Player Matchup

Odin
Odin
Stormrage98
Odin
Level 8
God Stats
2W - 23L
1,232 SR
Queue Stats
4W - 31L
1,143 Elo+
Party 2
Cupid
Cupid
ThiagoGalberto
Cupid
Level 6
God Stats
0W - 6L
1,305 SR
Queue Stats
1W - 21L
1,172 Elo+
Party 2
Mercury
Mercury
blackfox753
Mercury
Level 34
God Stats
5W - 24L
1,226 SR
Queue Stats
6W - 36L
1,219 Elo+
Party 2
Izanami
Izanami
mion17
Izanami
Level 5
God Stats
1W - 9L
1,130 SR
Queue Stats
1W - 24L
1,125 Elo+
Party 2
Amaterasu
Amaterasu
suricascudo
Amaterasu
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 17L
1,172 Elo+
Party 2
Team Averages
Level 12
1,279 SR
1,166 Elo+

VS

Team Averages
Level 111
1,570 SR
1,574 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
CazaFurros
Hachiman
Level 63
God Stats
35W - 42L
1,548 SR
Queue Stats
150W - 145L
1,553 Elo+
Party 1
Nemesis
Nemesis
Hidenize
Nemesis
Level 157
God Stats
12W - 17L
1,554 SR
Queue Stats
364W - 279L
1,663 Elo+
Party 1
Tyr
Tyr
JunFeyn
Tyr
Level 179
God Stats
49W - 33L
1,747 SR
Queue Stats
476W - 368L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 0
7,529
941
4,559
20,020
20,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 9 / 0
8,014
1,002
7,506
20,353
8,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
blackfox753
Mercury
13
0 / 8 / 0
7,914
989
3,568
20,466
9,419
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
mion17
Izanami
13
0 / 11 / 0
8,200
1,025
6,309
20,826
8,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
suricascudo
Amaterasu
12
0 / 9 / 0
7,532
942
6,668
25,951
30,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

403

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
7 / 0 / 32
10,603
1,325
16,319
5,489
3,507
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
 
Janus
16
9 / 0 / 19
10,375
1,297
23,516
3,874
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
CazaFurros
Hachiman
16
7 / 0 / 24
10,133
1,267
14,692
3,925
1,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Hidenize
Nemesis
17
10 / 0 / 31
10,678
1,335
24,818
10,457
6,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
17
14 / 0 / 24
11,488
1,436
23,504
18,011
23,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
177
0
Kills
47
47
Deaths
0
0
Assists
130
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
0
32
23
W
Janus
 
Janus
9
0
19
18.5
W
Hachiman
CazaFurros
Hachiman
7
0
24
19
W
Nemesis
Hidenize
Nemesis
10
0
31
25.5
W
Tyr
14
0
24
26
L
0
10
0
0
L
0
9
0
0
L
Mercury
blackfox753
Mercury
0
8
0
0
L
Izanami
mion17
Izanami
0
11
0
0
L
Amaterasu
suricascudo
Amaterasu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,610
Damage
102,849
107,616
Taken
41,756
77,070
Mitigated
37,181
4,065
Healing
14,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
16,319
2,365
4,965
3,413
5,489
3,507
0
0
5,156
21,010
0
W
Janus
 
Janus
23,516
1,879
0
0
3,874
1,592
0
0
3,760
43,642
0
W
Hachiman
CazaFurros
Hachiman
14,692
10,226
0
1,347
3,925
1,549
0
0
3,723
0
25,288
W
Nemesis
Hidenize
Nemesis
24,818
16,426
0
1,023
10,457
6,701
0
0
10,035
0
30,239
W
Tyr
23,504
3,044
0
3,645
18,011
23,832
0
0
16,441
0
44,522
L
4,559
1,613
0
422
20,020
20,165
0
6,505
13,515
0
6,436
L
7,506
4,831
254
1,098
20,353
8,172
0
7,979
12,374
0
22,093
L
Mercury
blackfox753
Mercury
3,568
2,169
0
443
20,466
9,419
0
7,457
13,009
0
12,841
L
Izanami
mion17
Izanami
6,309
5,935
0
660
20,826
8,757
0
7,226
13,600
0
28,365
L
Amaterasu
suricascudo
Amaterasu
6,668
3,012
0
1,188
25,951
30,557
0
10,668
15,283
0
8,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,189
Gold Earned
53,277
85
Minions Killed
170
5
Camps Cleared
5
809,998
Distance Traveled
907,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,603
1,325
9
1
1
173,922
0
W
Janus
10,375
1,297
82
10
2
162,639
0
W
Hachiman
10,133
1,267
26
3
1
154,440
0
W
Nemesis
10,678
1,335
18
2
1
208,459
0
W
Tyr
11,488
1,436
35
4
0
208,155
0
L
Odin
7,529
941
1
0
0
166,550
0
L
Cupid
8,014
1,002
22
3
5
158,721
0
L
Mercury
7,914
989
17
2
0
182,490
0
L
Izanami
8,200
1,025
41
5
0
136,515
0
L
Amaterasu
7,532
942
4
1
0
165,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role