Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold I
LBD_Jules
Maui
Gold I
Level 120
God Stats
2W - 2L
1,438 SR
Queue Stats
442W - 471L
1,602 MMR
Solo
Persephone
Persephone
Gold II
RahMOuN
Persephone
Gold II
Level 115
God Stats
35W - 23L
1,576 SR
Queue Stats
105W - 106L
1,612 MMR
Solo
Awilix
Awilix
Gold IV
SchwânzusLongus
Awilix
Gold IV
Level 65
God Stats
9W - 3L
1,805 SR
Queue Stats
20W - 11L
1,703 MMR
Party 2
Hachiman
Hachiman
Silver I
gojumpifyoufeed
Hachiman
Silver I
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 8L
1,546 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,564 SR
1,592 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,550 SR
1,613 MMR
Osiris
Osiris
Platinum V
BushYx
Osiris
Platinum V
Level 128
God Stats
5W - 4L
1,716 SR
Queue Stats
298W - 292L
1,615 MMR
Solo
Ares
Ares
Gold V
FUZIOM
Ares
Gold V
Level 142
God Stats
7W - 6L
1,500 SR
Queue Stats
149W - 143L
1,627 MMR
Solo
Fenrir
Fenrir
Platinum V
Lakkes1
Fenrir
Platinum V
Level 151
God Stats
8W - 8L
1,625 SR
Queue Stats
601W - 596L
1,655 MMR
Party 1
Ra
Ra
Silver I
ScarlErza
Ra
Silver I
Level 107
God Stats
0W - 1L
1,271 SR
Queue Stats
9W - 9L
1,626 MMR
Solo
Chernobog
Chernobog
Gold I
eLegX
Chernobog
Gold I
Level 132
God Stats
58W - 44L
1,637 SR
Queue Stats
462W - 459L
1,544 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
0 / 0 / 0
8,648
618
10,699
11,755
9,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Maui
11
0 / 2 / 9
7,611
544
3,797
12,832
10,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
RahMOuN
Persephone
13
4 / 1 / 3
8,817
630
9,078
7,859
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 1 / 5
8,838
631
7,517
9,261
3,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
14
7 / 1 / 5
9,131
652
12,306
8,331
3,102
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HerculesVamanaHelLoki

VS

Bans
Zhong KuiAphroditeAo KuangSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BushYx
Osiris
13
0 / 0 / 0
7,401
529
7,528
16,513
17,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
FUZIOM
Ares
10
0 / 4 / 3
6,530
466
7,031
12,763
10,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Lakkes1
Fenrir
13
2 / 4 / 0
7,640
546
3,793
14,952
5,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 5 / 1
6,691
478
3,464
7,959
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
eLegX
Chernobog
7
2 / 5 / 0
6,103
436
7,279
9,344
3,010
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
18
Kills
4
5
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Osiris
BushYx
Osiris
0
0
0
0
L
Ares
FUZIOM
Ares
0
4
3
0.38
W
Maui
0
2
9
2.25
L
Fenrir
Lakkes1
Fenrir
2
4
0
0.5
W
Persephone
RahMOuN
Persephone
4
1
3
5.5
L
0
5
1
0.1
W
7
1
5
9.5
L
Chernobog
eLegX
Chernobog
2
5
0
0.4
W
Hachiman
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,397
Damage
29,095
50,038
Taken
61,531
29,574
Mitigated
40,148
16,219
Healing
17,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,699
2,828
0
3,256
11,755
9,230
371
659
11,096
0
77,056
L
Osiris
BushYx
Osiris
7,528
2,986
0
7,641
16,513
17,563
0
0
16,513
0
66,717
L
Ares
FUZIOM
Ares
7,031
80
0
2,464
12,763
10,604
0
4,596
8,167
17,610
0
W
Maui
3,797
1,351
1,693
3,594
12,832
10,207
175
4,065
8,621
18,358
0
L
Fenrir
Lakkes1
Fenrir
3,793
1,375
0
3,246
14,952
5,954
0
2,076
12,876
0
57,117
W
Persephone
RahMOuN
Persephone
9,078
485
0
2,708
7,859
3,451
69
3,332
4,333
71,169
0
L
3,464
47
647
1,076
7,959
3,017
0
5,618
2,341
47,054
0
W
7,517
2,812
0
777
9,261
3,584
0
884
8,301
0
63,914
L
Chernobog
eLegX
Chernobog
7,279
4,656
0
2,196
9,344
3,010
0
585
8,759
0
36,621
W
Hachiman
12,306
8,346
0
4,191
8,331
3,102
1,549
1,563
6,736
0
72,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,045
Gold Earned
34,365
467
Minions Killed
372
0
Camps Cleared
0
1,388,548
Distance Traveled
1,287,498
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,648
618
124
9
0
264,707
3
L
Osiris
7,401
529
109
8
0
262,664
2
L
Ares
6,530
466
12
1
0
281,698
1
W
Maui
7,611
544
27
2
0
255,127
3
L
Fenrir
7,640
546
90
6
0
286,240
1
W
Persephone
8,817
630
114
8
0
284,011
6
L
Ra
6,691
478
101
7
0
269,236
2
W
Awilix
8,838
631
96
7
0
324,517
1
L
Chernobog
6,103
436
60
4
0
187,660
1
W
Hachiman
9,131
652
106
8
0
260,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role