Player Matchup

Hun Batz
Hun Batz
Gold I
 
Hun Batz
Gold I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold II
ThatsCasey
Agni
Gold II
Level 108
God Stats
20W - 14L
1,544 SR
Queue Stats
64W - 59L
1,519 MMR
Party 1
Vamana
Vamana
Gold IV
scuddingtonIV
Vamana
Gold IV
Level 146
God Stats
18W - 10L
1,650 SR
Queue Stats
118W - 118L
1,322 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,565 SR
1,447 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,422 SR
1,433 MMR
Baron Samedi
Baron Samedi
Gold V
MixedPharoah
Baron Samedi
Gold V
Level 184
God Stats
4W - 6L
1,212 SR
Queue Stats
594W - 587L
1,162 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
Nyka8453
Kuzenbo
Silver II
Level 96
God Stats
24W - 16L
1,520 SR
Queue Stats
32W - 26L
1,382 MMR
Solo
Chiron
Chiron
Gold II
WOLFEKID1
Chiron
Gold II
Level 149
God Stats
3W - 2L
1,533 SR
Queue Stats
58W - 50L
1,755 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
1 / 6 / 1
8,734
672
5,574
10,527
4,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 3 / 1
9,122
702
12,381
6,840
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 3 / 1
9,017
694
5,239
13,088
14,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
MartichorasNe ZhaAphroditeIx ChelAo Kuang

VS

Bans
Ah Muzen CabAchillesCabrakanJanusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MixedPharoah
Baron Samedi
14
4 / 2 / 7
10,458
804
10,024
7,931
3,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
Nyka8453
Kuzenbo
13
5 / 0 / 5
10,179
783
5,064
8,806
12,378
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
WOLFEKID1
Chiron
13
3 / 1 / 8
10,129
779
9,333
10,338
3,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
12
12
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
6
1
0.25
W
Baron Samedi
MixedPharoah
Baron Samedi
4
2
7
3.75
W
Kuzenbo
Nyka8453
Kuzenbo
5
0
5
7.5
L
1
3
1
0.5
W
Chiron
WOLFEKID1
Chiron
3
1
8
7
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,194
Damage
24,421
30,455
Taken
27,075
22,057
Mitigated
19,665
2,799
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,574
861
0
1,092
10,527
4,236
0
5,368
5,159
0
26,890
W
Baron Samedi
MixedPharoah
Baron Samedi
10,024
730
1,368
1,575
7,931
3,508
0
4,839
3,092
38,384
0
W
Kuzenbo
Nyka8453
Kuzenbo
5,064
2,014
0
1,155
8,806
12,378
80
3,487
5,319
21,680
66
L
12,381
899
0
0
6,840
2,985
0
3,741
3,099
49,275
0
W
Chiron
WOLFEKID1
Chiron
9,333
4,107
511
3,083
10,338
3,779
164
4,295
6,043
0
49,040
L
5,239
1,889
0
1,707
13,088
14,836
0
6,263
6,825
0
28,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,873
Gold Earned
30,766
145
Minions Killed
145
0
Camps Cleared
0
739,665
Distance Traveled
726,931
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,734
672
42
3
0
245,094
0
W
Baron Samedi
10,458
804
38
3
0
225,748
0
W
Kuzenbo
10,179
783
21
2
0
252,322
0
L
Agni
9,122
702
63
5
0
252,508
5
W
Chiron
10,129
779
86
7
0
248,861
2
L
Vamana
9,017
694
40
3
0
242,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role