Player Matchup

Rama
Rama
CrowRampage
Rama
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 11L
1,789 Elo+
Party 3
Awilix
Awilix
Rezullince
Awilix
Level 153
God Stats
5W - 7L
1,626 SR
Queue Stats
291W - 319L
1,446 Elo+
Party 2
Janus
Janus
Yongenitales1
Janus
Level 111
God Stats
11W - 21L
1,399 SR
Queue Stats
165W - 143L
1,575 Elo+
Solo
Atlas
Atlas
aCubanboy
Atlas
Level 48
God Stats
2W - 2L
1,343 SR
Queue Stats
25W - 26L
1,570 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xCaPx Kush
Morgan Le Fay
Level 129
God Stats
0W - 2L
1,607 SR
Queue Stats
77W - 75L
1,513 Elo+
Party 2
Team Averages
Level 94
1,495 SR
1,579 Elo+

VS

Team Averages
Level 117
1,607 SR
1,525 Elo+
Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RIGARRDO
Morgan Le Fay
Level 144
God Stats
11W - 5L
1,808 SR
Queue Stats
584W - 518L
1,566 Elo+
Solo
Sylvanus
Sylvanus
RandomGosh
Sylvanus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 90L
1,508 Elo+
Solo
Poseidon
Poseidon
xDiego24
Poseidon
Level 128
God Stats
7W - 4L
1,729 SR
Queue Stats
50W - 48L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,629
474
4,370
8,416
2,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Awilix
Rezullince
Awilix
12
2 / 1 / 0
7,671
548
4,156
9,691
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 2 / 0
6,562
469
1,617
4,585
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
aCubanboy
Atlas
9
0 / 2 / 1
6,203
443
3,931
9,113
4,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
xCaPx Kush
Morgan Le Fay
13
0 / 4 / 2
7,265
519
3,773
9,510
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 0 / 2
8,450
604
6,354
6,218
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Artemis
 
Artemis
14
2 / 0 / 0
8,117
580
3,467
4,583
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
RIGARRDO
Morgan Le Fay
14
1 / 1 / 2
8,495
607
8,637
7,846
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
RandomGosh
Sylvanus
10
1 / 0 / 2
6,317
451
3,890
8,939
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Poseidon
xDiego24
Poseidon
14
5 / 1 / 1
8,544
610
6,663
8,783
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
2
Kills
12
12
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
2
4
W
Artemis
 
Artemis
2
0
0
2
L
0
3
0
0
W
Morgan Le Fay
RIGARRDO
Morgan Le Fay
1
1
2
2
W
Sylvanus
RandomGosh
Sylvanus
1
0
2
2
L
Awilix
Rezullince
Awilix
2
1
0
2
L
0
2
0
0
L
Atlas
aCubanboy
Atlas
0
2
1
0.25
L
Morgan Le Fay
xCaPx Kush
Morgan Le Fay
0
4
2
0.25
W
Poseidon
xDiego24
Poseidon
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,847
Damage
29,011
41,315
Taken
36,369
16,056
Mitigated
15,555
4,786
Healing
17,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,354
4,122
0
750
6,218
2,430
561
2,110
4,052
0
69,586
W
Artemis
 
Artemis
3,467
555
0
3,470
4,583
1,706
509
634
3,855
0
55,501
L
4,370
3,680
0
2,354
8,416
2,674
0
2,409
6,007
0
47,478
W
Morgan Le Fay
RIGARRDO
Morgan Le Fay
8,637
552
0
3,162
7,846
3,098
268
2,960
4,841
70,090
0
W
Sylvanus
RandomGosh
Sylvanus
3,890
1,554
884
4,501
8,939
5,423
671
2,332
6,580
18,606
10,357
L
Awilix
Rezullince
Awilix
4,156
1,444
0
963
9,691
3,555
0
4,204
5,361
0
50,392
L
1,617
0
0
125
4,585
1,369
0
133
4,452
40,691
0
L
Atlas
aCubanboy
Atlas
3,931
1,303
0
786
9,113
4,581
0
4,554
4,467
19,764
0
L
Morgan Le Fay
xCaPx Kush
Morgan Le Fay
3,773
442
0
558
9,510
3,877
0
7,086
2,180
56,991
0
W
Poseidon
xDiego24
Poseidon
6,663
1,265
0
4,480
8,783
2,898
0
1,055
7,720
66,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,330
Gold Earned
39,923
417
Minions Killed
522
0
Camps Cleared
0
1,372,338
Distance Traveled
1,387,014
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,450
604
131
9
0
281,801
0
W
Artemis
8,117
580
101
7
0
246,690
5
L
Rama
6,629
474
99
7
0
254,678
0
W
Morgan Le Fay
8,495
607
124
9
0
305,809
6
W
Sylvanus
6,317
451
47
3
0
258,060
2
L
Awilix
7,671
548
81
6
0
291,545
2
L
Janus
6,562
469
86
6
0
269,332
7
L
Atlas
6,203
443
24
2
0
272,819
4
L
Morgan Le Fay
7,265
519
127
9
0
283,964
0
W
Poseidon
8,544
610
119
9
0
294,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role