Player Matchup

Thanatos
Thanatos
CappyMalibu
Thanatos
Level 101
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
Checker
Aphrodite
Level 89
God Stats
3W - 2L
1,650 SR
Queue Stats
4W - 4L
1,418 Elo+
Party 1
Anubis
Anubis
Greed59
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
ReputedSpy41765
Hercules
Level 49
God Stats
1W - 3L
1,583 SR
Queue Stats
161W - 179L
1,371 Elo+
Solo
Neith
Neith
xdTigii
Neith
Level 15
God Stats
0W - 1L
1,329 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 52
1,450 SR
1,458 Elo+

VS

Team Averages
Level 54
1,626 SR
1,473 Elo+
Bakasura
Bakasura
 
Bakasura
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
DaxyFrod
Ullr
Level 20
God Stats
3W - 0L
1,769 SR
Queue Stats
90W - 72L
1,389 Elo+
Party 3
Persephone
Persephone
SyIvali
Persephone
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 40L
1,596 Elo+
Solo
Ares
Ares
mackmafia
Ares
Level 55
God Stats
4W - 1L
1,859 SR
Queue Stats
92W - 80L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CappyMalibu
Thanatos
11
5 / 2 / 0
7,304
487
6,757
11,310
4,505
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Checker
Aphrodite
12
5 / 7 / 8
8,029
535
12,306
14,153
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Greed59
Anubis
11
2 / 6 / 0
6,778
452
8,566
11,021
5,693
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
10
4 / 2 / 5
7,005
467
7,881
13,820
10,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
xdTigii
Neith
11
1 / 7 / 0
6,922
461
6,253
11,277
4,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
6 / 1 / 6
9,543
636
11,303
15,149
7,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
 
Hercules
14
4 / 1 / 5
8,658
577
9,719
13,889
17,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
11
5 / 8 / 2
7,622
508
6,814
13,883
5,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
SyIvali
Persephone
15
6 / 3 / 2
9,491
633
7,700
7,581
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
12
2 / 4 / 5
7,343
490
7,324
17,174
13,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
17
Kills
23
24
Deaths
17
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
1
6
9
W
Hercules
 
Hercules
4
1
5
6.5
L
Thanatos
CappyMalibu
Thanatos
5
2
0
2.5
L
Aphrodite
Checker
Aphrodite
5
7
8
1.29
W
Ullr
5
8
2
0.75
L
Anubis
Greed59
Anubis
2
6
0
0.33
L
Hercules
4
2
5
3.25
W
Persephone
SyIvali
Persephone
6
3
2
2.33
W
Ares
2
4
5
1.13
L
Neith
xdTigii
Neith
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,763
Damage
42,860
61,581
Taken
67,676
30,118
Mitigated
46,896
19,559
Healing
16,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,303
8,086
0
6,379
15,149
7,639
735
2,676
12,257
0
66,879
W
Hercules
 
Hercules
9,719
2,984
0
4,355
13,889
17,699
0
294
13,506
6,042
48,827
L
Thanatos
CappyMalibu
Thanatos
6,757
2,176
0
5,442
11,310
4,505
0
2,277
8,822
0
30,250
L
Aphrodite
Checker
Aphrodite
12,306
1,918
1,762
4,925
14,153
5,333
677
2,860
10,975
44,836
0
W
Ullr
6,814
3,375
0
818
13,883
5,304
0
7,415
6,242
0
38,546
L
Anubis
Greed59
Anubis
8,566
753
0
2,095
11,021
5,693
145
6,298
4,211
44,674
0
L
Hercules
7,881
1,780
0
3,366
13,820
10,572
180
4,042
9,016
0
27,356
W
Persephone
SyIvali
Persephone
7,700
271
0
2,016
7,581
2,579
366
2,351
5,217
69,678
0
W
Ares
7,324
214
0
2,836
17,174
13,675
0
8,132
8,641
22,054
0
L
Neith
xdTigii
Neith
6,253
3,462
0
1,969
11,277
4,015
102
347
9,777
0
41,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,038
Gold Earned
42,657
280
Minions Killed
419
0
Camps Cleared
0
1,434,896
Distance Traveled
1,463,158
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,543
636
132
9
0
330,947
0
W
Hercules
8,658
577
88
6
0
313,694
3
L
Thanatos
7,304
487
43
3
0
308,476
4
L
Aphrodite
8,029
535
56
4
0
291,763
0
W
Ullr
7,622
508
62
4
0
238,102
2
L
Anubis
6,778
452
78
5
0
243,928
0
L
Hercules
7,005
467
36
2
0
293,316
0
W
Persephone
9,491
633
120
8
0
274,824
0
W
Ares
7,343
490
17
1
0
305,591
0
L
Neith
6,922
461
67
4
0
297,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role