Player Matchup

Hades
Hades
Nachtmeer
Hades
Level 121
God Stats
4W - 1L
1,666 SR
Queue Stats
65W - 67L
1,535 Elo+
Party 1
Charybdis
Charybdis
Punsh89
Charybdis
Level 76
God Stats
1W - 1L
1,286 SR
Queue Stats
40W - 48L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
SirBudderBrod
Danzaburou
Level 158
God Stats
1W - 0L
1,714 SR
Queue Stats
98W - 78L
1,562 Elo+
Party 1
Chaac
Chaac
WalkingXPCamp
Chaac
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,556 Elo+
Party 1
Shiva
Shiva
downcastpeak
Shiva
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 130L
1,514 Elo+
Solo
Team Averages
Level 108
1,533 SR
1,526 Elo+

VS

Team Averages
Level 128
1,573 SR
1,464 Elo+
Sol
Sol
Aymerick750
Sol
Level 98
God Stats
7W - 4L
1,701 SR
Queue Stats
234W - 233L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
Ezio78
Heimdallr
Level 170
God Stats
15W - 14L
1,496 SR
Queue Stats
489W - 492L
1,459 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheBeardedLynx
Kumbhakarna
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,346 Elo+
Solo
Shiva
Shiva
TonyChooper35
Shiva
Level 159
God Stats
4W - 3L
1,627 SR
Queue Stats
162W - 166L
1,449 Elo+
Party 2
Xbalanque
Xbalanque
cvoxm
Xbalanque
Level 126
God Stats
1W - 2L
1,542 SR
Queue Stats
79W - 80L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Nachtmeer
Hades
16
2 / 3 / 8
9,119
760
8,462
11,074
8,388
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Punsh89
Charybdis
16
4 / 3 / 13
9,447
787
9,597
9,055
4,957
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SirBudderBrod
Danzaburou
18
12 / 3 / 10
11,584
965
18,770
10,986
6,449
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 20
9,221
768
16,211
15,992
19,689
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 2 / 17
9,123
760
9,899
17,216
21,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
9,272
773
14,515
12,102
7,461
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Ezio78
Heimdallr
15
1 / 3 / 7
8,966
747
11,041
7,442
4,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
TheBeardedLynx
Kumbhakarna
14
2 / 6 / 7
8,955
746
5,836
18,777
20,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 5 / 9
8,811
734
7,617
16,839
23,743
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
cvoxm
Xbalanque
16
2 / 5 / 6
9,073
756
14,859
12,809
7,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
46
23
Kills
11
13
Deaths
23
68
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
L
Heimdallr
Ezio78
Heimdallr
1
3
7
1.5
W
Hades
Nachtmeer
Hades
2
3
8
2
W
Charybdis
Punsh89
Charybdis
4
3
13
3.5
W
Danzaburou
SirBudderBrod
Danzaburou
12
3
10
5.67
L
Kumbhakarna
TheBeardedLynx
Kumbhakarna
2
6
7
0.92
L
2
5
9
1.3
W
2
2
20
6
L
Xbalanque
cvoxm
Xbalanque
2
5
6
1
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,939
Damage
53,868
64,323
Taken
67,969
61,241
Mitigated
64,056
23,354
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,515
3,361
255
3,366
12,102
7,461
828
1,668
10,288
28,473
0
L
Heimdallr
Ezio78
Heimdallr
11,041
5,807
0
500
7,442
4,863
544
637
6,714
0
28,645
W
Hades
Nachtmeer
Hades
8,462
884
1,203
2,908
11,074
8,388
923
3,574
7,500
18,920
0
W
Charybdis
Punsh89
Charybdis
9,597
4,572
797
949
9,055
4,957
2,245
3,863
5,192
0
23,558
W
Danzaburou
SirBudderBrod
Danzaburou
18,770
7,698
1,058
1,719
10,986
6,449
2,547
1,781
9,205
0
32,319
L
Kumbhakarna
TheBeardedLynx
Kumbhakarna
5,836
335
1,891
1,990
18,777
20,085
33
1,846
16,798
9,694
180
L
7,617
762
2,855
3,952
16,839
23,743
23
1,600
14,631
0
12,163
W
16,211
857
2,317
5,734
15,992
19,689
479
5,136
10,856
0
26,829
L
Xbalanque
cvoxm
Xbalanque
14,859
4,797
1,591
1,998
12,809
7,904
712
2,711
9,842
0
28,775
W
9,899
889
1,855
4,814
17,216
21,758
267
5,817
11,399
0
15,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,494
Gold Earned
45,077
129
Minions Killed
133
0
Camps Cleared
0
1,176,434
Distance Traveled
1,043,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,272
773
26
2
0
199,088
0
L
Heimdallr
8,966
747
53
4
0
205,381
0
W
Hades
9,119
760
29
2
0
253,122
0
W
Charybdis
9,447
787
34
3
0
217,707
0
W
Danzaburou
11,584
965
36
3
0
226,997
0
L
Kumbhakarna
8,955
746
9
1
0
210,484
0
L
Shiva
8,811
734
8
1
0
239,477
0
W
Chaac
9,221
768
18
2
0
232,690
0
L
Xbalanque
9,073
756
37
3
0
189,301
0
W
Shiva
9,123
760
12
1
0
245,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role