Player Matchup

Cthulhu
Cthulhu
Cexul
Cthulhu
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 55L
1,499 Elo+
Solo
Hun Batz
Hun Batz
Groovidge
Hun Batz
Level 142
God Stats
0W - 4L
1,298 SR
Queue Stats
154W - 168L
1,480 Elo+
Solo
Thanatos
Thanatos
Munniy27
Thanatos
Level 93
God Stats
10W - 7L
1,439 SR
Queue Stats
471W - 455L
1,510 Elo+
Solo
Merlin
Merlin
YggXD
Merlin
Level 211
God Stats
3W - 5L
1,611 SR
Queue Stats
126W - 119L
1,549 Elo+
Solo
Heimdallr
Heimdallr
jimbob155ì
Heimdallr
Level 131
God Stats
3W - 4L
1,528 SR
Queue Stats
198W - 186L
1,517 Elo+
Solo
Team Averages
Level 147
1,475 SR
1,511 Elo+

VS

Team Averages
Level 111
1,499 SR
1,537 Elo+
Cupid
Cupid
ItchyBunny
Cupid
Level 121
God Stats
4W - 0L
1,500 SR
Queue Stats
317W - 294L
1,616 Elo+
Party 1
Scylla
Scylla
TFusion
Scylla
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
259W - 229L
1,622 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Unluckypig11
Kumbhakarna
Level 85
God Stats
9W - 5L
1,704 SR
Queue Stats
397W - 408L
1,489 Elo+
Solo
Nox
Nox
cheetahferret
Nox
Level 96
God Stats
2W - 1L
1,521 SR
Queue Stats
154W - 152L
1,437 Elo+
Solo
He Bo
He Bo
chimeramike91
He Bo
Level 128
God Stats
1W - 0L
1,268 SR
Queue Stats
14W - 11L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cexul
Cthulhu
16
0 / 1 / 6
8,795
800
5,019
12,495
8,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Groovidge
Hun Batz
11
1 / 6 / 4
7,417
674
4,956
10,057
8,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Munniy27
Thanatos
14
5 / 1 / 4
8,503
773
12,017
6,436
2,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
YggXD
Merlin
15
2 / 4 / 6
8,526
775
7,816
7,646
3,397
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
jimbob155ì
Heimdallr
14
2 / 5 / 5
8,466
770
7,033
9,225
4,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
7 / 1 / 4
8,689
790
6,058
8,504
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
TFusion
Scylla
16
4 / 1 / 10
9,216
838
12,661
5,605
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Unluckypig11
Kumbhakarna
14
0 / 4 / 11
8,316
756
2,585
17,223
13,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 2 / 10
8,723
793
7,513
6,221
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 11
8,105
737
9,234
6,083
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
10
Kills
17
17
Deaths
10
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cexul
Cthulhu
0
1
6
3
L
Hun Batz
Groovidge
Hun Batz
1
6
4
0.5
W
Cupid
7
1
4
9
L
Thanatos
Munniy27
Thanatos
5
1
4
7
W
Scylla
TFusion
Scylla
4
1
10
9
W
Kumbhakarna
Unluckypig11
Kumbhakarna
0
4
11
1.38
L
Merlin
YggXD
Merlin
2
4
6
1.25
W
4
2
10
4.5
W
2
2
11
3.75
L
Heimdallr
jimbob155ì
Heimdallr
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,841
Damage
38,051
45,859
Taken
43,636
26,956
Mitigated
24,282
14,510
Healing
18,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cexul
Cthulhu
5,019
151
201
5,040
12,495
8,105
308
8,928
3,323
12,556
0
L
Hun Batz
Groovidge
Hun Batz
4,956
189
1,050
621
10,057
8,311
14
6,089
3,874
0
6,462
W
Cupid
6,058
3,691
1,556
3,702
8,504
3,966
2,513
3,277
5,227
0
11,620
L
Thanatos
Munniy27
Thanatos
12,017
470
549
5,947
6,436
2,656
460
3,936
2,336
0
16,994
W
Scylla
TFusion
Scylla
12,661
2,017
0
1,135
5,605
2,179
461
2,201
3,404
38,833
0
W
Kumbhakarna
Unluckypig11
Kumbhakarna
2,585
58
3,067
4,180
17,223
13,253
0
3,867
13,356
7,501
0
L
Merlin
YggXD
Merlin
7,816
236
227
111
7,646
3,397
0
4,710
2,904
28,090
0
W
7,513
211
1,285
1,288
6,221
2,765
0
1,886
4,335
12,815
0
W
9,234
265
810
1,658
6,083
2,119
362
1,604
4,479
12,096
0
L
Heimdallr
jimbob155ì
Heimdallr
7,033
3,983
172
592
9,225
4,487
0
7,636
1,429
0
19,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,707
Gold Earned
43,049
111
Minions Killed
111
0
Camps Cleared
0
948,418
Distance Traveled
1,107,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,795
800
19
2
0
226,939
0
L
Hun Batz
7,417
674
6
1
0
162,059
0
W
Cupid
8,689
790
12
1
0
208,519
0
L
Thanatos
8,503
773
18
2
0
219,417
0
W
Scylla
9,216
838
63
6
0
214,958
0
W
Kumbhakarna
8,316
756
7
1
0
241,961
0
L
Merlin
8,526
775
43
4
0
181,599
0
W
Nox
8,723
793
16
1
0
217,382
0
W
He Bo
8,105
737
13
1
0
224,899
0
L
Heimdallr
8,466
770
25
2
0
158,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role