Player Matchup

Atlas
Atlas
Andresderossi
Atlas
Level 46
God Stats
12W - 13L
1,613 SR
Queue Stats
46W - 69L
1,378 Elo+
Party 2
Ix Chel
Ix Chel
Arkedo
Ix Chel
Level 44
God Stats
2W - 4L
1,431 SR
Queue Stats
24W - 45L
1,340 Elo+
Party 2
Bellona
Bellona
Dumlek
Bellona
Level 55
God Stats
0W - 2L
1,239 SR
Queue Stats
82W - 74L
1,440 Elo+
Solo
Cernunnos
Cernunnos
Vanfilth
Cernunnos
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 70L
1,353 Elo+
Party 2
Poseidon
Poseidon
z7ZABUKI7z
Poseidon
Level 63
God Stats
18W - 10L
1,690 SR
Queue Stats
50W - 82L
1,379 Elo+
Party 2
Team Averages
Level 50
1,495 SR
1,378 Elo+

VS

Team Averages
Level 111
1,395 SR
1,403 Elo+
Skadi
Skadi
Beast4Mode-VFD6
Skadi
Level 98
God Stats
1W - 2L
1,293 SR
Queue Stats
10W - 13L
1,363 Elo+
Party 1
Ao Kuang
Ao Kuang
CHUBBzilla9
Ao Kuang
Level 137
God Stats
5W - 10L
1,221 SR
Queue Stats
122W - 144L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
FireFlame247
Nu Wa
Level 127
God Stats
3W - 2L
1,599 SR
Queue Stats
45W - 77L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
NikePolo36
Sun Wukong
Level 147
God Stats
3W - 2L
1,391 SR
Queue Stats
117W - 145L
1,442 Elo+
Party 3
Terra
Terra
XpiredMilch
Terra
Level 47
God Stats
3W - 3L
1,473 SR
Queue Stats
76W - 89L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,569
421
5,355
12,258
11,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Arkedo
Ix Chel
14
1 / 8 / 0
8,320
462
6,680
13,283
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Dumlek
Bellona
8
0 / 6 / 0
6,811
378
5,494
12,937
11,417
Cernunnos
Vanfilth
Cernunnos
12
1 / 4 / 1
7,533
419
4,662
14,575
6,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
z7ZABUKI7z
Poseidon
15
2 / 4 / 1
9,017
501
9,494
12,752
4,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 1
10,131
563
10,503
8,860
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
CHUBBzilla9
Ao Kuang
19
9 / 0 / 1
11,472
637
8,614
13,591
6,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 1 / 4
10,456
581
11,735
8,683
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
NikePolo36
Sun Wukong
16
5 / 1 / 3
10,526
585
12,263
18,597
15,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 1 / 4
9,309
517
3,251
11,846
10,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
23
23
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Ix Chel
Arkedo
Ix Chel
1
8
0
0.13
W
3
1
1
3.5
W
Ao Kuang
CHUBBzilla9
Ao Kuang
9
0
1
9.5
L
Bellona
Dumlek
Bellona
0
6
0
0
W
4
1
4
6
W
Sun Wukong
NikePolo36
Sun Wukong
5
1
3
6.5
L
Cernunnos
Vanfilth
Cernunnos
1
4
1
0.38
W
2
1
4
4
L
Poseidon
z7ZABUKI7z
Poseidon
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,685
Damage
46,366
65,805
Taken
61,577
37,767
Mitigated
39,833
10,505
Healing
18,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,355
1,512
176
1,903
12,258
11,638
0
2,266
9,992
37,321
0
L
Ix Chel
Arkedo
Ix Chel
6,680
361
105
702
13,283
4,488
0
10,519
2,764
67,769
0
W
10,503
3,992
0
2,042
8,860
3,949
601
2,319
6,541
0
87,253
W
Ao Kuang
CHUBBzilla9
Ao Kuang
8,614
1,933
0
3,114
13,591
6,586
286
4,823
8,768
111,671
0
L
Bellona
Dumlek
Bellona
5,494
1,673
0
2,089
12,937
11,417
0
2,274
10,663
0
32,742
W
11,735
2,738
0
1,000
8,683
3,379
2,017
4,722
3,961
98,050
0
W
Sun Wukong
NikePolo36
Sun Wukong
12,263
2,396
0
5,900
18,597
15,708
658
4,341
14,256
0
84,042
L
Cernunnos
Vanfilth
Cernunnos
4,662
1,464
0
4,259
14,575
6,111
0
3,079
11,496
0
49,798
W
3,251
104
3,093
3,796
11,846
10,211
28
5,324
6,522
22,730
0
L
Poseidon
z7ZABUKI7z
Poseidon
9,494
1,490
0
1,271
12,752
4,113
0
5,462
7,290
88,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
51,894
455
Minions Killed
621
0
Camps Cleared
0
1,376,257
Distance Traveled
1,777,075
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,569
421
39
2
0
331,096
6
L
Ix Chel
8,320
462
120
7
0
277,607
7
W
Skadi
10,131
563
133
7
0
327,389
6
W
Ao Kuang
11,472
637
165
9
0
423,738
2
L
Bellona
6,811
378
43
2
0
191,082
0
W
Nu Wa
10,456
581
148
8
0
325,927
4
W
Sun Wukong
10,526
585
136
8
0
341,718
0
L
Cernunnos
7,533
419
99
6
0
243,367
2
W
Terra
9,309
517
39
2
0
358,303
0
L
Poseidon
9,017
501
154
9
0
333,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role