Player Matchup

Ix Chel
Ix Chel
Alvander147
Ix Chel
Level 126
God Stats
2W - 2L
1,799 SR
Queue Stats
14W - 14L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
P3ch1n
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,481 Elo+
Party 1
Artemis
Artemis
suporteameesta
Artemis
Level 43
God Stats
7W - 4L
1,750 SR
Queue Stats
18W - 16L
1,481 Elo+
Party 1
Team Averages
Level 66
1,683 SR
1,480 Elo+

VS

Team Averages
Level 65
1,537 SR
1,474 Elo+
Ix Chel
Ix Chel
Nolimitt13
Ix Chel
Level 68
God Stats
11W - 7L
1,674 SR
Queue Stats
43W - 41L
1,441 Elo+
Solo
Surtr
Surtr
Txermite
Surtr
Level 62
God Stats
2W - 1L
1,571 SR
Queue Stats
85W - 69L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
tubiduba
The Morrigan
Level 64
God Stats
2W - 4L
1,365 SR
Queue Stats
95W - 82L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Alvander147
Ix Chel
14
2 / 6 / 2
11,245
661
10,957
15,755
8,880
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
P3ch1n
Sylvanus
13
1 / 4 / 3
10,574
622
4,592
17,389
22,578
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 4 / 3
11,216
660
10,850
13,436
6,658
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Nolimitt13
Ix Chel
18
9 / 1 / 5
14,540
855
17,292
12,786
5,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Txermite
Surtr
16
4 / 1 / 10
12,994
764
10,947
20,292
24,984
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

The Morrigan
tubiduba
The Morrigan
15
1 / 3 / 13
12,277
722
13,185
7,433
2,869
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
14
14
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Alvander147
Ix Chel
2
6
2
0.5
W
Ix Chel
Nolimitt13
Ix Chel
9
1
5
11.5
L
Sylvanus
P3ch1n
Sylvanus
1
4
3
0.63
W
Surtr
Txermite
Surtr
4
1
10
9
L
2
4
3
0.88
W
The Morrigan
tubiduba
The Morrigan
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,399
Damage
41,424
46,580
Taken
40,511
38,116
Mitigated
32,855
8,720
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Alvander147
Ix Chel
10,957
1,465
1,365
1,217
15,755
8,880
0
8,313
7,442
76,488
0
W
Ix Chel
Nolimitt13
Ix Chel
17,292
872
1,719
5,937
12,786
5,002
2,037
5,278
7,508
80,263
0
L
Sylvanus
P3ch1n
Sylvanus
4,592
938
2,711
2,618
17,389
22,578
0
11,249
6,140
13,062
0
W
Surtr
Txermite
Surtr
10,947
2,595
0
6,105
20,292
24,984
507
7,593
12,699
879
38,345
L
10,850
5,651
0
809
13,436
6,658
0
9,099
4,337
0
49,939
W
The Morrigan
tubiduba
The Morrigan
13,185
2,445
0
722
7,433
2,869
140
3,367
4,066
55,270
6,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,035
Gold Earned
39,811
204
Minions Killed
223
0
Camps Cleared
0
784,724
Distance Traveled
904,667
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,245
661
113
7
0
271,911
0
W
Ix Chel
14,540
855
118
7
0
283,013
0
L
Sylvanus
10,574
622
13
1
0
269,535
2
W
Surtr
12,994
764
34
2
0
305,354
0
L
Artemis
11,216
660
78
5
0
243,278
0
W
The Morrigan
12,277
722
71
4
0
316,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role