Player Matchup

Nox
Nox
KwatakyeRaven
Nox
Level 144
God Stats
25W - 26L
1,421 SR
Queue Stats
46W - 64L
1,309 Elo+
Solo
Danzaburou
Danzaburou
Lethalx SpaZZ
Danzaburou
Level 117
God Stats
8W - 5L
1,380 SR
Queue Stats
89W - 91L
1,503 Elo+
Party 1
Odin
Odin
sulickosaurus
Odin
Level 129
God Stats
4W - 3L
1,315 SR
Queue Stats
130W - 117L
1,577 Elo+
Party 1
Team Averages
Level 130
1,372 SR
1,463 Elo+

VS

Team Averages
Level 101
1,420 SR
1,441 Elo+
Atlas
Atlas
Meekiza
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Fenrir
Fenrir
Velkorax
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,314 Elo+
Party 2
Nox
Nox
coogie711
Nox
Level 127
God Stats
1W - 2L
1,259 SR
Queue Stats
445W - 457L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
11,737
782
10,927
8,333
3,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Lethalx SpaZZ
Danzaburou
16
11 / 2 / 7
13,612
907
23,308
14,333
5,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

15
3 / 3 / 13
12,111
807
7,500
15,266
15,430
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Meekiza
Atlas
14
1 / 5 / 4
10,452
697
9,044
19,980
28,529
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
Velkorax
Fenrir
15
5 / 5 / 1
11,647
776
9,553
17,999
18,360
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 8 / 5
10,304
687
6,942
12,103
6,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
18
Kills
6
6
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Danzaburou
Lethalx SpaZZ
Danzaburou
11
2
7
7.25
L
Atlas
Meekiza
Atlas
1
5
4
0.6
L
Fenrir
Velkorax
Fenrir
5
5
1
1.1
L
0
8
5
0.31
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,735
Damage
25,539
37,932
Taken
50,082
24,687
Mitigated
53,182
9,727
Healing
1,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,927
1,346
328
1,235
8,333
3,414
296
3,774
4,559
26,490
0
W
Danzaburou
Lethalx SpaZZ
Danzaburou
23,308
15,106
0
5,720
14,333
5,843
1,686
6,428
7,905
0
90,329
L
Atlas
Meekiza
Atlas
9,044
3,429
0
627
19,980
28,529
256
4,354
15,626
27,705
1,521
L
Fenrir
Velkorax
Fenrir
9,553
1,713
0
727
17,999
18,360
534
4,005
13,994
0
24,608
L
6,942
572
0
0
12,103
6,293
680
3,345
8,758
44,102
0
W
7,500
1,093
0
2,444
15,266
15,430
0
4,796
10,470
0
24,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,460
Gold Earned
32,403
166
Minions Killed
129
0
Camps Cleared
0
809,090
Distance Traveled
711,198
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,737
782
31
2
0
262,338
2
W
Danzaburou
13,612
907
110
7
0
249,984
0
L
Atlas
10,452
697
36
2
0
233,719
0
L
Fenrir
11,647
776
25
2
0
254,544
5
L
Nox
10,304
687
68
5
0
222,935
5
W
Odin
12,111
807
25
2
0
296,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role