Player Matchup

Hades
Hades
BigBabyJackson
Hades
Level 138
God Stats
8W - 5L
1,706 SR
Queue Stats
240W - 253L
1,414 Elo+
Solo
Charybdis
Charybdis
Naberion
Charybdis
Level 106
God Stats
5W - 2L
1,343 SR
Queue Stats
97W - 83L
1,442 Elo+
Solo
Loki
Loki
Shelimpala265
Loki
Level 66
God Stats
2W - 3L
1,277 SR
Queue Stats
238W - 255L
1,411 Elo+
Solo
Susano
Susano
ghostkiller183
Susano
Level 97
God Stats
2W - 4L
1,213 SR
Queue Stats
88W - 90L
1,455 Elo+
Solo
Cthulhu
Cthulhu
sigmawalrus
Cthulhu
Level 64
God Stats
1W - 1L
1,555 SR
Queue Stats
16W - 18L
1,398 Elo+
Solo
Team Averages
Level 94
1,419 SR
1,424 Elo+

VS

Team Averages
Level 98
1,532 SR
1,405 Elo+
Ganesha
Ganesha
guillestell
Ganesha
Level 146
God Stats
7W - 2L
1,428 SR
Queue Stats
138W - 132L
1,478 Elo+
Solo
Bastet
Bastet
iDetoooNa II
Bastet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,282 Elo+
Party 1
Nike
Nike
snowwolf1290
Nike
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,390 Elo+
Solo
Olorun
Olorun
thayson g1
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
theinmortal1323
Sun Wukong
Level 128
God Stats
10W - 6L
1,732 SR
Queue Stats
505W - 535L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 7
11,592
773
11,025
9,705
6,483
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Naberion
Charybdis
20
7 / 2 / 13
12,272
818
25,038
10,959
6,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 16
10,580
705
8,129
7,900
3,917
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 0 / 16
10,077
672
8,302
5,960
3,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
sigmawalrus
Cthulhu
20
3 / 2 / 16
12,334
822
16,008
12,482
15,661
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
guillestell
Ganesha
18
0 / 6 / 9
10,556
704
9,860
20,556
30,467
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
17
3 / 3 / 6
9,957
664
6,733
11,597
6,408
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 5 / 0
8,314
554
3,558
22,580
18,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
thayson g1
Olorun
17
1 / 5 / 6
9,828
655
7,514
12,877
7,826
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
theinmortal1323
Sun Wukong
16
5 / 2 / 1
9,810
654
6,975
10,482
14,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
21
Kills
9
10
Deaths
21
68
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
W
Charybdis
Naberion
Charybdis
7
2
13
6.75
W
2
3
16
3.33
W
2
0
16
10
L
Ganesha
guillestell
Ganesha
0
6
9
0.75
L
Bastet
3
3
6
2
W
Cthulhu
sigmawalrus
Cthulhu
3
2
16
5.5
L
0
5
0
0
L
Olorun
thayson g1
Olorun
1
5
6
0.8
L
Sun Wukong
theinmortal1323
Sun Wukong
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,502
Damage
34,640
47,006
Taken
78,092
35,914
Mitigated
77,031
16,023
Healing
24,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,025
2,080
2,218
2,359
9,705
6,483
1,395
1,504
8,059
20,627
0
W
Charybdis
Naberion
Charybdis
25,038
10,727
335
1,556
10,959
6,713
3,964
3,828
6,808
0
53,826
W
8,129
1,192
1,207
856
7,900
3,917
1,101
4,148
3,704
0
16,663
W
8,302
1,038
370
687
5,960
3,140
747
2,930
2,868
0
12,775
L
Ganesha
guillestell
Ganesha
9,860
513
476
3,444
20,556
30,467
0
6,093
14,463
24,528
0
L
Bastet
6,733
2,883
433
1,591
11,597
6,408
0
5,908
5,689
0
17,832
W
Cthulhu
sigmawalrus
Cthulhu
16,008
1,206
2,515
3,920
12,482
15,661
1,050
4,964
7,158
45,209
0
L
3,558
26
472
6,053
22,580
18,300
0
5,604
16,976
0
15,337
L
Olorun
thayson g1
Olorun
7,514
3,109
4,890
3,256
12,877
7,826
0
5,548
7,329
21,692
0
L
Sun Wukong
theinmortal1323
Sun Wukong
6,975
986
944
2,527
10,482
14,030
0
3,880
6,602
0
19,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,855
Gold Earned
48,465
161
Minions Killed
143
0
Camps Cleared
0
1,329,733
Distance Traveled
1,166,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,592
773
15
1
0
251,417
0
W
Charybdis
12,272
818
70
5
0
240,207
0
W
Loki
10,580
705
16
1
0
293,255
0
W
Susano
10,077
672
14
1
0
252,623
0
L
Ganesha
10,556
704
0
0
0
210,353
0
L
Bastet
9,957
664
41
3
0
269,653
0
W
Cthulhu
12,334
822
46
3
0
292,231
0
L
Nike
8,314
554
21
1
0
244,401
0
L
Olorun
9,828
655
45
3
0
245,735
0
L
Sun Wukong
9,810
654
36
2
0
196,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role