Player Matchup

Mercury
Mercury
Cadillacavill
Mercury
Level 152
God Stats
2W - 1L
1,894 SR
Queue Stats
239W - 249L
1,483 Elo+
Party 1
Aphrodite
Aphrodite
KING_OF_RINGS10
Aphrodite
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,407 Elo+
Party 1
Sobek
Sobek
wdc3
Sobek
Level 38
God Stats
1W - 1L
1,533 SR
Queue Stats
4W - 6L
1,419 Elo+
Party 1
Team Averages
Level 102
1,642 SR
1,436 Elo+

VS

Team Averages
Level 111
1,549 SR
1,428 Elo+
Janus
Janus
Dre_Stay_Fresh
Janus
Level 150
God Stats
10W - 8L
1,574 SR
Queue Stats
195W - 201L
1,467 Elo+
Solo
Neith
Neith
cognizant
Neith
Level 119
God Stats
34W - 27L
1,574 SR
Queue Stats
217W - 221L
1,537 Elo+
Solo
Achilles
Achilles
xoxo_samm
Achilles
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
2 / 2 / 1
9,065
697
6,537
10,554
4,003
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
KING_OF_RINGS10
Aphrodite
11
0 / 4 / 3
8,742
672
4,966
12,455
6,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
wdc3
Sobek
10
1 / 6 / 2
8,617
663
4,496
20,824
22,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 3
11,681
899
19,281
6,543
3,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
cognizant
Neith
15
3 / 0 / 8
11,234
864
14,423
7,160
3,224
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
xoxo_samm
Achilles
11
0 / 3 / 8
9,335
718
3,815
11,143
10,322
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
12
12
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
2
2
1
1.25
W
9
0
3
10.5
L
Aphrodite
KING_OF_RINGS10
Aphrodite
0
4
3
0.38
W
Neith
cognizant
Neith
3
0
8
7
L
Sobek
wdc3
Sobek
1
6
2
0.33
W
Achilles
xoxo_samm
Achilles
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,999
Damage
37,519
43,833
Taken
24,846
33,116
Mitigated
16,774
11,332
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
6,537
1,938
0
419
10,554
4,003
0
6,107
4,447
0
38,930
W
19,281
1,599
0
2,461
6,543
3,228
909
3,530
3,013
58,884
0
L
Aphrodite
KING_OF_RINGS10
Aphrodite
4,966
331
4,933
3,132
12,455
6,854
0
6,190
6,265
37,393
0
W
Neith
cognizant
Neith
14,423
8,905
0
3,966
7,160
3,224
1,872
2,246
4,914
0
73,512
L
Sobek
wdc3
Sobek
4,496
484
0
2,848
20,824
22,259
0
7,394
13,430
16,041
0
W
Achilles
xoxo_samm
Achilles
3,815
940
0
1,233
11,143
10,322
225
3,973
7,170
0
11,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,424
Gold Earned
32,250
132
Minions Killed
176
0
Camps Cleared
0
754,552
Distance Traveled
724,725
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,065
697
53
4
0
281,574
0
W
Janus
11,681
899
72
6
0
246,167
3
L
Aphrodite
8,742
672
60
5
0
234,424
0
W
Neith
11,234
864
98
8
0
257,221
0
L
Sobek
8,617
663
19
1
0
238,554
0
W
Achilles
9,335
718
6
0
0
221,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role