Player Matchup

Awilix
Awilix
ClingtoJesus
Awilix
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,483 Elo+
Solo
Sylvanus
Sylvanus
Falacor
Sylvanus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 102L
1,466 Elo+
Solo
Ymir
Ymir
kevinlml
Ymir
Level 88
God Stats
3W - 5L
1,496 SR
Queue Stats
225W - 224L
1,453 Elo+
Solo
Chiron
Chiron
ohVuki
Chiron
Level 97
God Stats
2W - 6L
1,263 SR
Queue Stats
207W - 198L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xDeathBladex653
Ah Muzen Cab
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,541 Elo+
Solo
Team Averages
Level 113
1,452 SR
1,483 Elo+

VS

Team Averages
Level 100
1,525 SR
1,487 Elo+
Medusa
Medusa
FiveTwoMagoo
Medusa
Level 157
God Stats
2W - 1L
1,527 SR
Queue Stats
30W - 27L
1,567 Elo+
Party 1
Cerberus
Cerberus
Henri Young
Cerberus
Level 85
God Stats
4W - 1L
1,588 SR
Queue Stats
268W - 255L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SirLancealatte
Ah Muzen Cab
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 24L
1,601 Elo+
Party 1
Ratatoskr
Ratatoskr
dreaamydayz
Ratatoskr
Level 20
God Stats
1W - 1L
1,328 SR
Queue Stats
11W - 19L
1,293 Elo+
Solo
Chang'e
Chang'e
joseppp18
Chang'e
Level 129
God Stats
2W - 2L
1,681 SR
Queue Stats
121W - 131L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
8
1 / 4 / 3
6,309
631
2,943
5,724
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Falacor
Sylvanus
14
1 / 4 / 5
7,743
774
5,400
14,180
16,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ymir
9
2 / 7 / 4
6,984
698
6,392
14,526
18,370
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
ohVuki
Chiron
16
3 / 7 / 4
8,679
868
15,339
13,724
6,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
xDeathBladex653
Ah Muzen Cab
14
5 / 5 / 4
8,092
809
17,683
11,901
6,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
7 / 3 / 15
9,547
955
18,233
15,257
7,797
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Henri Young
Cerberus
15
4 / 3 / 18
9,800
980
5,769
19,041
21,540
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SirLancealatte
Ah Muzen Cab
16
4 / 2 / 17
9,510
951
15,126
12,054
5,779
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
dreaamydayz
Ratatoskr
15
6 / 3 / 14
9,342
934
11,417
14,293
10,424
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
joseppp18
Chang'e
14
6 / 3 / 14
9,168
917
6,553
15,830
8,182
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
105
12
Kills
27
27
Deaths
14
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
4
3
0.63
L
Sylvanus
Falacor
Sylvanus
1
4
5
0.88
W
Medusa
7
3
15
4.83
W
Cerberus
Henri Young
Cerberus
4
3
18
4.33
W
Ah Muzen Cab
SirLancealatte
Ah Muzen Cab
4
2
17
6.25
W
Ratatoskr
dreaamydayz
Ratatoskr
6
3
14
4.33
W
Chang'e
joseppp18
Chang'e
6
3
14
4.33
L
Ymir
2
7
4
0.57
L
Chiron
ohVuki
Chiron
3
7
4
0.71
L
Ah Muzen Cab
xDeathBladex653
Ah Muzen Cab
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,757
Damage
57,098
60,055
Taken
76,475
50,544
Mitigated
53,722
9,084
Healing
39,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
2,943
857
0
0
5,724
2,676
0
2,440
3,164
0
3,173
L
Sylvanus
Falacor
Sylvanus
5,400
929
2,394
2,678
14,180
16,616
0
3,308
10,693
8,060
0
W
Medusa
18,233
9,470
0
2,394
15,257
7,797
2,411
2,628
12,629
0
34,361
W
Cerberus
Henri Young
Cerberus
5,769
373
1,117
5,383
19,041
21,540
296
3,208
15,833
14,011
0
W
Ah Muzen Cab
SirLancealatte
Ah Muzen Cab
15,126
5,376
1,153
984
12,054
5,779
2,540
1,586
10,468
0
30,998
W
Ratatoskr
dreaamydayz
Ratatoskr
11,417
3,668
297
5,093
14,293
10,424
1,486
2,463
11,830
0
18,928
W
Chang'e
joseppp18
Chang'e
6,553
662
16,622
6,943
15,830
8,182
977
1,907
13,923
14,056
0
L
Ymir
6,392
631
115
302
14,526
18,370
0
3,081
11,279
7,952
0
L
Chiron
ohVuki
Chiron
15,339
2,708
1,543
1,634
13,724
6,589
0
1,402
12,061
0
31,237
L
Ah Muzen Cab
xDeathBladex653
Ah Muzen Cab
17,683
5,933
8
410
11,901
6,293
0
2,070
9,782
0
31,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,807
Gold Earned
47,367
94
Minions Killed
160
0
Camps Cleared
0
653,130
Distance Traveled
955,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,309
631
1
0
0
79,735
0
L
Sylvanus
7,743
774
14
1
0
159,604
0
W
Medusa
9,547
955
42
4
0
175,184
0
W
Cerberus
9,800
980
29
3
0
189,498
0
W
Ah Muzen Cab
9,510
951
44
4
0
199,249
0
W
Ratatoskr
9,342
934
27
3
0
217,437
0
W
Chang'e
9,168
917
18
2
0
173,726
0
L
Ymir
6,984
698
5
1
0
126,334
0
L
Chiron
8,679
868
52
5
0
154,049
0
L
Ah Muzen Cab
8,092
809
22
2
0
133,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role