Player Matchup

Nike
Nike
Dark Defender98
Nike
Level 129
God Stats
0W - 1L
1,521 SR
Queue Stats
165W - 194L
1,391 Elo+
Party 1
Raijin
Raijin
JackMcwhinnie
Raijin
Level 67
God Stats
2W - 3L
1,189 SR
Queue Stats
233W - 267L
1,376 Elo+
Party 1
Baba Yaga
Baba Yaga
KyleGarvie
Baba Yaga
Level 85
God Stats
3W - 5L
1,500 SR
Queue Stats
345W - 378L
1,396 Elo+
Party 1
Susano
Susano
RumRaider202
Susano
Level 116
God Stats
0W - 2L
1,260 SR
Queue Stats
132W - 123L
1,440 Elo+
Party 1
Danzaburou
Danzaburou
Xeno3031
Danzaburou
Level 28
God Stats
23W - 19L
1,125 SR
Queue Stats
68W - 74L
1,378 Elo+
Party 1
Team Averages
Level 85
1,319 SR
1,396 Elo+

VS

Team Averages
Level 83
1,442 SR
1,371 Elo+
Neith
Neith
AliasJona2K
Neith
Level 47
God Stats
4W - 10L
1,087 SR
Queue Stats
309W - 409L
1,290 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KalexKing
Cu Chulainn
Level 102
God Stats
9W - 7L
1,640 SR
Queue Stats
184W - 153L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
MrBornay10
Kuzenbo
Level 67
God Stats
6W - 13L
1,305 SR
Queue Stats
216W - 295L
1,387 Elo+
Party 2
Discordia
Discordia
francoxd107
Discordia
Level 68
God Stats
30W - 41L
1,381 SR
Queue Stats
118W - 194L
1,290 Elo+
Party 2
Arachne
Arachne
onditz
Arachne
Level 129
God Stats
2W - 0L
1,799 SR
Queue Stats
281W - 379L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 8
10,942
547
17,571
25,476
30,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 12 / 4
9,411
471
10,549
18,283
10,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
KyleGarvie
Baba Yaga
14
2 / 12 / 4
8,992
450
11,332
23,604
11,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
16
7 / 7 / 6
10,437
522
14,676
19,330
10,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Xeno3031
Danzaburou
15
5 / 7 / 7
10,808
540
16,366
18,730
9,530
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 6
10,046
502
11,202
16,824
8,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
KalexKing
Cu Chulainn
16
5 / 4 / 10
10,678
534
18,979
22,607
28,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
MrBornay10
Kuzenbo
16
5 / 6 / 22
10,760
538
10,383
24,097
39,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
francoxd107
Discordia
16
10 / 5 / 6
10,676
534
15,007
11,519
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
onditz
Arachne
18
18 / 5 / 11
12,423
621
26,287
24,088
13,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
99
26
Kills
44
44
Deaths
27
29
Assists
55
Player
Kills
Deaths
Assists
KDA
W
6
7
6
1.29
L
9
6
8
2.17
L
3
12
4
0.42
W
Cu Chulainn
KalexKing
Cu Chulainn
5
4
10
2.5
L
Baba Yaga
KyleGarvie
Baba Yaga
2
12
4
0.33
W
Kuzenbo
MrBornay10
Kuzenbo
5
6
22
2.67
L
Susano
7
7
6
1.43
L
Danzaburou
Xeno3031
Danzaburou
5
7
7
1.21
W
Discordia
francoxd107
Discordia
10
5
6
2.6
W
Arachne
onditz
Arachne
18
5
11
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,494
Damage
81,858
105,423
Taken
99,135
72,360
Mitigated
94,745
9,476
Healing
19,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,202
6,027
0
4,619
16,824
8,698
1,365
3,347
13,477
0
56,098
L
17,571
1,636
299
2,195
25,476
30,958
127
5,921
19,555
0
57,106
L
10,549
1,063
0
130
18,283
10,005
78
3,760
14,523
44,517
2,404
W
Cu Chulainn
KalexKing
Cu Chulainn
18,979
1,963
0
2,742
22,607
28,602
124
5,478
17,129
1,203
81,819
L
Baba Yaga
KyleGarvie
Baba Yaga
11,332
1,760
0
3,814
23,604
11,489
0
8,405
15,199
61,060
0
W
Kuzenbo
MrBornay10
Kuzenbo
10,383
4,767
201
5,110
24,097
39,123
611
5,633
18,464
28,881
435
L
Susano
14,676
3,213
14
135
19,330
10,378
0
3,643
15,687
0
69,077
L
Danzaburou
Xeno3031
Danzaburou
16,366
10,774
369
2,520
18,730
9,530
524
3,886
14,844
0
61,908
W
Discordia
francoxd107
Discordia
15,007
700
0
1,119
11,519
5,022
546
2,921
8,598
65,675
0
W
Arachne
onditz
Arachne
26,287
18,672
0
6,023
24,088
13,300
1,644
4,294
19,794
0
94,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,590
Gold Earned
54,583
394
Minions Killed
423
0
Camps Cleared
0
1,747,401
Distance Traveled
1,942,726
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,046
502
93
5
0
337,903
1
L
Nike
10,942
547
76
4
0
381,683
2
L
Raijin
9,411
471
54
3
0
287,528
0
W
Cu Chulainn
10,678
534
118
6
0
386,520
0
L
Baba Yaga
8,992
450
88
4
0
323,406
0
W
Kuzenbo
10,760
538
24
1
0
414,710
0
L
Susano
10,437
522
90
5
0
405,299
0
L
Danzaburou
10,808
540
86
4
0
349,485
3
W
Discordia
10,676
534
75
4
0
387,745
0
W
Arachne
12,423
621
113
6
0
415,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role