Player Matchup

Cernunnos
Cernunnos
FULLSENDGiNG
Cernunnos
Level 119
God Stats
8W - 6L
1,608 SR
Queue Stats
269W - 277L
1,478 Elo+
Solo
Shiva
Shiva
Hulk04
Shiva
Level 127
God Stats
0W - 2L
1,144 SR
Queue Stats
17W - 27L
1,374 Elo+
Solo
The Morrigan
The Morrigan
King_Slow01
The Morrigan
Level 85
God Stats
2W - 5L
1,188 SR
Queue Stats
440W - 428L
1,482 Elo+
Solo
Xing Tian
Xing Tian
Ozm1s
Xing Tian
Level 100
God Stats
7W - 6L
1,554 SR
Queue Stats
348W - 332L
1,552 Elo+
Solo
Kali
Kali
iFaker sx
Kali
Level 129
God Stats
0W - 2L
1,333 SR
Queue Stats
258W - 259L
1,481 Elo+
Solo
Team Averages
Level 112
1,365 SR
1,473 Elo+

VS

Team Averages
Level 124
1,478 SR
1,417 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
IGaslightPeople
Tyr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,214 Elo+
Party 1
Olorun
Olorun
lmmune Crown
Olorun
Level 103
God Stats
6W - 4L
1,462 SR
Queue Stats
543W - 545L
1,468 Elo+
Solo
Ares
Ares
moosegiant
Ares
Level 127
God Stats
8W - 4L
1,645 SR
Queue Stats
167W - 166L
1,452 Elo+
Party 1
Da Ji
Da Ji
raunks_moon
Da Ji
Level 157
God Stats
3W - 4L
1,281 SR
Queue Stats
217W - 219L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FULLSENDGiNG
Cernunnos
16
2 / 3 / 10
9,112
759
12,355
9,221
4,326
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Hulk04
Shiva
13
1 / 3 / 11
8,260
688
9,673
11,613
6,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
King_Slow01
The Morrigan
17
3 / 3 / 12
9,979
832
10,734
9,193
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
Ozm1s
Xing Tian
15
3 / 2 / 11
9,634
803
7,633
13,421
14,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Kali
16
10 / 6 / 6
10,499
875
11,522
14,782
8,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 6 / 10
9,280
773
12,563
12,048
6,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 3 / 9
10,181
848
3,310
10,532
10,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
19
7 / 2 / 9
11,291
941
15,829
11,171
7,067
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 3 / 13
10,132
844
6,065
17,101
26,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
4 / 5 / 7
9,637
803
11,093
12,331
7,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
65
19
Kills
17
17
Deaths
19
50
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
6
10
1.17
L
Cernunnos
FULLSENDGiNG
Cernunnos
2
3
10
2.33
L
Shiva
Hulk04
Shiva
1
3
11
2.17
W
1
3
9
1.83
L
The Morrigan
King_Slow01
The Morrigan
3
3
12
3
L
Xing Tian
Ozm1s
Xing Tian
3
2
11
4.25
L
Kali
10
6
6
2.17
W
Olorun
7
2
9
5.75
W
3
3
13
3.17
W
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,917
Damage
48,860
58,230
Taken
63,183
37,616
Mitigated
57,692
18,580
Healing
16,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,563
5,267
0
1,555
12,048
6,295
1,797
4,764
7,284
0
30,339
L
Cernunnos
FULLSENDGiNG
Cernunnos
12,355
4,736
230
1,169
9,221
4,326
569
2,837
6,384
0
23,447
L
Shiva
Hulk04
Shiva
9,673
1,068
1,315
1,749
11,613
6,411
100
5,760
5,853
0
14,920
W
3,310
1,228
226
820
10,532
10,811
1,224
1,995
8,537
0
13,962
L
The Morrigan
King_Slow01
The Morrigan
10,734
612
867
2,703
9,193
4,290
256
2,976
6,181
34,251
3,760
L
Xing Tian
Ozm1s
Xing Tian
7,633
256
2,692
3,571
13,421
14,562
72
4,992
8,429
12,625
0
L
Kali
11,522
3,904
614
3,670
14,782
8,027
395
5,329
9,453
0
16,570
W
Olorun
15,829
8,180
3,245
5,188
11,171
7,067
4,020
2,448
8,723
56,121
0
W
6,065
377
1,664
1,657
17,101
26,136
412
3,285
13,816
10,497
0
W
11,093
2,096
1,365
988
12,331
7,383
531
3,375
8,956
0
20,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
50,521
119
Minions Killed
152
0
Camps Cleared
0
1,135,219
Distance Traveled
1,149,536
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,280
773
25
2
0
228,471
0
L
Cernunnos
9,112
759
35
3
0
229,849
0
L
Shiva
8,260
688
18
2
0
195,611
0
W
Tyr
10,181
848
21
2
0
240,054
0
L
The Morrigan
9,979
832
46
4
0
208,019
0
L
Xing Tian
9,634
803
10
1
0
271,808
0
L
Kali
10,499
875
10
1
0
229,932
0
W
Olorun
11,291
941
82
7
0
240,082
0
W
Ares
10,132
844
11
1
0
207,880
0
W
Da Ji
9,637
803
13
1
0
233,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role