Player Matchup

Shiva
Shiva
 
Shiva
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BOMS666
Maui
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
294W - 314L
1,459 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Chowguer
Ah Muzen Cab
Level 133
God Stats
2W - 1L
1,368 SR
Queue Stats
154W - 167L
1,485 Elo+
Solo
Susano
Susano
GwwynDK
Susano
Level 101
God Stats
20W - 25L
1,401 SR
Queue Stats
307W - 323L
1,412 Elo+
Party 2
Nu Wa
Nu Wa
lucasr27
Nu Wa
Level 18
God Stats
7W - 7L
1,433 SR
Queue Stats
144W - 156L
1,385 Elo+
Party 2
Team Averages
Level 91
1,440 SR
1,448 Elo+

VS

Team Averages
Level 103
1,492 SR
1,487 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BrownMDV
Anubis
Level 107
God Stats
16W - 17L
1,460 SR
Queue Stats
243W - 253L
1,434 Elo+
Solo
Guan Yu
Guan Yu
Nieskall
Guan Yu
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Agni
Agni
xKaMiKaZeChildx
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
4 / 0 / 0
7,114
711
6,655
8,320
5,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
BOMS666
Maui
7
0 / 2 / 3
5,081
508
834
7,543
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Chowguer
Ah Muzen Cab
10
0 / 1 / 1
5,847
585
2,096
5,320
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Susano
GwwynDK
Susano
10
3 / 0 / 2
5,956
596
4,380
6,854
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
lucasr27
Nu Wa
10
3 / 0 / 2
6,239
624
3,953
4,595
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 1 / 0
4,998
500
2,979
6,003
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Loki
 
Loki
1
0 / 0 / 0
3,615
362
0
447
115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
BrownMDV
Anubis
9
2 / 3 / 0
5,338
534
5,392
6,159
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Nieskall
Guan Yu
9
1 / 2 / 1
5,515
552
3,692
7,465
4,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 4 / 1
4,492
449
3,180
5,814
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
0
0
4
L
Jing Wei
 
Jing Wei
0
1
0
0
L
Loki
 
Loki
0
0
0
0
W
Maui
BOMS666
Maui
0
2
3
0.75
L
Anubis
BrownMDV
Anubis
2
3
0
0.67
W
Ah Muzen Cab
Chowguer
Ah Muzen Cab
0
1
1
0.5
W
Susano
GwwynDK
Susano
3
0
2
4
L
Guan Yu
Nieskall
Guan Yu
1
2
1
0.75
W
Nu Wa
lucasr27
Nu Wa
3
0
2
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,918
Damage
15,243
32,632
Taken
25,888
15,882
Mitigated
10,824
8,216
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,655
1,871
0
3,225
8,320
5,679
0
777
7,543
112
49,134
L
Jing Wei
 
Jing Wei
2,979
2,365
0
2,486
6,003
2,149
0
338
5,665
0
30,998
L
Loki
 
Loki
0
0
0
62
447
115
0
292
155
0
358
W
Maui
BOMS666
Maui
834
60
0
2,050
7,543
4,840
0
2,811
4,732
13,003
0
L
Anubis
BrownMDV
Anubis
5,392
191
0
1,975
6,159
2,381
0
1,209
4,950
28,763
0
W
Ah Muzen Cab
Chowguer
Ah Muzen Cab
2,096
367
0
1,191
5,320
1,840
720
360
4,960
0
41,325
W
Susano
GwwynDK
Susano
4,380
651
0
1,000
6,854
2,057
0
2,183
4,671
0
36,136
L
Guan Yu
Nieskall
Guan Yu
3,692
661
0
1,282
7,465
4,487
0
610
6,855
0
32,729
W
Nu Wa
lucasr27
Nu Wa
3,953
916
0
750
4,595
1,466
0
2,441
2,154
37,875
0
L
3,180
232
0
510
5,814
1,692
0
2,425
3,389
16,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,237
Gold Earned
23,958
310
Minions Killed
194
0
Camps Cleared
0
1,074,941
Distance Traveled
780,260
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,114
711
90
9
0
200,794
0
L
Jing Wei
4,998
500
53
5
0
179,962
1
L
Loki
3,615
362
1
0
0
8,918
0
W
Maui
5,081
508
20
2
0
206,503
0
L
Anubis
5,338
534
47
5
0
202,567
5
W
Ah Muzen Cab
5,847
585
75
8
0
189,777
0
W
Susano
5,956
596
54
5
0
264,162
0
L
Guan Yu
5,515
552
64
6
0
224,528
3
W
Nu Wa
6,239
624
71
7
0
213,705
0
L
Agni
4,492
449
29
3
0
164,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role