Player Matchup

Charybdis
Charybdis
AegisTsar
Charybdis
Level 157
God Stats
5W - 9L
1,254 SR
Queue Stats
69W - 74L
1,467 Elo+
Party 1
Yemoja
Yemoja
Brucemaan
Yemoja
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 5L
1,816 Elo+
Party 1
Thor
Thor
Clammers
Thor
Level 98
God Stats
6W - 19L
1,420 SR
Queue Stats
137W - 287L
1,396 Elo+
Party 1
He Bo
He Bo
Crunkfunkskunk
He Bo
Level 143
God Stats
3W - 5L
1,500 SR
Queue Stats
220W - 414L
1,398 Elo+
Party 1
Sun Wukong
Sun Wukong
JPMasters
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,274 Elo+
Party 1
Team Averages
Level 91
1,435 SR
1,470 Elo+

VS

Team Averages
Level 92
1,395 SR
1,506 Elo+
Serqet
Serqet
 
Serqet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Goldron
Khepri
Level 105
God Stats
8W - 5L
1,544 SR
Queue Stats
177W - 179L
1,440 Elo+
Solo
Shiva
Shiva
Life203
Shiva
Level 68
God Stats
10W - 13L
1,289 SR
Queue Stats
764W - 761L
1,426 Elo+
Solo
Merlin
Merlin
ThannahMontana
Merlin
Level 162
God Stats
2W - 5L
1,144 SR
Queue Stats
207W - 177L
1,569 Elo+
Party 2
Apollo
Apollo
willy4waterpolo2
Apollo
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
125W - 90L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AegisTsar
Charybdis
10
0 / 2 / 0
6,012
501
2,773
9,523
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Brucemaan
Yemoja
9
0 / 0 / 0
5,931
494
1,810
7,154
3,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
11
2 / 6 / 0
6,557
546
2,912
12,898
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 5 / 1
7,071
589
6,025
8,370
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
JPMasters
Sun Wukong
9
0 / 3 / 1
5,755
480
4,030
10,774
6,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
5 / 2 / 6
7,784
649
7,771
12,490
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Goldron
Khepri
10
1 / 0 / 4
6,374
531
2,696
3,325
2,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
Life203
Shiva
13
3 / 0 / 0
7,654
638
7,843
9,347
8,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 2
6,550
546
4,608
3,727
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 1 / 2
8,743
729
10,171
7,657
3,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
2
6
4
L
Charybdis
AegisTsar
Charybdis
0
2
0
0
L
Yemoja
Brucemaan
Yemoja
0
0
0
0
L
Thor
2
6
0
0.33
L
1
5
1
0.3
W
Khepri
Goldron
Khepri
1
0
4
3
L
Sun Wukong
JPMasters
Sun Wukong
0
3
1
0.17
W
Shiva
Life203
Shiva
3
0
0
3
W
0
0
2
1
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,550
Damage
33,089
48,719
Taken
36,546
20,358
Mitigated
21,546
10,931
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,771
2,539
0
5,817
12,490
5,799
333
2,815
9,529
0
56,602
L
Charybdis
AegisTsar
Charybdis
2,773
1,857
0
3,709
9,523
3,247
0
4,314
4,591
0
52,544
L
Yemoja
Brucemaan
Yemoja
1,810
230
2,256
1,583
7,154
3,943
0
1,963
4,964
14,508
0
L
Thor
2,912
677
0
1,091
12,898
4,505
0
244
12,604
0
46,434
L
6,025
514
0
500
8,370
2,151
0
16
8,042
50,818
0
W
Khepri
Goldron
Khepri
2,696
79
0
1,219
3,325
2,483
0
646
2,679
15,045
0
L
Sun Wukong
JPMasters
Sun Wukong
4,030
1,054
0
1,792
10,774
6,512
0
76
10,373
0
27,790
W
Shiva
Life203
Shiva
7,843
1,050
0
1,854
9,347
8,794
0
0
9,347
266
56,500
W
4,608
40
0
900
3,727
1,461
0
729
2,998
54,331
0
W
10,171
7,573
0
3,683
7,657
3,009
822
3,556
3,959
0
76,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,326
Gold Earned
37,105
352
Minions Killed
438
0
Camps Cleared
0
1,223,582
Distance Traveled
1,282,664
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,784
649
98
8
0
301,175
3
L
Charybdis
6,012
501
101
8
0
218,380
2
L
Yemoja
5,931
494
20
2
0
229,540
1
L
Thor
6,557
546
73
6
0
257,646
3
L
He Bo
7,071
589
116
10
0
246,758
2
W
Khepri
6,374
531
26
2
0
261,553
8
L
Sun Wukong
5,755
480
42
4
0
271,258
0
W
Shiva
7,654
638
87
7
0
247,189
2
W
Merlin
6,550
546
106
9
0
234,290
0
W
Apollo
8,743
729
121
10
0
238,457
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role