Player Matchup

Ah Puch
Ah Puch
Barbiturat1
Ah Puch
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,719 Elo+
Solo
Hera
Hera
Gotart69
Hera
Level 138
God Stats
2W - 2L
1,618 SR
Queue Stats
283W - 227L
1,550 Elo+
Party 1
Cliodhna
Cliodhna
Kyros040
Cliodhna
Level 67
God Stats
1W - 3L
1,331 SR
Queue Stats
313W - 314L
1,540 Elo+
Solo
Terra
Terra
cheeZeek
Terra
Level 101
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 15L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
tsukuyomee11
Kukulkan
Level 152
God Stats
4W - 11L
1,440 SR
Queue Stats
857W - 873L
1,511 Elo+
Solo
Team Averages
Level 96
1,521 SR
1,575 Elo+

VS

Team Averages
Level 133
1,439 SR
1,458 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Kaerden69
Ares
Level 148
God Stats
2W - 3L
1,180 SR
Queue Stats
206W - 233L
1,443 Elo+
Solo
Artemis
Artemis
barret4_5
Artemis
Level 125
God Stats
1W - 0L
1,286 SR
Queue Stats
105W - 82L
1,467 Elo+
Solo
Anhur
Anhur
einsplus1gleich2
Anhur
Level 118
God Stats
2W - 2L
1,729 SR
Queue Stats
54W - 72L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Barbiturat1
Ah Puch
13
1 / 5 / 5
7,545
686
5,921
9,111
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
16
3 / 5 / 4
8,822
802
17,230
7,701
3,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Kyros040
Cliodhna
13
2 / 6 / 4
7,825
711
11,333
15,985
7,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
cheeZeek
Terra
13
1 / 4 / 7
7,929
721
3,549
13,247
15,379
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
tsukuyomee11
Kukulkan
16
1 / 1 / 6
8,491
772
10,382
8,039
4,068
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
5 / 2 / 14
9,333
848
16,612
11,753
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
 
Sylvanus
16
5 / 2 / 14
8,750
795
5,526
14,639
10,917
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ares
13
0 / 2 / 14
8,275
752
5,711
14,745
16,596
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
barret4_5
Artemis
16
6 / 1 / 8
9,082
826
13,212
8,207
4,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 10
8,812
801
6,832
8,436
4,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
80
8
Kills
20
21
Deaths
8
26
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
5
2
14
6
W
Sylvanus
 
Sylvanus
5
2
14
6
L
Ah Puch
Barbiturat1
Ah Puch
1
5
5
0.7
L
Hera
3
5
4
1
W
Ares
0
2
14
3.5
L
Cliodhna
Kyros040
Cliodhna
2
6
4
0.67
W
Artemis
barret4_5
Artemis
6
1
8
10
L
Terra
cheeZeek
Terra
1
4
7
1.13
W
4
1
10
9
L
Kukulkan
tsukuyomee11
Kukulkan
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,415
Damage
47,893
54,083
Taken
57,780
35,355
Mitigated
41,587
14,858
Healing
28,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
16,612
283
1,604
3,779
11,753
5,900
267
5,815
5,938
31,977
0
W
Sylvanus
 
Sylvanus
5,526
715
7,532
5,086
14,639
10,917
108
10,718
3,921
11,612
0
L
Ah Puch
Barbiturat1
Ah Puch
5,921
265
297
973
9,111
4,576
96
5,534
3,577
12,321
0
L
Hera
17,230
3,274
222
187
7,701
3,818
802
4,334
3,367
29,418
0
W
Ares
5,711
141
1,945
3,269
14,745
16,596
0
8,079
6,666
10,023
0
L
Cliodhna
Kyros040
Cliodhna
11,333
562
825
4,525
15,985
7,514
377
8,066
7,919
0
24,074
W
Artemis
barret4_5
Artemis
13,212
3,251
1,273
1,898
8,207
4,020
613
6,425
1,782
0
31,360
L
Terra
cheeZeek
Terra
3,549
553
1,181
2,015
13,247
15,379
51
5,164
8,083
4,813
0
W
6,832
3,861
611
1,302
8,436
4,154
1,052
6,045
2,391
0
19,758
L
Kukulkan
tsukuyomee11
Kukulkan
10,382
235
1,780
2,853
8,039
4,068
86
4,751
3,288
24,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
44,252
113
Minions Killed
150
0
Camps Cleared
0
1,035,054
Distance Traveled
1,073,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,333
848
37
3
0
223,714
0
W
Sylvanus
8,750
795
18
2
0
201,884
0
L
Ah Puch
7,545
686
12
1
0
192,069
0
L
Hera
8,822
802
31
3
0
200,196
0
W
Ares
8,275
752
4
0
0
223,568
0
L
Cliodhna
7,825
711
25
2
0
212,147
0
W
Artemis
9,082
826
43
4
0
225,443
0
L
Terra
7,929
721
3
0
0
204,641
0
W
Anhur
8,812
801
48
4
0
198,498
0
L
Kukulkan
8,491
772
42
4
0
226,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role