Player Matchup

Guan Yu
Guan Yu
Platinum II
DeXternivelAlto
Guan Yu
Platinum II
Level 170
God Stats
5W - 7L
1,455 SR
Queue Stats
503W - 497L
1,910 MMR
Solo
Discordia
Discordia
Masters
Intxnse
Discordia
Masters
Level 159
God Stats
21W - 16L
1,643 SR
Queue Stats
583W - 567L
1,976 MMR
Solo
Susano
Susano
Platinum II
Oxi HawkZ
Susano
Platinum II
Level 84
God Stats
3W - 0L
1,612 SR
Queue Stats
54W - 41L
1,943 MMR
Solo
Hachiman
Hachiman
Platinum II
Rayqweeezy
Hachiman
Platinum II
Level 157
God Stats
4W - 7L
1,377 SR
Queue Stats
692W - 687L
1,937 MMR
Solo
Ymir
Ymir
Platinum II
apethetical
Ymir
Platinum II
Level 160
God Stats
2W - 1L
1,709 SR
Queue Stats
76W - 69L
1,923 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,559 SR
1,938 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 150
1,572 SR
1,751 MMR
Ix Chel
Ix Chel
Platinum II
 
Ix Chel
Platinum II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum III
 
Heimdallr
Platinum III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum II
ItsWeskinTime
Hercules
Platinum II
Level 99
God Stats
3W - 3L
1,628 SR
Queue Stats
194W - 176L
1,938 MMR
Solo
Vamana
Vamana
Platinum I
Sehunnn M
Vamana
Platinum I
Level 193
God Stats
2W - 4L
1,533 SR
Queue Stats
372W - 368L
1,965 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
tengriii
Tsukuyomi
Platinum III
Level 156
God Stats
3W - 5L
1,701 SR
Queue Stats
90W - 90L
1,852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,122
507
9,685
22,194
29,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Discordia
Intxnse
Discordia
15
3 / 4 / 3
9,301
517
11,938
9,889
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Susano
Oxi HawkZ
Susano
17
9 / 0 / 9
9,992
555
16,662
12,947
5,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Rayqweeezy
Hachiman
17
3 / 1 / 4
10,033
557
11,139
8,224
3,465
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 1 / 13
9,406
523
8,146
13,646
15,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
MerlinMercuryNe Zha

VS

Bans
ThorMartichorasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
2 / 4 / 3
9,281
516
14,393
15,861
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
 
Heimdallr
16
0 / 1 / 1
8,919
496
4,062
10,061
4,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ItsWeskinTime
Hercules
11
2 / 5 / 2
7,831
435
6,243
20,596
17,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Sehunnn M
Vamana
15
1 / 4 / 2
9,475
526
13,373
17,810
17,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
tengriii
Tsukuyomi
13
3 / 7 / 2
8,606
478
8,057
15,686
6,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
21
Kills
8
8
Deaths
21
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
4
3
0.88
L
Heimdallr
 
Heimdallr
0
1
1
0.5
W
1
2
4
1.5
W
Discordia
Intxnse
Discordia
3
4
3
1.13
L
Hercules
ItsWeskinTime
Hercules
2
5
2
0.6
W
Susano
Oxi HawkZ
Susano
9
0
9
13.5
W
Hachiman
Rayqweeezy
Hachiman
3
1
4
5
L
Vamana
Sehunnn M
Vamana
1
4
2
0.5
W
5
1
13
11.5
L
Tsukuyomi
tengriii
Tsukuyomi
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,570
Damage
46,128
66,900
Taken
80,014
58,660
Mitigated
52,119
21,530
Healing
22,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
14,393
1,850
729
5,038
15,861
6,717
0
6,971
8,474
89,828
0
L
Heimdallr
 
Heimdallr
4,062
1,942
0
5,134
10,061
4,655
0
1,088
8,973
0
82,133
W
9,685
1,809
284
9,207
22,194
29,653
0
3,097
17,556
0
72,254
W
Discordia
Intxnse
Discordia
11,938
592
0
190
9,889
3,682
150
5,127
4,711
76,704
0
L
Hercules
ItsWeskinTime
Hercules
6,243
1,845
1,645
5,387
20,596
17,069
0
7,306
13,098
0
21,467
W
Susano
Oxi HawkZ
Susano
16,662
3,880
0
1,985
12,947
5,917
0
1,263
11,632
0
85,151
W
Hachiman
Rayqweeezy
Hachiman
11,139
7,077
0
4,632
8,224
3,465
500
843
7,381
0
98,223
L
Vamana
Sehunnn M
Vamana
13,373
5,045
0
3,780
17,810
17,189
0
2,010
15,730
0
81,244
W
8,146
1,186
2,352
2,880
13,646
15,943
156
4,063
9,439
22,965
0
L
Tsukuyomi
tengriii
Tsukuyomi
8,057
2,036
0
467
15,686
6,489
0
2,341
13,271
0
64,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,854
Gold Earned
44,112
542
Minions Killed
563
0
Camps Cleared
0
1,890,078
Distance Traveled
1,791,098
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,281
516
152
8
0
345,234
4
L
Heimdallr
8,919
496
153
9
0
335,905
4
W
Guan Yu
9,122
507
123
7
0
383,170
3
W
Discordia
9,301
517
131
7
0
356,008
6
L
Hercules
7,831
435
29
2
0
363,087
6
W
Susano
9,992
555
100
6
0
463,197
3
W
Hachiman
10,033
557
164
9
0
337,112
3
L
Vamana
9,475
526
147
8
0
371,058
2
W
Ymir
9,406
523
24
1
0
350,591
2
L
Tsukuyomi
8,606
478
82
5
0
375,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role