queue Stats
59W - 52L
1,469 Elo+
Solo
Team Averages
Level 118
1,489 SR
1,502 Elo+

VS

Team Averages
Level 88
1,575 SR
1,429 Elo+
Sylvanus
Sylvanus
AK4TSUKIxBORUTO
Sylvanus
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Dimharley
Cthulhu
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Merlin
Merlin
EL-SHINZE
Merlin
Level 149
God Stats
3W - 2L
1,708 SR
Queue Stats
48W - 53L
1,422 Elo+
Party 1
Medusa
Medusa
TheBlackP
Medusa
Level 126
God Stats
1W - 0L
1,455 SR
Queue Stats
39W - 42L
1,339 Elo+
Party 1
Fenrir
Fenrir
santirizza10
Fenrir
Level 69
God Stats
3W - 0L
1,710 SR
Queue Stats
56W - 65L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 1 / 0
4,988
713
2,329
5,956
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
 
Izanami
7
0 / 0 / 1
4,280
611
1,613
3,443
971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Lukinha288
Anubis
7
0 / 3 / 0
4,117
588
3,431
4,898
1,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Naldo_Silva8
Chang'e
1
0 / 1 / 0
2,974
425
180
824
204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
torresNTC
Kumbhakarna
6
0 / 0 / 0
4,158
594
1,247
4,290
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
0 / 1 / 0
4,000
571
2,586
5,617
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Dimharley
Cthulhu
7
1 / 1 / 0
4,700
671
419
2,905
1,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
EL-SHINZE
Merlin
8
2 / 0 / 1
4,571
653
2,514
2,372
540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
TheBlackP
Medusa
7
0 / 0 / 1
3,941
563
1,922
2,978
913
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
8
2 / 0 / 2
4,763
680
2,545
5,760
1,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
0
2
L
Izanami
 
Izanami
0
0
1
0.5
W
Sylvanus
0
1
0
0
W
Cthulhu
Dimharley
Cthulhu
1
1
0
1
W
Merlin
EL-SHINZE
Merlin
2
0
1
2.5
L
Anubis
Lukinha288
Anubis
0
3
0
0
L
Chang'e
Naldo_Silva8
Chang'e
0
1
0
0
W
Medusa
TheBlackP
Medusa
0
0
1
0.5
W
Fenrir
2
0
2
3
L
Kumbhakarna
torresNTC
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,800
Damage
9,986
19,411
Taken
19,632
7,540
Mitigated
8,112
7,657
Healing
7,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,329
1,270
0
2,694
5,956
2,132
0
601
5,355
0
28,547
L
Izanami
 
Izanami
1,613
1,146
0
1,262
3,443
971
0
809
2,634
0
31,533
W
Sylvanus
2,586
1,185
263
1,919
5,617
3,576
0
602
5,015
15,365
9,935
W
Cthulhu
Dimharley
Cthulhu
419
277
0
1,035
2,905
1,455
0
180
2,725
16,920
0
W
Merlin
EL-SHINZE
Merlin
2,514
268
0
250
2,372
540
0
1,439
933
20,932
0
L
Anubis
Lukinha288
Anubis
3,431
105
0
1,703
4,898
1,729
0
1,671
2,841
27,737
0
L
Chang'e
Naldo_Silva8
Chang'e
180
98
0
0
824
204
0
387
405
1,853
0
W
Medusa
TheBlackP
Medusa
1,922
996
0
1,130
2,978
913
0
67
2,911
0
20,771
W
Fenrir
2,545
371
0
2,872
5,760
1,628
0
2,570
3,190
0
24,357
L
Kumbhakarna
torresNTC
Kumbhakarna
1,247
284
0
1,998
4,290
2,504
0
1,301
2,953
9,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,517
Gold Earned
21,975
178
Minions Killed
205
0
Camps Cleared
0
605,882
Distance Traveled
667,305
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,988
713
55
8
0
167,511
1
L
Izanami
4,280
611
67
10
0
134,270
0
W
Sylvanus
4,000
571
45
6
0
125,361
1
W
Cthulhu
4,700
671
37
5
0
90,178
0
W
Merlin
4,571
653
44
6
0
150,082
1
L
Anubis
4,117
588
45
6
0
129,143
2
L
Chang'e
2,974
425
3
0
0
24,284
0
W
Medusa
3,941
563
34
5
0
132,739
0
W
Fenrir
4,763
680
45
6
0
168,945
0
L
Kumbhakarna
4,158
594
8
1
0
150,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role