Player Matchup

Shiva
Shiva
 
Shiva
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
ChitanKage
Osiris
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 41L
1,574 Elo+
Party 3
Scylla
Scylla
Neachs
Scylla
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 20L
1,423 Elo+
Party 2
Pele
Pele
infamoushomer-_-
Pele
Level 97
God Stats
1W - 5L
1,114 SR
Queue Stats
789W - 752L
1,473 Elo+
Party 3
Kukulkan
Kukulkan
xRhaa
Kukulkan
Level 146
God Stats
0W - 5L
1,174 SR
Queue Stats
212W - 157L
1,701 Elo+
Party 3
Team Averages
Level 110
1,358 SR
1,534 Elo+

VS

Team Averages
Level 103
1,532 SR
1,581 Elo+
Cthulhu
Cthulhu
EmpressHarmony
Cthulhu
Level 109
God Stats
3W - 0L
1,959 SR
Queue Stats
113W - 47L
1,589 Elo+
Party 1
Chernobog
Chernobog
Xeruidlusaha
Chernobog
Level 61
God Stats
1W - 0L
1,384 SR
Queue Stats
8W - 6L
1,488 Elo+
Solo
Chiron
Chiron
kestril1
Chiron
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 58L
1,645 Elo+
Party 1
Tsukuyomi
Tsukuyomi
koiblubblub
Tsukuyomi
Level 87
God Stats
1W - 0L
1,316 SR
Queue Stats
19W - 12L
1,575 Elo+
Solo
Susano
Susano
vampchick360
Susano
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 43L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
2 / 2 / 6
7,788
779
2,857
7,885
10,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
ChitanKage
Osiris
9
0 / 5 / 5
6,319
632
3,063
8,045
5,672
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Neachs
Scylla
14
3 / 3 / 3
8,328
833
4,674
6,852
2,472
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 6
7,253
725
4,895
11,150
6,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Kukulkan
xRhaa
Kukulkan
18
3 / 2 / 3
9,508
951
14,627
8,698
4,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 11
8,060
806
6,408
11,617
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Xeruidlusaha
Chernobog
15
7 / 2 / 9
9,042
904
12,197
9,326
4,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
kestril1
Chiron
15
4 / 1 / 10
8,753
875
11,617
6,274
3,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
koiblubblub
Tsukuyomi
14
4 / 2 / 9
8,063
806
8,258
6,918
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
12
1 / 2 / 7
7,499
750
1,889
6,012
2,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
9
Kills
17
17
Deaths
11
23
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
2
6
2.5
L
Osiris
ChitanKage
Osiris
0
5
5
0.5
W
1
4
11
1.63
L
Scylla
Neachs
Scylla
3
3
3
1.5
W
Chernobog
Xeruidlusaha
Chernobog
7
2
9
5.75
L
1
5
6
0.8
W
Chiron
kestril1
Chiron
4
1
10
9
W
Tsukuyomi
koiblubblub
Tsukuyomi
4
2
9
4.25
W
Susano
1
2
7
2.25
L
Kukulkan
xRhaa
Kukulkan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,116
Damage
40,369
42,630
Taken
40,147
29,466
Mitigated
25,040
11,482
Healing
15,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,857
201
839
1,911
7,885
10,214
82
966
6,878
1,335
6,371
L
Osiris
ChitanKage
Osiris
3,063
1,420
1,517
295
8,045
5,672
0
1,301
6,435
0
3,650
W
6,408
288
991
1,092
11,617
11,628
0
5,386
6,231
12,899
0
L
Scylla
Neachs
Scylla
4,674
0
175
1,349
6,852
2,472
205
584
6,136
11,582
0
W
Chernobog
Xeruidlusaha
Chernobog
12,197
5,791
2,853
4,342
9,326
4,290
626
4,498
4,828
0
27,159
L
4,895
509
1,723
1,554
11,150
6,727
88
1,694
9,106
99
12,832
W
Chiron
kestril1
Chiron
11,617
3,636
1,645
2,188
6,274
3,016
678
3,859
2,415
0
24,411
W
Tsukuyomi
koiblubblub
Tsukuyomi
8,258
1,859
628
1,011
6,918
3,751
76
3,910
3,008
0
16,631
W
Susano
1,889
412
95
566
6,012
2,355
146
2,702
3,310
0
5,134
L
Kukulkan
xRhaa
Kukulkan
14,627
753
190
1,929
8,698
4,381
400
1,863
6,797
38,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,196
Gold Earned
41,417
106
Minions Killed
111
0
Camps Cleared
0
920,265
Distance Traveled
1,004,692
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,788
779
5
1
0
167,908
0
L
Osiris
6,319
632
0
0
0
175,177
0
W
Cthulhu
8,060
806
6
1
0
198,765
0
L
Scylla
8,328
833
30
3
0
201,492
1
W
Chernobog
9,042
904
40
4
0
186,367
0
L
Pele
7,253
725
15
2
0
166,384
0
W
Chiron
8,753
875
33
3
0
200,381
0
W
Tsukuyomi
8,063
806
19
2
0
215,921
0
W
Susano
7,499
750
13
1
0
203,258
0
L
Kukulkan
9,508
951
56
6
0
209,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role