Player Matchup

Thoth
Thoth
Antibody369
Thoth
Level 123
God Stats
1W - 3L
1,531 SR
Queue Stats
111W - 106L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
Bekketh
Zhong Kui
Level 127
God Stats
8W - 8L
1,616 SR
Queue Stats
459W - 459L
1,465 Elo+
Party 1
Pele
Pele
Luckein
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,442 Elo+
Solo
Sol
Sol
Polstakana
Sol
Level 137
God Stats
3W - 10L
1,272 SR
Queue Stats
469W - 459L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
Шиповничек
Kukulkan
Level 121
God Stats
10W - 8L
1,593 SR
Queue Stats
479W - 480L
1,476 Elo+
Party 1
Team Averages
Level 115
1,502 SR
1,481 Elo+

VS

Team Averages
Level 121
1,409 SR
1,431 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DawnoftheDead
Jing Wei
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,492 Elo+
Solo
Osiris
Osiris
PRITIPSYKOO
Osiris
Level 109
God Stats
3W - 4L
1,326 SR
Queue Stats
93W - 291L
1,256 Elo+
Solo
Thanatos
Thanatos
Vintylis
Thanatos
Level 81
God Stats
2W - 2L
1,221 SR
Queue Stats
180W - 184L
1,477 Elo+
Solo
Geb
Geb
dekeruser
Geb
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 182L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
8,843
804
5,841
13,228
4,699
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Bekketh
Zhong Kui
14
2 / 4 / 6
8,054
732
7,044
8,847
5,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Luckein
Pele
13
5 / 4 / 1
7,904
719
10,762
9,263
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 6
7,263
660
7,567
9,125
3,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 4 / 7
7,467
679
3,108
6,668
2,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 1 / 9
9,905
900
13,982
10,740
9,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
DawnoftheDead
Jing Wei
15
3 / 3 / 15
9,056
823
5,336
7,227
2,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
12
1 / 3 / 7
8,087
735
3,601
8,155
9,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Vintylis
Thanatos
17
11 / 2 / 6
10,336
940
10,791
10,884
4,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
3 / 2 / 11
9,023
820
10,846
10,857
7,466
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
11
Kills
22
22
Deaths
11
26
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
9
8.5
L
3
6
6
1
L
Zhong Kui
Bekketh
Zhong Kui
2
4
6
1.25
W
Jing Wei
DawnoftheDead
Jing Wei
3
3
15
3.5
L
Pele
Luckein
Pele
5
4
1
1.38
W
Osiris
1
3
7
1.5
L
1
4
6
1
W
Thanatos
Vintylis
Thanatos
11
2
6
7
W
3
2
11
4.25
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,322
Damage
44,556
47,131
Taken
47,863
20,345
Mitigated
34,168
9,887
Healing
18,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,982
1,203
1,924
4,412
10,740
9,989
1,216
4,122
6,618
0
29,462
L
5,841
523
305
1,034
13,228
4,699
0
2,632
10,489
24,298
0
L
Zhong Kui
Bekketh
Zhong Kui
7,044
642
651
1,175
8,847
5,500
71
2,077
6,606
10,359
0
W
Jing Wei
DawnoftheDead
Jing Wei
5,336
3,337
62
1,363
7,227
2,892
2,910
4,420
2,807
208
11,760
L
Pele
Luckein
Pele
10,762
854
0
907
9,263
4,043
345
2,867
6,248
0
14,278
W
Osiris
3,601
447
51
1,395
8,155
9,199
442
5,405
2,750
0
8,049
L
7,567
1,196
1,426
2,571
9,125
3,135
350
1,028
8,038
10,441
0
W
Thanatos
Vintylis
Thanatos
10,791
2,122
1,645
6,814
10,884
4,622
2,539
4,031
6,853
0
19,868
W
10,846
639
17
965
10,857
7,466
528
5,582
5,275
23,362
0
L
3,108
208
1,431
387
6,668
2,968
216
2,272
4,281
9,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,531
Gold Earned
46,407
80
Minions Killed
110
0
Camps Cleared
0
925,266
Distance Traveled
985,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,905
900
36
3
0
250,420
0
L
Thoth
8,843
804
29
3
0
167,685
0
L
Zhong Kui
8,054
732
11
1
0
180,605
0
W
Jing Wei
9,056
823
15
1
0
202,160
0
L
Pele
7,904
719
9
1
0
194,236
0
W
Osiris
8,087
735
16
1
0
127,425
0
L
Sol
7,263
660
12
1
0
205,684
0
W
Thanatos
10,336
940
20
2
0
196,938
0
W
Geb
9,023
820
23
2
0
208,558
0
L
Kukulkan
7,467
679
19
2
0
177,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role