Player Matchup

Izanami
Izanami
Mark-E-Gaming
Izanami
Level 129
God Stats
0W - 1L
1,326 SR
Queue Stats
52W - 48L
1,519 Elo+
Party 1
King Arthur
King Arthur
QuantumPerc
King Arthur
Level 139
God Stats
1W - 3L
1,206 SR
Queue Stats
49W - 45L
1,572 Elo+
Solo
Nemesis
Nemesis
V3n0mSnake314
Nemesis
Level 143
God Stats
1W - 2L
1,613 SR
Queue Stats
95W - 96L
1,495 Elo+
Party 1
Nox
Nox
gristly_miner89
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Yemoja
Yemoja
spld2
Yemoja
Level 124
God Stats
0W - 2L
1,288 SR
Queue Stats
51W - 48L
1,498 Elo+
Party 1
Team Averages
Level 110
1,387 SR
1,517 Elo+

VS

Team Averages
Level 135
1,591 SR
1,496 Elo+
Morgan Le Fay
Morgan Le Fay
Carbinated
Morgan Le Fay
Level 153
God Stats
5W - 5L
1,526 SR
Queue Stats
306W - 302L
1,472 Elo+
Solo
Yemoja
Yemoja
IndigeneTren
Yemoja
Level 133
God Stats
1W - 0L
1,723 SR
Queue Stats
101W - 97L
1,542 Elo+
Solo
Ao Kuang
Ao Kuang
TH3P4L3HORS3
Ao Kuang
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
406W - 368L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
VKageV
Kuzenbo
Level 156
God Stats
6W - 4L
1,500 SR
Queue Stats
315W - 317L
1,454 Elo+
Solo
Heimdallr
Heimdallr
WakandasBest
Heimdallr
Level 149
God Stats
2W - 2L
1,704 SR
Queue Stats
486W - 502L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
3 / 5 / 5
11,570
681
17,993
17,758
10,067
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
QuantumPerc
King Arthur
18
2 / 6 / 4
10,733
631
17,830
25,286
30,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
18
0 / 6 / 8
10,384
611
17,522
28,251
32,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 10 / 3
10,844
638
6,105
19,523
9,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
spld2
Yemoja
19
0 / 2 / 5
11,236
661
9,179
21,308
29,638
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Carbinated
Morgan Le Fay
20
8 / 1 / 11
13,409
789
32,863
16,964
12,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
17
1 / 1 / 16
11,969
704
8,920
11,472
15,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
TH3P4L3HORS3
Ao Kuang
19
7 / 2 / 11
11,992
705
18,095
19,537
16,400
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
VKageV
Kuzenbo
18
5 / 2 / 12
12,392
729
9,682
20,451
39,418
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
WakandasBest
Heimdallr
20
5 / 2 / 19
12,659
745
26,718
18,210
12,742
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
95
8
Kills
26
29
Deaths
8
25
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Carbinated
Morgan Le Fay
8
1
11
13.5
W
Yemoja
1
1
16
9
L
Izanami
3
5
5
1.1
L
King Arthur
QuantumPerc
King Arthur
2
6
4
0.67
W
Ao Kuang
TH3P4L3HORS3
Ao Kuang
7
2
11
6.25
L
Nemesis
0
6
8
0.67
W
Kuzenbo
VKageV
Kuzenbo
5
2
12
5.5
W
Heimdallr
WakandasBest
Heimdallr
5
2
19
7.25
L
3
10
3
0.45
L
Yemoja
spld2
Yemoja
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,629
Damage
96,278
112,126
Taken
86,634
112,186
Mitigated
96,505
40,889
Healing
35,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Carbinated
Morgan Le Fay
32,863
6,256
2,477
4,818
16,964
12,063
2,182
1,375
15,589
73,376
0
W
Yemoja
8,920
1,607
11,689
2,577
11,472
15,882
50
2,484
8,988
14,223
0
L
Izanami
17,993
14,064
994
3,120
17,758
10,067
4,948
13,252
4,506
0
51,169
L
King Arthur
QuantumPerc
King Arthur
17,830
1,121
940
2,239
25,286
30,965
101
9,642
15,644
0
45,543
W
Ao Kuang
TH3P4L3HORS3
Ao Kuang
18,095
5,445
708
5,170
19,537
16,400
3,572
3,023
16,514
26,896
963
L
Nemesis
17,522
9,084
3,149
6,785
28,251
32,269
488
15,350
12,901
0
30,080
W
Kuzenbo
VKageV
Kuzenbo
9,682
3,663
4,691
2,722
20,451
39,418
26
3,694
16,757
15,762
0
W
Heimdallr
WakandasBest
Heimdallr
26,718
15,315
593
500
18,210
12,742
3,298
4,708
13,502
0
60,771
L
6,105
778
1,293
1,224
19,523
9,247
302
16,493
3,030
13,401
0
L
Yemoja
spld2
Yemoja
9,179
1,978
13,704
7,441
21,308
29,638
315
14,196
7,112
25,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,767
Gold Earned
62,421
205
Minions Killed
194
0
Camps Cleared
0
1,450,479
Distance Traveled
1,490,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,409
789
71
4
0
325,340
0
W
Yemoja
11,969
704
13
1
0
272,528
0
L
Izanami
11,570
681
92
5
0
247,418
0
L
King Arthur
10,733
631
25
1
0
332,215
0
W
Ao Kuang
11,992
705
19
1
0
291,820
0
L
Nemesis
10,384
611
28
2
0
360,087
0
W
Kuzenbo
12,392
729
7
0
0
324,119
0
W
Heimdallr
12,659
745
84
5
0
276,725
0
L
Nox
10,844
638
31
2
0
229,986
0
L
Yemoja
11,236
661
29
2
0
280,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role