Player Matchup

Hercules
Hercules
BlossomsCurse
Hercules
Level 40
God Stats
10W - 5L
1,725 SR
Queue Stats
221W - 219L
1,536 Elo+
Solo
Loki
Loki
INexiol
Loki
Level 39
God Stats
5W - 7L
1,306 SR
Queue Stats
29W - 51L
1,189 Elo+
Party 2
Scylla
Scylla
LokiOdini
Scylla
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 48L
1,189 Elo+
Party 2
Team Averages
Level 40
1,510 SR
1,305 Elo+

VS

Team Averages
Level 72
1,404 SR
1,248 Elo+
Yu Huang
Yu Huang
Jumpe_Yumm74
Yu Huang
Level 86
God Stats
0W - 1L
1,447 SR
Queue Stats
25W - 34L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
Mert_B24
Sun Wukong
Level 29
God Stats
7W - 13L
1,461 SR
Queue Stats
8W - 15L
1,274 Elo+
Party 1
Artemis
Artemis
Tesskeuhh-_-
Artemis
Level 100
God Stats
0W - 2L
1,305 SR
Queue Stats
7W - 17L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlossomsCurse
Hercules
16
0 / 1 / 6
11,262
662
10,233
20,716
26,433
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Loki
INexiol
Loki
14
2 / 5 / 4
11,884
699
6,684
14,045
4,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
LokiOdini
Scylla
15
6 / 5 / 0
12,582
740
12,662
13,083
3,883
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Jumpe_Yumm74
Yu Huang
13
5 / 1 / 3
12,023
707
14,176
9,023
3,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Mert_B24
Sun Wukong
15
2 / 3 / 6
11,943
703
10,488
17,400
23,434
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Artemis
Tesskeuhh-_-
Artemis
14
4 / 4 / 3
12,136
714
13,777
13,839
4,442
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
8
Kills
11
11
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
BlossomsCurse
Hercules
0
1
6
3
W
Loki
INexiol
Loki
2
5
4
0.8
L
Yu Huang
Jumpe_Yumm74
Yu Huang
5
1
3
6.5
W
Scylla
LokiOdini
Scylla
6
5
0
1.2
L
Sun Wukong
Mert_B24
Sun Wukong
2
3
6
1.67
L
Artemis
Tesskeuhh-_-
Artemis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,579
Damage
38,441
47,844
Taken
40,262
34,977
Mitigated
31,258
13,891
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BlossomsCurse
Hercules
10,233
2,793
0
8,822
20,716
26,433
72
4,763
15,953
0
37,535
W
Loki
INexiol
Loki
6,684
1,982
0
4,592
14,045
4,661
0
3,242
10,803
0
34,158
L
Yu Huang
Jumpe_Yumm74
Yu Huang
14,176
551
0
447
9,023
3,382
50
2,142
6,881
46,900
0
W
Scylla
LokiOdini
Scylla
12,662
876
0
477
13,083
3,883
253
6,673
6,410
52,229
0
L
Sun Wukong
Mert_B24
Sun Wukong
10,488
1,971
295
2,128
17,400
23,434
0
5,227
12,173
0
33,765
L
Artemis
Tesskeuhh-_-
Artemis
13,777
6,211
0
3,651
13,839
4,442
696
5,638
8,201
0
53,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,728
Gold Earned
36,102
140
Minions Killed
160
0
Camps Cleared
0
967,567
Distance Traveled
827,676
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,262
662
41
2
0
354,318
0
W
Loki
11,884
699
38
2
0
313,365
3
L
Yu Huang
12,023
707
65
4
0
242,313
0
W
Scylla
12,582
740
61
4
0
299,884
0
L
Sun Wukong
11,943
703
33
2
0
309,749
0
L
Artemis
12,136
714
62
4
0
275,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role