Player Matchup

Geb
Geb
Zynx Neon
Geb
Level 145
God Stats
1W - 1L
1,778 SR
Queue Stats
8W - 15L
1,507 Elo+
Solo
Medusa
Medusa
crazyboy731
Medusa
Level 125
God Stats
11W - 7L
1,918 SR
Queue Stats
95W - 90L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
v Power Clapz
Baron Samedi
Level 86
God Stats
1W - 1L
1,703 SR
Queue Stats
9W - 6L
1,886 Elo+
Party 2
Team Averages
Level 119
1,799 SR
1,638 Elo+

VS

Team Averages
Level 139
1,665 SR
1,571 Elo+
Guan Yu
Guan Yu
CuJO__28
Guan Yu
Level 150
God Stats
1W - 1L
1,668 SR
Queue Stats
142W - 146L
1,614 Elo+
Party 1
Chang'e
Chang'e
Vicarious Klr
Chang'e
Level 144
God Stats
67W - 58L
1,559 SR
Queue Stats
246W - 258L
1,471 Elo+
Solo
Hun Batz
Hun Batz
jcajjj
Hun Batz
Level 123
God Stats
2W - 2L
1,768 SR
Queue Stats
121W - 112L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
8,542
712
8,829
12,007
11,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
5 / 4 / 1
9,478
790
8,655
9,354
3,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
v Power Clapz
Baron Samedi
11
1 / 4 / 5
8,858
738
9,396
10,810
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CuJO__28
Guan Yu
12
1 / 3 / 7
8,930
744
5,562
14,756
16,839
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
13
3 / 1 / 5
9,618
802
6,642
11,938
6,010
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hun Batz
jcajjj
Hun Batz
13
5 / 3 / 4
10,365
864
14,096
12,758
5,493
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
7
Kills
9
10
Deaths
7
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CuJO__28
Guan Yu
1
3
7
1.5
W
Chang'e
3
1
5
5.5
L
1
2
6
2
L
Medusa
5
4
1
1.38
W
Hun Batz
jcajjj
Hun Batz
5
3
4
2.33
L
Baron Samedi
v Power Clapz
Baron Samedi
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,880
Damage
26,300
32,171
Taken
39,452
19,748
Mitigated
28,342
5,940
Healing
17,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CuJO__28
Guan Yu
5,562
783
569
1,369
14,756
16,839
183
7,179
7,577
0
15,997
W
Chang'e
6,642
258
7,289
7,782
11,938
6,010
389
6,207
5,731
37,607
0
L
8,829
793
0
1,549
12,007
11,837
0
3,044
8,963
23,922
0
L
Medusa
8,655
4,468
0
1,739
9,354
3,304
25
1,934
7,420
0
29,422
W
Hun Batz
jcajjj
Hun Batz
14,096
3,730
0
700
12,758
5,493
1,189
5,872
6,886
0
47,641
L
Baron Samedi
v Power Clapz
Baron Samedi
9,396
524
553
2,099
10,810
4,607
0
2,160
8,650
42,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,878
Gold Earned
28,913
108
Minions Killed
120
0
Camps Cleared
0
665,705
Distance Traveled
709,797
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,930
744
24
2
0
241,597
0
W
Chang'e
9,618
802
56
5
0
229,936
0
L
Geb
8,542
712
13
1
0
251,704
0
L
Medusa
9,478
790
47
4
0
210,256
0
W
Hun Batz
10,365
864
40
3
0
238,264
0
L
Baron Samedi
8,858
738
48
4
0
203,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role