Player Matchup

Medusa
Medusa
BarneyStinson69L
Medusa
Level 104
God Stats
5W - 4L
1,493 SR
Queue Stats
481W - 461L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
Cheche6915
Cthulhu
Level 88
God Stats
8W - 9L
1,363 SR
Queue Stats
372W - 347L
1,501 Elo+
Party 1
Apollo
Apollo
UnderTERROR
Apollo
Level 86
God Stats
1W - 1L
1,254 SR
Queue Stats
39W - 39L
1,439 Elo+
Solo
Sobek
Sobek
Volksy
Sobek
Level 91
God Stats
7W - 7L
1,597 SR
Queue Stats
185W - 131L
1,513 Elo+
Solo
Artemis
Artemis
rom169330
Artemis
Level 78
God Stats
5W - 5L
1,476 SR
Queue Stats
251W - 270L
1,399 Elo+
Party 1
Team Averages
Level 89
1,436 SR
1,457 Elo+

VS

Team Averages
Level 81
1,585 SR
1,415 Elo+
Set
Set
DocPain3
Set
Level 103
God Stats
0W - 1L
1,602 SR
Queue Stats
57W - 64L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
LordWodi
Baron Samedi
Level 81
God Stats
1W - 2L
1,262 SR
Queue Stats
74W - 70L
1,450 Elo+
Solo
Apollo
Apollo
Norkster
Apollo
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 66L
1,390 Elo+
Solo
Hades
Hades
Teknas12
Hades
Level 46
God Stats
2W - 4L
1,737 SR
Queue Stats
40W - 50L
1,385 Elo+
Solo
Ullr
Ullr
misterzlodei
Ullr
Level 147
God Stats
4W - 3L
1,824 SR
Queue Stats
458W - 473L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 8
12,766
912
17,785
16,075
9,423
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Cheche6915
Cthulhu
19
2 / 2 / 19
11,771
841
15,229
15,443
23,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
18
2 / 2 / 16
10,601
757
8,152
9,491
4,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Volksy
Sobek
17
8 / 5 / 14
11,272
805
11,175
17,817
22,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
rom169330
Artemis
16
0 / 3 / 15
9,742
696
7,915
10,038
5,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 6
10,855
775
15,356
13,565
9,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
LordWodi
Baron Samedi
17
4 / 7 / 9
10,448
746
12,866
14,757
9,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Norkster
Apollo
18
2 / 3 / 8
11,037
788
9,554
13,126
7,363
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Teknas12
Hades
18
5 / 6 / 5
10,932
781
7,919
13,315
8,127
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 6
9,004
643
7,155
12,068
6,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
51
26
Kills
17
17
Deaths
26
72
Assists
34
Player
Kills
Deaths
Assists
KDA
W
14
5
8
3.6
W
Cthulhu
Cheche6915
Cthulhu
2
2
19
5.75
L
6
5
6
1.8
L
Baron Samedi
LordWodi
Baron Samedi
4
7
9
1.21
L
Apollo
Norkster
Apollo
2
3
8
2
L
Hades
Teknas12
Hades
5
6
5
1.25
W
Apollo
2
2
16
5
W
Sobek
Volksy
Sobek
8
5
14
3
L
0
5
6
0.6
W
Artemis
rom169330
Artemis
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,256
Damage
52,850
68,864
Taken
66,831
66,085
Mitigated
40,556
24,021
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,785
10,054
1,760
3,765
16,075
9,423
4,039
4,423
11,652
0
39,411
W
Cthulhu
Cheche6915
Cthulhu
15,229
105
2,337
2,760
15,443
23,672
236
5,158
10,285
31,796
722
L
15,356
5,133
1,254
2,159
13,565
9,365
26
5,199
8,366
0
24,793
L
Baron Samedi
LordWodi
Baron Samedi
12,866
1,385
2,039
2,561
14,757
9,561
330
6,835
7,922
24,439
0
L
Apollo
Norkster
Apollo
9,554
5,664
1,466
4,653
13,126
7,363
854
4,173
8,953
0
34,384
L
Hades
Teknas12
Hades
7,919
959
130
1,729
13,315
8,127
188
5,043
8,272
15,081
0
W
Apollo
8,152
2,340
3,150
1,702
9,491
4,978
2,520
2,974
6,517
0
25,617
W
Sobek
Volksy
Sobek
11,175
414
2,629
3,240
17,817
22,430
521
4,169
13,648
18,545
0
L
7,155
2,365
170
810
12,068
6,140
607
4,432
7,636
0
15,550
W
Artemis
rom169330
Artemis
7,915
1,584
2,027
651
10,038
5,582
966
4,061
5,977
0
15,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,152
Gold Earned
52,276
151
Minions Killed
145
0
Camps Cleared
0
1,362,034
Distance Traveled
1,232,080
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,766
912
41
3
0
242,143
0
W
Cthulhu
11,771
841
34
2
0
318,140
0
L
Set
10,855
775
26
2
0
270,228
0
L
Baron Samedi
10,448
746
27
2
0
217,493
0
L
Apollo
11,037
788
66
5
0
265,711
0
L
Hades
10,932
781
12
1
0
245,849
0
W
Apollo
10,601
757
31
2
0
304,634
0
W
Sobek
11,272
805
11
1
0
231,614
0
L
Ullr
9,004
643
14
1
0
232,799
0
W
Artemis
9,742
696
34
2
0
265,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role