Player Matchup

Hel
Hel
ChrisSW4T
Hel
Level 67
God Stats
13W - 17L
1,291 SR
Queue Stats
80W - 89L
1,426 Elo+
Party 1
Xbalanque
Xbalanque
Im_SRC
Xbalanque
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,388 Elo+
Party 1
Set
Set
MikJnN
Set
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 96L
1,439 Elo+
Party 1
He Bo
He Bo
XxGhOsTxX710
He Bo
Level 96
God Stats
0W - 2L
1,224 SR
Queue Stats
179W - 186L
1,485 Elo+
Party 1
Horus
Horus
ilmatriciano
Horus
Level 68
God Stats
3W - 8L
1,384 SR
Queue Stats
42W - 60L
1,349 Elo+
Solo
Team Averages
Level 67
1,380 SR
1,417 Elo+

VS

Team Averages
Level 61
1,397 SR
1,445 Elo+
Baron Samedi
Baron Samedi
DipaNoCapXDVR
Baron Samedi
Level 64
God Stats
40W - 22L
1,657 SR
Queue Stats
150W - 157L
1,506 Elo+
Party 2
Izanami
Izanami
Goggy_Larry
Izanami
Level 120
God Stats
2W - 2L
1,297 SR
Queue Stats
59W - 69L
1,378 Elo+
Solo
Surtr
Surtr
K4_MTomick67
Surtr
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 39L
1,463 Elo+
Party 2
Bacchus
Bacchus
PSYCHO0-_-0
Bacchus
Level 29
God Stats
1W - 1L
1,235 SR
Queue Stats
51W - 62L
1,394 Elo+
Party 2
Thor
Thor
SMG_ToXiC_BANDIT
Thor
Level 64
God Stats
4W - 3L
1,295 SR
Queue Stats
116W - 126L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,930
496
8,649
11,594
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Im_SRC
Xbalanque
12
1 / 3 / 0
7,418
464
5,767
8,334
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
MikJnN
Set
10
0 / 7 / 1
6,676
417
7,589
16,647
7,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 6 / 1
7,264
454
7,325
10,310
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 2
7,111
444
2,680
12,511
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DipaNoCapXDVR
Baron Samedi
15
4 / 1 / 7
9,162
573
10,036
9,878
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Goggy_Larry
Izanami
14
3 / 1 / 1
8,636
540
8,632
8,740
3,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 0 / 1
9,483
593
8,838
11,679
8,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
PSYCHO0-_-0
Bacchus
12
1 / 1 / 3
8,367
523
4,418
11,844
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 0 / 10
9,348
584
11,419
12,092
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
23
23
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Baron Samedi
DipaNoCapXDVR
Baron Samedi
4
1
7
7.5
W
Izanami
Goggy_Larry
Izanami
3
1
1
3.5
L
Xbalanque
Im_SRC
Xbalanque
1
3
0
0.33
W
8
0
1
8.5
L
Set
MikJnN
Set
0
7
1
0.07
W
Bacchus
PSYCHO0-_-0
Bacchus
1
1
3
2.5
W
7
0
10
12
L
1
6
1
0.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,010
Damage
43,343
59,396
Taken
54,233
30,307
Mitigated
33,568
13,613
Healing
17,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,649
143
209
4,134
11,594
5,711
0
1,841
9,753
52,811
0
W
Baron Samedi
DipaNoCapXDVR
Baron Samedi
10,036
569
456
4,323
9,878
4,611
122
5,560
4,224
72,226
0
W
Izanami
Goggy_Larry
Izanami
8,632
6,071
0
3,490
8,740
3,463
2,832
1,631
7,062
0
95,940
L
Xbalanque
Im_SRC
Xbalanque
5,767
3,286
0
480
8,334
3,259
0
1,720
6,614
0
42,621
W
8,838
2,083
0
1,951
11,679
8,543
1,099
5,623
5,722
709
60,412
L
Set
MikJnN
Set
7,589
4,561
0
2,699
16,647
7,454
0
2,723
13,924
0
40,955
W
Bacchus
PSYCHO0-_-0
Bacchus
4,418
535
0
2,932
11,844
12,062
28
1,543
10,301
14,569
0
W
11,419
4,273
0
4,383
12,092
4,889
0
2,048
9,896
0
58,008
L
7,325
293
0
250
10,310
3,655
0
4,833
5,477
44,945
0
L
2,680
1,263
1,401
4,440
12,511
10,228
0
3,517
8,994
0
18,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,399
Gold Earned
44,996
325
Minions Killed
418
0
Camps Cleared
0
1,505,661
Distance Traveled
1,567,241
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,930
496
101
6
0
308,566
1
W
Baron Samedi
9,162
573
85
5
0
306,278
4
W
Izanami
8,636
540
151
9
0
277,204
0
L
Xbalanque
7,418
464
77
5
0
277,214
0
W
Surtr
9,483
593
84
5
0
335,420
0
L
Set
6,676
417
60
4
0
320,517
0
W
Bacchus
8,367
523
17
1
0
319,453
1
W
Thor
9,348
584
81
5
0
328,886
1
L
He Bo
7,264
454
61
4
0
294,058
0
L
Horus
7,111
444
26
2
0
305,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role