Player Matchup

Scylla
Scylla
 
Scylla
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AstralxJoker
Izanami
Level 35
God Stats
0W - 5L
1,154 SR
Queue Stats
3W - 15L
1,210 Elo+
Party 2
Awilix
Awilix
BoyAintNoWay-
Awilix
Level 103
God Stats
32W - 32L
1,450 SR
Queue Stats
248W - 245L
1,421 Elo+
Solo
Nemesis
Nemesis
IceHawk2922
Nemesis
Level 15
God Stats
0W - 3L
1,194 SR
Queue Stats
3W - 14L
1,210 Elo+
Party 2
Baron Samedi
Baron Samedi
Warbird770
Baron Samedi
Level 158
God Stats
9W - 11L
1,650 SR
Queue Stats
303W - 313L
1,429 Elo+
Solo
Team Averages
Level 79
1,390 SR
1,354 Elo+

VS

Team Averages
Level 96
1,445 SR
1,368 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FutureAgate897
Artemis
Level 67
God Stats
1W - 2L
1,522 SR
Queue Stats
50W - 58L
1,385 Elo+
Solo
Pele
Pele
Jjetsu
Pele
Level 104
God Stats
9W - 2L
1,500 SR
Queue Stats
95W - 112L
1,340 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OpticalCarp20
Ah Muzen Cab
Level 89
God Stats
66W - 75L
1,406 SR
Queue Stats
174W - 192L
1,344 Elo+
Solo
Arachne
Arachne
Stepsis jess371
Arachne
Level 39
God Stats
9W - 4L
1,297 SR
Queue Stats
193W - 210L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 0 / 0
6,758
965
0
0
0
Izanami
AstralxJoker
Izanami
13
1 / 7 / 1
8,135
1,162
5,413
13,494
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 1
7,810
1,116
8,147
10,932
4,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
IceHawk2922
Nemesis
12
0 / 7 / 0
7,189
1,027
2,604
14,083
5,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Warbird770
Baron Samedi
14
0 / 1 / 1
8,214
1,173
6,724
6,031
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

233

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 0 / 9
8,836
1,262
6,335
2,925
1,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 1 / 14
8,366
1,195
7,078
5,760
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Jjetsu
Pele
15
11 / 0 / 6
10,076
1,439
13,834
8,896
3,650
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
OpticalCarp20
Ah Muzen Cab
14
3 / 0 / 10
8,299
1,186
5,820
2,976
1,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 11
8,148
1,164
6,205
4,986
2,536
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
69
2
Kills
19
19
Deaths
2
3
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Ix Chel
 
Ix Chel
3
0
9
7.5
L
Izanami
AstralxJoker
Izanami
1
7
1
0.21
L
1
4
1
0.38
W
0
1
14
7
L
Nemesis
IceHawk2922
Nemesis
0
7
0
0
W
Pele
Jjetsu
Pele
11
0
6
14
W
Ah Muzen Cab
OpticalCarp20
Ah Muzen Cab
3
0
10
8
W
2
1
11
7.5
L
Baron Samedi
Warbird770
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,888
Damage
39,272
44,540
Taken
25,543
17,137
Mitigated
11,051
3,878
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
 
Ix Chel
6,335
1,076
963
1,000
2,925
1,271
0
672
2,253
32,182
0
L
Izanami
AstralxJoker
Izanami
5,413
4,502
0
1,225
13,494
4,747
0
1,555
11,939
0
27,444
L
8,147
4,169
0
761
10,932
4,169
0
2,942
7,990
0
20,144
W
7,078
3,880
11
1,204
5,760
2,454
0
1,264
4,496
0
18,802
L
Nemesis
IceHawk2922
Nemesis
2,604
646
0
522
14,083
5,612
0
1,049
13,034
0
9,985
W
Pele
Jjetsu
Pele
13,834
5,766
0
1,543
8,896
3,650
0
2,529
6,367
0
27,961
W
Ah Muzen Cab
OpticalCarp20
Ah Muzen Cab
5,820
3,051
273
702
2,976
1,140
0
492
2,484
0
12,460
W
6,205
4,964
0
450
4,986
2,536
0
1,767
3,219
0
7,659
L
Baron Samedi
Warbird770
Baron Samedi
6,724
134
340
1,030
6,031
2,609
0
789
5,242
32,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,106
Gold Earned
43,725
159
Minions Killed
146
5
Camps Cleared
5
534,413
Distance Traveled
710,282
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,758
965
0
0
0
0
0
W
Ix Chel
8,836
1,262
56
8
0
150,319
0
L
Izanami
8,135
1,162
58
8
1
123,055
0
L
Awilix
7,810
1,116
16
2
3
156,394
0
W
Artemis
8,366
1,195
34
5
2
120,096
0
L
Nemesis
7,189
1,027
13
2
0
103,081
0
W
Pele
10,076
1,439
39
6
2
156,758
0
W
Ah Muzen Cab
8,299
1,186
14
2
1
146,218
0
W
Arachne
8,148
1,164
3
0
0
136,891
0
L
Baron Samedi
8,214
1,173
72
10
1
151,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role