Player Matchup

Horus
Horus
ImGabri3
Horus
Level 25
God Stats
8W - 3L
1,626 SR
Queue Stats
18W - 18L
1,387 Elo+
Party 2
Janus
Janus
Sutarieu
Janus
Level 87
God Stats
43W - 55L
1,447 SR
Queue Stats
386W - 366L
1,515 Elo+
Solo
Hercules
Hercules
alexazor
Hercules
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,437 Elo+
Party 2
Team Averages
Level 66
1,524 SR
1,446 Elo+

VS

Team Averages
Level 57
1,618 SR
1,489 Elo+
Neith
Neith
Hordeknight
Neith
Level 38
God Stats
1W - 1L
1,654 SR
Queue Stats
16W - 20L
1,452 Elo+
Party 1
Odin
Odin
Panzerino83
Odin
Level 68
God Stats
4W - 3L
1,699 SR
Queue Stats
562W - 580L
1,532 Elo+
Solo
Agni
Agni
TheUnforgiven8
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ImGabri3
Horus
14
2 / 1 / 6
11,327
755
5,302
19,113
19,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
Sutarieu
Janus
15
4 / 1 / 6
12,366
824
17,006
6,167
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
alexazor
Hercules
13
4 / 2 / 4
11,427
762
10,171
16,673
19,467
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
11,313
754
14,135
13,166
5,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
2 / 2 / 2
10,765
718
1,386
12,015
10,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 1
10,378
692
12,003
14,550
4,561
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
4
4
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Horus
ImGabri3
Horus
2
1
6
5
L
2
2
2
1.5
W
Janus
Sutarieu
Janus
4
1
6
7
L
1
5
1
0.3
W
Hercules
alexazor
Hercules
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,479
Damage
27,524
41,953
Taken
39,731
41,588
Mitigated
19,879
19,661
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,135
6,211
0
1,735
13,166
5,007
0
6,273
6,893
0
58,330
W
Horus
ImGabri3
Horus
5,302
2,814
3,726
8,465
19,113
19,245
691
5,817
13,296
0
23,443
L
1,386
195
0
1,000
12,015
10,311
0
3,047
8,968
0
6,028
W
Janus
Sutarieu
Janus
17,006
955
0
1,380
6,167
2,876
1,959
1,482
4,685
75,146
0
L
12,003
444
0
1,100
14,550
4,561
0
7,935
6,615
44,629
0
W
Hercules
alexazor
Hercules
10,171
3,274
0
6,090
16,673
19,467
653
5,559
11,114
0
40,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,120
Gold Earned
32,456
174
Minions Killed
143
0
Camps Cleared
0
830,038
Distance Traveled
669,238
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,313
754
76
5
0
267,483
0
W
Horus
11,327
755
35
2
0
286,128
0
L
Odin
10,765
718
7
0
0
150,379
0
W
Janus
12,366
824
94
6
0
244,157
0
L
Agni
10,378
692
60
4
0
251,376
0
W
Hercules
11,427
762
45
3
0
299,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role