Player Matchup

Maui
Maui
CarlRogeBih
Maui
Level 126
God Stats
7W - 3L
1,670 SR
Queue Stats
20W - 20L
1,553 Elo+
Party 3
Horus
Horus
Fuzz Bat
Horus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,585 Elo+
Party 2
Ne Zha
Ne Zha
Sir Gonski
Ne Zha
Level 149
God Stats
10W - 15L
1,479 SR
Queue Stats
125W - 114L
1,617 Elo+
Party 2
Nu Wa
Nu Wa
Sukirizoto
Nu Wa
Level 79
God Stats
2W - 2L
1,196 SR
Queue Stats
59W - 56L
1,535 Elo+
Party 3
Anhur
Anhur
Xorquillion
Anhur
Level 113
God Stats
11W - 9L
1,277 SR
Queue Stats
175W - 137L
1,577 Elo+
Party 3
Team Averages
Level 115
1,424 SR
1,573 Elo+

VS

Team Averages
Level 152
1,429 SR
1,467 Elo+
Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Dylbert YT
Ishtar
Level 148
God Stats
0W - 4L
1,169 SR
Queue Stats
102W - 89L
1,592 Elo+
Party 1
Ganesha
Ganesha
Red_Tien
Ganesha
Level 147
God Stats
1W - 6L
1,286 SR
Queue Stats
94W - 114L
1,497 Elo+
Solo
Xbalanque
Xbalanque
bleedingflames
Xbalanque
Level 149
God Stats
0W - 1L
1,711 SR
Queue Stats
34W - 41L
1,487 Elo+
Party 1
Chang'e
Chang'e
niandam
Chang'e
Level 157
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 6L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
7,114
711
2,327
8,651
10,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
Fuzz Bat
Horus
12
1 / 0 / 8
7,255
726
7,510
11,609
13,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Sir Gonski
Ne Zha
15
2 / 0 / 7
8,076
808
12,844
10,802
6,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
16
2 / 0 / 5
8,703
870
6,869
2,581
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 1 / 5
8,723
872
9,909
9,151
11,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
1 / 1 / 1
7,540
754
7,716
8,639
3,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ishtar
Dylbert YT
Ishtar
13
0 / 3 / 2
6,885
689
8,545
9,446
3,170
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Red_Tien
Ganesha
13
0 / 4 / 2
7,424
742
5,171
12,656
10,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
bleedingflames
Xbalanque
14
1 / 3 / 0
7,404
740
8,860
10,497
2,960
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
niandam
Chang'e
11
0 / 2 / 0
6,579
658
1,452
4,956
2,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
13
Kills
2
2
Deaths
13
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
1
1
1.5
W
0
1
7
3.5
L
Ishtar
Dylbert YT
Ishtar
0
3
2
0.33
W
Horus
Fuzz Bat
Horus
1
0
8
5
L
Ganesha
Red_Tien
Ganesha
0
4
2
0.25
W
Ne Zha
Sir Gonski
Ne Zha
2
0
7
5.5
W
Nu Wa
2
0
5
4.5
W
8
1
5
10.5
L
Xbalanque
bleedingflames
Xbalanque
1
3
0
0.33
L
Chang'e
niandam
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,459
Damage
31,744
42,794
Taken
46,194
42,666
Mitigated
21,993
7,141
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,716
1,441
0
1,414
8,639
3,583
0
2,326
6,139
0
29,479
W
2,327
374
167
1,480
8,651
10,647
255
1,585
7,066
7,648
0
L
Ishtar
Dylbert YT
Ishtar
8,545
6,027
0
954
9,446
3,170
0
1,752
7,517
0
22,093
W
Horus
Fuzz Bat
Horus
7,510
2,454
1,330
3,244
11,609
13,163
0
2,493
9,116
0
14,113
L
Ganesha
Red_Tien
Ganesha
5,171
305
1,718
1,811
12,656
10,167
0
2,784
9,643
14,441
0
W
Ne Zha
Sir Gonski
Ne Zha
12,844
2,745
0
740
10,802
6,013
248
1,439
9,363
0
40,986
W
Nu Wa
6,869
2,051
0
180
2,581
1,131
399
563
2,018
37,705
0
W
9,909
3,607
0
0
9,151
11,712
86
543
8,608
1,112
31,790
L
Xbalanque
bleedingflames
Xbalanque
8,860
3,101
0
1,283
10,497
2,960
0
1,045
9,250
0
45,161
L
Chang'e
niandam
Chang'e
1,452
0
30
1,126
4,956
2,113
0
1,896
3,015
11,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,871
Gold Earned
35,832
232
Minions Killed
186
0
Camps Cleared
0
1,141,256
Distance Traveled
897,836
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,540
754
54
5
0
227,241
0
W
Maui
7,114
711
15
2
0
203,826
0
L
Ishtar
6,885
689
42
4
0
195,300
0
W
Horus
7,255
726
10
1
0
233,116
0
L
Ganesha
7,424
742
0
0
0
205,601
2
W
Ne Zha
8,076
808
61
6
0
268,958
0
W
Nu Wa
8,703
870
87
9
0
221,258
0
W
Anhur
8,723
872
59
6
0
214,098
0
L
Xbalanque
7,404
740
70
7
0
197,942
0
L
Chang'e
6,579
658
20
2
0
71,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role